Player Matchup

Anubis
Anubis
PhaNtomBadGeRz
Anubis
Level 138
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 7L
1,509 Elo+
Party 2
Thanatos
Thanatos
QuartaKey8806
Thanatos
Level 7
God Stats
0W - 2L
1,273 SR
Queue Stats
0W - 6L
1,274 Elo+
Party 2
Bellona
Bellona
Xd3mxnX
Bellona
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,687 Elo+
Party 2
Team Averages
Level 76
1,424 SR
1,490 Elo+

VS

Team Averages
Level 91
1,569 SR
1,475 Elo+
Artio
Artio
MrKanelol
Artio
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 8L
1,449 Elo+
Party 1
Hachiman
Hachiman
Sadystoteles
Hachiman
Level 78
God Stats
14W - 19L
1,399 SR
Queue Stats
218W - 240L
1,405 Elo+
Solo
Sol
Sol
xXxYoDaddy99xXx
Sol
Level 108
God Stats
8W - 4L
1,809 SR
Queue Stats
54W - 31L
1,570 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 7 / 0
10,006
667
13,131
14,349
8,063
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thanatos
QuartaKey8806
Thanatos
12
0 / 2 / 2
8,577
572
2,923
8,442
3,639
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Bellona
Xd3mxnX
Bellona
15
1 / 2 / 2
9,299
620
4,217
16,951
21,172
Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
MrKanelol
Artio
15
2 / 1 / 8
10,302
687
7,358
13,108
14,271
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Hachiman
Sadystoteles
Hachiman
17
5 / 2 / 4
11,244
750
10,584
7,227
2,711
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
4 / 1 / 7
11,690
779
14,973
13,255
4,344
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
30
4
Kills
11
11
Deaths
4
4
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Artio
MrKanelol
Artio
2
1
8
6
L
3
7
0
0.43
L
Thanatos
QuartaKey8806
Thanatos
0
2
2
0.5
W
Hachiman
Sadystoteles
Hachiman
5
2
4
3.5
L
Bellona
Xd3mxnX
Bellona
1
2
2
1
W
4
1
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,271
Damage
32,915
39,742
Taken
33,590
32,874
Mitigated
21,326
6,110
Healing
12,855
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
MrKanelol
Artio
7,358
946
516
2,478
13,108
14,271
326
4,224
8,882
27,319
877
L
13,131
418
0
3,464
14,349
8,063
0
7,950
6,365
47,674
716
L
Thanatos
QuartaKey8806
Thanatos
2,923
278
0
2,058
8,442
3,639
0
4,068
4,294
0
15,102
W
Hachiman
Sadystoteles
Hachiman
10,584
5,524
0
2,573
7,227
2,711
944
2,860
4,363
0
42,200
L
Bellona
Xd3mxnX
Bellona
4,217
1,029
0
588
16,951
21,172
0
9,188
7,627
0
29,044
W
14,973
4,801
418
6,870
13,255
4,344
1,819
5,962
7,287
82,991
1,577

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,882
Gold Earned
33,236
120
Minions Killed
191
0
Camps Cleared
0
719,307
Distance Traveled
788,302
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
10,302
687
38
3
0
266,405
0
L
Anubis
10,006
667
54
4
0
209,055
0
L
Thanatos
8,577
572
22
1
0
253,596
0
W
Hachiman
11,244
750
41
3
0
263,447
0
L
Bellona
9,299
620
44
3
0
256,656
0
W
Sol
11,690
779
112
7
0
258,450
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role