Player Matchup

Cernunnos
Cernunnos
DerBleonis
Cernunnos
Level 117
God Stats
6W - 1L
1,709 SR
Queue Stats
15W - 6L
1,753 Elo+
Party 1
Janus
Janus
KILLERbomm
Janus
Level 107
God Stats
11W - 2L
1,809 SR
Queue Stats
11W - 2L
1,753 Elo+
Party 1
Geb
Geb
Mweingroft
Geb
Level 106
God Stats
16W - 6L
1,736 SR
Queue Stats
16W - 6L
1,753 Elo+
Party 1
Team Averages
Level 110
1,751 SR
1,753 Elo+

VS

Team Averages
Level 75
1,595 SR
1,565 Elo+
Osiris
Osiris
BIanks
Osiris
Level 87
God Stats
11W - 15L
1,524 SR
Queue Stats
114W - 102L
1,575 Elo+
Party 2
Baron Samedi
Baron Samedi
aNihilater
Baron Samedi
Level 32
God Stats
7W - 7L
1,516 SR
Queue Stats
85W - 72L
1,565 Elo+
Party 2
Lancelot
Lancelot
tornadoahmed
Lancelot
Level 105
God Stats
14W - 17L
1,743 SR
Queue Stats
70W - 69L
1,557 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
DerBleonis
Cernunnos
16
4 / 2 / 3
10,251
789
15,236
11,022
4,703
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Janus
15
2 / 0 / 5
9,804
754
10,933
5,470
2,144
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
1 / 0 / 6
9,320
717
9,386
10,920
11,253
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
BIanks
Osiris
14
2 / 1 / 0
8,206
631
7,716
17,425
16,139
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Baron Samedi
aNihilater
Baron Samedi
13
0 / 5 / 1
7,954
612
5,821
12,785
6,977
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Lancelot
tornadoahmed
Lancelot
14
0 / 1 / 2
8,464
651
8,324
10,545
4,665
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
5
7
Kills
2
2
Deaths
7
14
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Osiris
BIanks
Osiris
2
1
0
2
W
Cernunnos
DerBleonis
Cernunnos
4
2
3
2.75
W
Janus
2
0
5
4.5
W
1
0
6
4
L
Baron Samedi
aNihilater
Baron Samedi
0
5
1
0.1
L
Lancelot
tornadoahmed
Lancelot
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,555
Damage
21,861
27,412
Taken
40,755
18,100
Mitigated
27,781
4,044
Healing
8,877
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
BIanks
Osiris
7,716
981
0
3,842
17,425
16,139
0
8,403
8,473
0
25,013
W
Cernunnos
DerBleonis
Cernunnos
15,236
7,700
0
3,272
11,022
4,703
2,201
1,845
8,495
0
54,864
W
Janus
10,933
396
0
368
5,470
2,144
900
1,271
4,064
42,546
0
W
9,386
668
0
404
10,920
11,253
111
2,755
7,886
18,509
1,447
L
Baron Samedi
aNihilater
Baron Samedi
5,821
190
898
3,065
12,785
6,977
0
7,052
5,411
29,265
802
L
Lancelot
tornadoahmed
Lancelot
8,324
1,584
0
1,072
10,545
4,665
0
3,293
7,142
0
43,806

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,375
Gold Earned
24,624
183
Minions Killed
152
0
Camps Cleared
0
801,449
Distance Traveled
795,658
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
8,206
631
36
3
0
282,545
0
W
Cernunnos
10,251
789
84
6
0
241,962
0
W
Janus
9,804
754
84
6
0
263,762
1
W
Geb
9,320
717
15
1
0
295,725
3
L
Baron Samedi
7,954
612
54
4
0
223,621
0
L
Lancelot
8,464
651
62
5
0
289,492
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role