Player Matchup

Kuzenbo
Kuzenbo
Sifferseizure
Kuzenbo
Level 66
God Stats
3W - 2L
1,409 SR
Queue Stats
30W - 23L
1,553 Elo+
Party 2
Bacchus
Bacchus
WickedLife
Bacchus
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 18L
1,436 Elo+
Party 2
Neith
Neith
yeashesuckedme69
Neith
Level 29
God Stats
2W - 0L
1,517 SR
Queue Stats
28W - 24L
1,501 Elo+
Party 2
Team Averages
Level 68
1,475 SR
1,496 Elo+

VS

Team Averages
Level 116
1,566 SR
1,508 Elo+
Neith
Neith
Gifityrak
Neith
Level 104
God Stats
116W - 107L
1,527 SR
Queue Stats
135W - 139L
1,471 Elo+
Solo
Nike
Nike
Rastanonymus
Nike
Level 123
God Stats
7W - 5L
1,831 SR
Queue Stats
65W - 61L
1,615 Elo+
Party 1
Tiamat
Tiamat
Shivaya74
Tiamat
Level 122
God Stats
6W - 13L
1,339 SR
Queue Stats
162W - 170L
1,439 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
18
4 / 2 / 7
12,259
681
15,467
18,722
22,816
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Bacchus
WickedLife
Bacchus
19
5 / 2 / 6
12,703
706
15,428
16,579
15,985
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

17
2 / 5 / 8
11,813
656
9,296
15,887
7,355
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Asi

Asi

+40
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Gifityrak
Neith
18
1 / 2 / 6
12,356
686
18,543
14,302
8,746
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
4 / 5 / 4
12,578
699
10,475
21,596
24,625
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Tiamat
Shivaya74
Tiamat
17
4 / 4 / 2
11,579
643
15,975
15,570
11,668
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
21
11
Kills
9
9
Deaths
11
21
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Neith
Gifityrak
Neith
1
2
6
2
L
4
5
4
1.2
L
Tiamat
Shivaya74
Tiamat
4
4
2
1.25
W
Kuzenbo
4
2
7
3.75
W
Bacchus
WickedLife
Bacchus
5
2
6
4
W
2
5
8
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,191
Damage
44,993
51,188
Taken
51,468
46,156
Mitigated
45,039
11,776
Healing
7,696
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Gifityrak
Neith
18,543
3,780
0
5,706
14,302
8,746
84
10,212
3,803
0
70,285
L
10,475
718
0
407
21,596
24,625
39
11,677
9,594
0
33,762
L
Tiamat
Shivaya74
Tiamat
15,975
489
0
1,583
15,570
11,668
41
7,486
7,920
45,683
0
W
Kuzenbo
15,467
5,034
675
3,159
18,722
22,816
235
5,798
12,654
49,266
3,898
W
Bacchus
WickedLife
Bacchus
15,428
1,219
0
4,175
16,579
15,985
0
3,286
13,225
50,722
0
W
9,296
2,742
0
3,767
15,887
7,355
0
6,934
8,749
0
47,999

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,775
Gold Earned
36,513
226
Minions Killed
233
0
Camps Cleared
0
1,023,377
Distance Traveled
943,428
0
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
12,356
686
125
7
0
329,703
8
L
Nike
12,578
699
45
3
0
313,021
2
L
Tiamat
11,579
643
63
4
0
300,704
0
W
Kuzenbo
12,259
681
68
4
0
370,744
0
W
Bacchus
12,703
706
74
4
0
355,443
0
W
Neith
11,813
656
84
5
0
297,190
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role