Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 77
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Geb
Geb
Demonic odt
Geb
Level 147
God Stats
1W - 1L
1,500 SR
Queue Stats
29W - 17L
1,506 Elo+
Party 3
Shiva
Shiva
JakeLloyd22
Shiva
Level 63
God Stats
10W - 3L
1,818 SR
Queue Stats
44W - 33L
1,492 Elo+
Party 2
Ao Kuang
Ao Kuang
Legs 12K
Ao Kuang
Level 122
God Stats
2W - 0L
1,777 SR
Queue Stats
40W - 28L
1,470 Elo+
Party 2
Rama
Rama
Sentrexx
Rama
Level 127
God Stats
2W - 1L
1,739 SR
Queue Stats
30W - 21L
1,506 Elo+
Party 3
Team Averages
Level 107
1,667 SR
1,495 Elo+

VS

Team Averages
Level 81
1,495 SR
1,502 Elo+
Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
FlyAmBeenseien
Danzaburou
Level 48
God Stats
18W - 10L
1,658 SR
Queue Stats
144W - 128L
1,509 Elo+
Party 1
Arachne
Arachne
Nichtdude
Arachne
Level 63
God Stats
19W - 15L
1,304 SR
Queue Stats
163W - 131L
1,582 Elo+
Party 1
Anubis
Anubis
Xedoor
Anubis
Level 109
God Stats
12W - 13L
1,327 SR
Queue Stats
12W - 13L
1,420 Elo+
Solo
Jormungandr
Jormungandr
lifereaper3428
Jormungandr
Level 31
God Stats
0W - 1L
1,687 SR
Queue Stats
3W - 9L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
9
2 / 3 / 1
5,047
561
2,011
5,624
1,811
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

8
0 / 1 / 3
5,097
566
902
3,960
2,510
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

10
2 / 0 / 0
5,876
653
4,919
6,708
4,543
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Ao Kuang
Legs 12K
Ao Kuang
10
2 / 3 / 2
5,397
600
3,454
11,484
4,196
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Rama
9
2 / 1 / 0
5,406
601
2,464
4,020
1,503
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
9
0 / 1 / 0
4,854
539
2,812
9,111
7,226
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Danzaburou
FlyAmBeenseien
Danzaburou
10
0 / 1 / 2
4,789
532
2,886
3,894
1,486
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Arachne
Nichtdude
Arachne
11
5 / 1 / 0
5,633
626
4,701
9,052
3,727
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Anubis
Xedoor
Anubis
10
3 / 4 / 1
5,670
630
5,492
6,776
3,033
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Jormungandr
lifereaper3428
Jormungandr
2
0 / 1 / 0
3,320
369
103
1,190
408
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
11
8
Kills
8
8
Deaths
8
6
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
2
3
1
0.83
L
Cu Chulainn
 
Cu Chulainn
0
1
0
0
W
0
1
3
1.5
L
Danzaburou
FlyAmBeenseien
Danzaburou
0
1
2
1
W
2
0
0
2
W
Ao Kuang
Legs 12K
Ao Kuang
2
3
2
1
L
Arachne
Nichtdude
Arachne
5
1
0
5
W
Rama
2
1
0
2
L
Anubis
Xedoor
Anubis
3
4
1
0.88
L
Jormungandr
lifereaper3428
Jormungandr
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,750
Damage
15,994
31,796
Taken
30,023
14,563
Mitigated
15,880
10,165
Healing
6,983
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
2,011
389
83
772
5,624
1,811
0
3,444
2,180
25,028
715
L
Cu Chulainn
 
Cu Chulainn
2,812
484
0
2,108
9,111
7,226
0
177
8,311
0
34,175
W
902
261
0
863
3,960
2,510
0
1,429
2,531
10,588
0
L
Danzaburou
FlyAmBeenseien
Danzaburou
2,886
1,226
0
694
3,894
1,486
0
303
3,591
0
34,765
W
4,919
1,177
0
1,535
6,708
4,543
482
0
6,708
0
39,106
W
Ao Kuang
Legs 12K
Ao Kuang
3,454
1,296
0
5,563
11,484
4,196
0
714
10,770
26,275
4,469
L
Arachne
Nichtdude
Arachne
4,701
2,817
0
2,132
9,052
3,727
0
2,604
6,413
0
33,371
W
Rama
2,464
2,063
0
1,349
4,020
1,503
0
8
4,012
0
37,758
L
Anubis
Xedoor
Anubis
5,492
611
45
2,004
6,776
3,033
14
3,126
3,650
38,531
0
L
Jormungandr
lifereaper3428
Jormungandr
103
0
0
0
1,190
408
0
30
1,160
1,899
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,823
Gold Earned
24,266
265
Minions Killed
238
0
Camps Cleared
0
859,601
Distance Traveled
746,558
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
5,047
561
51
6
0
177,101
0
L
Cu Chulainn
4,854
539
54
6
0
174,394
2
W
Geb
5,097
566
16
2
0
178,872
1
L
Danzaburou
4,789
532
56
6
0
184,183
4
W
Shiva
5,876
653
70
8
0
161,336
0
W
Ao Kuang
5,397
600
61
7
0
187,817
0
L
Arachne
5,633
626
61
7
0
198,997
0
W
Rama
5,406
601
67
7
0
154,475
0
L
Anubis
5,670
630
66
7
0
159,241
0
L
Jormungandr
3,320
369
1
0
0
29,743
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role