Player Matchup

Neith
Neith
BurgundySauce_-
Neith
Level 129
God Stats
14W - 15L
1,551 SR
Queue Stats
68W - 118L
1,449 Elo+
Party 2
Lancelot
Lancelot
CousinBoom
Lancelot
Level 102
God Stats
8W - 11L
1,638 SR
Queue Stats
259W - 233L
1,581 Elo+
Solo
Charon
Charon
NadeNlay
Charon
Level 157
God Stats
0W - 2L
1,627 SR
Queue Stats
108W - 156L
1,606 Elo+
Party 2
Jormungandr
Jormungandr
V-Ray13
Jormungandr
Level 118
God Stats
9W - 10L
1,490 SR
Queue Stats
35W - 42L
1,447 Elo+
Party 2
Vulcan
Vulcan
hatetank14
Vulcan
Level 84
God Stats
20W - 11L
1,646 SR
Queue Stats
272W - 250L
1,452 Elo+
Solo
Team Averages
Level 118
1,590 SR
1,507 Elo+

VS

Team Averages
Level 116
1,423 SR
1,424 Elo+
Ganesha
Ganesha
Jocheve
Ganesha
Level 148
God Stats
15W - 14L
1,431 SR
Queue Stats
63W - 56L
1,442 Elo+
Solo
He Bo
He Bo
Lordhighmonk
He Bo
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 56L
1,398 Elo+
Party 1
Ravana
Ravana
Lyynkx
Ravana
Level 125
God Stats
2W - 2L
1,255 SR
Queue Stats
65W - 58L
1,404 Elo+
Party 1
Hachiman
Hachiman
XxKingOfKC25xX
Hachiman
Level 157
God Stats
1W - 0L
1,292 SR
Queue Stats
99W - 108L
1,479 Elo+
Solo
Thanatos
Thanatos
bfrebattybwoi
Thanatos
Level 62
God Stats
30W - 27L
1,635 SR
Queue Stats
163W - 156L
1,398 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 2 / 1
7,086
472
6,801
8,399
2,573
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Lancelot
CousinBoom
Lancelot
10
3 / 1 / 1
6,661
444
2,079
6,684
2,435
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Charon
NadeNlay
Charon
12
2 / 2 / 0
7,468
498
4,671
12,203
7,218
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 4s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Jormungandr
V-Ray13
Jormungandr
12
0 / 2 / 1
6,651
443
2,841
10,357
6,976
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Vulcan
hatetank14
Vulcan
14
2 / 3 / 0
7,740
516
5,943
8,841
2,740
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Jocheve
Ganesha
13
0 / 2 / 6
8,078
539
4,226
11,554
9,860
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
1 / 3 / 1
7,649
510
1,693
7,047
2,763
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ravana
Lyynkx
Ravana
14
1 / 1 / 2
8,487
566
8,992
7,078
6,291
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hachiman
14
2 / 0 / 1
8,002
533
6,516
5,747
2,240
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thanatos
bfrebattybwoi
Thanatos
16
6 / 2 / 3
8,838
589
8,981
14,983
7,172
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
23
8
Kills
10
10
Deaths
8
3
Assists
13
Player
Kills
Deaths
Assists
KDA
L
1
2
1
0.75
L
Lancelot
CousinBoom
Lancelot
3
1
1
3.5
W
Ganesha
Jocheve
Ganesha
0
2
6
1.5
W
1
3
1
0.5
W
Ravana
Lyynkx
Ravana
1
1
2
2
L
Charon
NadeNlay
Charon
2
2
0
1
L
Jormungandr
V-Ray13
Jormungandr
0
2
1
0.25
W
Hachiman
2
0
1
2.5
W
Thanatos
bfrebattybwoi
Thanatos
6
2
3
3.75
L
Vulcan
hatetank14
Vulcan
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,335
Damage
30,408
46,484
Taken
46,409
21,942
Mitigated
28,326
13,187
Healing
20,801
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,801
3,259
0
2,605
8,399
2,573
0
1,621
6,778
0
56,152
L
Lancelot
CousinBoom
Lancelot
2,079
521
0
3,578
6,684
2,435
0
0
6,568
0
29,498
W
Ganesha
Jocheve
Ganesha
4,226
618
0
1,976
11,554
9,860
75
2,670
8,884
31,639
946
W
1,693
319
0
125
7,047
2,763
230
5,260
1,744
43,426
1,845
W
Ravana
Lyynkx
Ravana
8,992
2,103
0
2,172
7,078
6,291
362
2,553
4,245
190
52,417
L
Charon
NadeNlay
Charon
4,671
817
0
2,000
12,203
7,218
0
1,201
10,097
34,344
325
L
Jormungandr
V-Ray13
Jormungandr
2,841
1,128
127
2,125
10,357
6,976
0
1,482
8,875
29,542
79
W
Hachiman
6,516
4,217
0
2,486
5,747
2,240
945
837
4,910
0
70,801
W
Thanatos
bfrebattybwoi
Thanatos
8,981
2,251
0
14,042
14,983
7,172
0
1,604
13,331
0
65,860
L
Vulcan
hatetank14
Vulcan
5,943
1,200
0
2,752
8,841
2,740
698
1,716
7,125
63,649
2,088

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,606
Gold Earned
41,054
368
Minions Killed
422
0
Camps Cleared
0
1,239,093
Distance Traveled
1,427,395
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,086
472
95
6
0
291,515
0
L
Lancelot
6,661
444
60
4
0
171,550
0
W
Ganesha
8,078
539
11
1
0
299,956
0
W
He Bo
7,649
510
72
5
0
266,258
0
W
Ravana
8,487
566
92
6
0
295,740
7
L
Charon
7,468
498
70
5
0
241,063
1
L
Jormungandr
6,651
443
46
3
0
268,755
5
W
Hachiman
8,002
533
136
9
0
268,534
4
W
Thanatos
8,838
589
111
7
0
296,907
0
L
Vulcan
7,740
516
97
6
0
266,210
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role