Player Matchup

Hel
Hel
 
Hel
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Loulil
Nu Wa
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 30L
1,533 Elo+
Party 1
Mulan
Mulan
MrUntoutchable
Mulan
Level 158
God Stats
4W - 1L
1,828 SR
Queue Stats
101W - 85L
1,616 Elo+
Solo
Lancelot
Lancelot
ShadTheViking
Lancelot
Level 128
God Stats
1W - 0L
1,217 SR
Queue Stats
24W - 21L
1,491 Elo+
Party 1
Freya
Freya
aedanwolf
Freya
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
381W - 375L
1,480 Elo+
Solo
Team Averages
Level 132
1,509 SR
1,524 Elo+

VS

Team Averages
Level 124
1,578 SR
1,547 Elo+
Osiris
Osiris
JoeS919
Osiris
Level 108
God Stats
5W - 5L
1,500 SR
Queue Stats
66W - 52L
1,644 Elo+
Solo
Ra
Ra
MrDrProfeser
Ra
Level 156
God Stats
3W - 7L
1,500 SR
Queue Stats
667W - 617L
1,575 Elo+
Solo
Atlas
Atlas
OGBadAssDog
Atlas
Level 164
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 65L
1,354 Elo+
Solo
Thor
Thor
Zokito
Thor
Level 65
God Stats
24W - 23L
1,534 SR
Queue Stats
417W - 366L
1,554 Elo+
Solo
Martichoras
Martichoras
keyblade_corps
Martichoras
Level 126
God Stats
2W - 2L
1,859 SR
Queue Stats
90W - 80L
1,607 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
13
1 / 2 / 5
8,066
538
5,585
14,502
5,010
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Nu Wa
Loulil
Nu Wa
14
2 / 1 / 5
8,695
580
9,565
5,508
1,901
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
4 / 1 / 4
9,899
660
14,168
18,430
13,780
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Lancelot
ShadTheViking
Lancelot
14
5 / 1 / 5
8,321
555
8,855
13,338
5,402
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Freya
aedanwolf
Freya
14
2 / 3 / 6
8,100
540
8,065
15,785
6,259
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
JoeS919
Osiris
15
2 / 2 / 0
8,424
562
8,267
14,777
18,293
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

6
0 / 0 / 1
5,637
376
602
3,415
1,023
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
2 / 3 / 2
7,130
475
6,341
15,041
12,743
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Thor
Zokito
Thor
14
2 / 3 / 1
7,732
515
9,074
16,701
7,246
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Martichoras
keyblade_corps
Martichoras
12
2 / 6 / 4
7,474
498
13,339
15,217
6,601
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
16
14
Kills
8
8
Deaths
14
25
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
1
2
5
1.75
L
Osiris
JoeS919
Osiris
2
2
0
1
W
Nu Wa
Loulil
Nu Wa
2
1
5
4.5
L
0
0
1
0.5
W
4
1
4
6
L
2
3
2
1
W
Lancelot
ShadTheViking
Lancelot
5
1
5
7.5
L
Thor
Zokito
Thor
2
3
1
0.83
W
Freya
aedanwolf
Freya
2
3
6
1.67
L
Martichoras
keyblade_corps
Martichoras
2
6
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,238
Damage
37,623
67,563
Taken
65,151
32,352
Mitigated
45,906
31,269
Healing
14,530
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
5,585
747
4,987
6,596
14,502
5,010
1,360
1,984
12,467
43,002
0
L
Osiris
JoeS919
Osiris
8,267
3,311
0
3,834
14,777
18,293
300
2,301
12,476
0
68,396
W
Nu Wa
Loulil
Nu Wa
9,565
1,536
0
200
5,508
1,901
201
1,668
3,840
73,120
569
L
602
126
120
1,033
3,415
1,023
0
1,922
1,493
19,321
375
W
14,168
2,506
0
8,483
18,430
13,780
1,041
558
17,002
0
87,551
L
6,341
2,748
0
1,631
15,041
12,743
0
6,807
8,234
28,713
1,276
W
Lancelot
ShadTheViking
Lancelot
8,855
1,306
0
4,540
13,338
5,402
0
610
12,728
0
58,433
L
Thor
Zokito
Thor
9,074
993
0
6,104
16,701
7,246
0
4,125
12,576
0
73,158
W
Freya
aedanwolf
Freya
8,065
3,511
0
6,463
15,785
6,259
0
2,087
13,594
46,904
1,301
L
Martichoras
keyblade_corps
Martichoras
13,339
5,220
0
1,808
15,217
6,601
0
7,483
7,734
0
61,343

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,081
Gold Earned
36,397
455
Minions Killed
362
0
Camps Cleared
0
1,518,130
Distance Traveled
1,229,194
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
8,066
538
60
4
0
293,533
2
L
Osiris
8,424
562
102
7
0
290,969
0
W
Nu Wa
8,695
580
109
7
0
269,279
4
L
Ra
5,637
376
30
2
0
83,332
0
W
Mulan
9,899
660
139
9
0
281,259
0
L
Atlas
7,130
475
29
2
0
298,563
3
W
Lancelot
8,321
555
85
6
0
387,994
0
L
Thor
7,732
515
110
7
0
315,134
0
W
Freya
8,100
540
62
4
0
286,065
0
L
Martichoras
7,474
498
91
6
0
241,196
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role