Player Matchup

Discordia
Discordia
LuluShoeBox
Discordia
Level 47
God Stats
19W - 27L
1,506 SR
Queue Stats
288W - 280L
1,440 Elo+
Solo
Sylvanus
Sylvanus
Maverick649
Sylvanus
Level 120
God Stats
0W - 1L
1,271 SR
Queue Stats
7W - 5L
1,583 Elo+
Solo
Ne Zha
Ne Zha
Ohio_CIe
Ne Zha
Level 115
God Stats
6W - 9L
1,365 SR
Queue Stats
556W - 532L
1,437 Elo+
Party 1
Gilgamesh
Gilgamesh
Shockwave8758
Gilgamesh
Level 68
God Stats
43W - 35L
1,556 SR
Queue Stats
475W - 474L
1,506 Elo+
Solo
Izanami
Izanami
X_HesiMan_X
Izanami
Level 106
God Stats
23W - 19L
1,658 SR
Queue Stats
177W - 167L
1,469 Elo+
Party 1
Team Averages
Level 91
1,471 SR
1,487 Elo+

VS

Team Averages
Level 71
1,527 SR
1,516 Elo+
Sol
Sol
 
Sol
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
 
Surtr
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
I Mr 170 I
Hun Batz
Level 87
God Stats
11W - 2L
1,463 SR
Queue Stats
397W - 365L
1,481 Elo+
Solo
Janus
Janus
ILaserFish
Janus
Level 73
God Stats
20W - 14L
1,719 SR
Queue Stats
82W - 63L
1,521 Elo+
Solo
Bellona
Bellona
miles2morale
Bellona
Level 64
God Stats
6W - 7L
1,454 SR
Queue Stats
70W - 70L
1,577 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
LuluShoeBox
Discordia
6
0 / 2 / 0
3,731
622
1,308
3,737
1,064
Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Sylvanus
Maverick649
Sylvanus
3
0 / 2 / 0
2,975
496
674
3,371
1,173
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ne Zha
Ohio_CIe
Ne Zha
8
0 / 0 / 0
3,871
645
1,393
4,948
1,933
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gilgamesh
Shockwave8758
Gilgamesh
6
1 / 2 / 0
4,034
672
3,983
6,222
2,222
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Izanami
X_HesiMan_X
Izanami
8
0 / 1 / 0
4,232
705
1,746
2,904
911
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
8
2 / 0 / 1
4,632
772
2,363
2,465
646
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Surtr
 
Surtr
4
1 / 1 / 2
3,479
580
1,277
3,142
1,751
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hun Batz
I Mr 170 I
Hun Batz
7
0 / 0 / 2
3,895
649
1,065
3,371
1,195
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Janus
8
2 / 0 / 0
4,184
697
2,851
2,740
707
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
miles2morale
Bellona
8
2 / 1 / 0
4,477
746
3,294
7,055
6,553
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
12
1
Kills
7
7
Deaths
2
0
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
2
0
1
2.5
W
Surtr
 
Surtr
1
1
2
2
W
Hun Batz
I Mr 170 I
Hun Batz
0
0
2
1
W
Janus
2
0
0
2
L
Discordia
LuluShoeBox
Discordia
0
2
0
0
L
Sylvanus
Maverick649
Sylvanus
0
2
0
0
L
Ne Zha
Ohio_CIe
Ne Zha
0
0
0
0
L
Gilgamesh
Shockwave8758
Gilgamesh
1
2
0
0.5
L
Izanami
X_HesiMan_X
Izanami
0
1
0
0
W
Bellona
miles2morale
Bellona
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,104
Damage
10,850
21,182
Taken
18,773
7,303
Mitigated
10,852
5,353
Healing
7,681
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
2,363
1,625
0
1,556
2,465
646
0
62
2,403
25,148
1,114
W
Surtr
 
Surtr
1,277
561
0
1,102
3,142
1,751
0
612
2,530
116
8,013
W
Hun Batz
I Mr 170 I
Hun Batz
1,065
270
0
125
3,371
1,195
0
302
2,979
0
20,178
W
Janus
2,851
188
0
1,125
2,740
707
0
701
1,835
21,402
19
L
Discordia
LuluShoeBox
Discordia
1,308
108
0
1,156
3,737
1,064
12
2,008
1,521
15,381
984
L
Sylvanus
Maverick649
Sylvanus
674
510
245
569
3,371
1,173
0
1,606
1,638
3,578
0
L
Ne Zha
Ohio_CIe
Ne Zha
1,393
226
0
1,312
4,948
1,933
0
512
4,332
0
27,208
L
Gilgamesh
Shockwave8758
Gilgamesh
3,983
1,679
0
1,276
6,222
2,222
0
0
5,671
0
24,230
L
Izanami
X_HesiMan_X
Izanami
1,746
1,095
0
795
2,904
911
0
825
2,079
0
29,879
W
Bellona
miles2morale
Bellona
3,294
1,227
0
3,773
7,055
6,553
0
0
7,055
0
26,837

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,843
Gold Earned
20,667
199
Minions Killed
192
0
Camps Cleared
0
567,618
Distance Traveled
560,765
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
4,632
772
52
9
0
114,420
0
W
Surtr
3,479
580
12
2
0
56,266
0
W
Hun Batz
3,895
649
40
7
0
144,602
0
W
Janus
4,184
697
41
7
0
132,302
0
L
Discordia
3,731
622
35
6
0
105,346
1
L
Sylvanus
2,975
496
7
1
0
54,922
0
L
Ne Zha
3,871
645
55
9
0
146,200
0
L
Gilgamesh
4,034
672
47
8
0
132,926
0
L
Izanami
4,232
705
55
9
0
128,224
0
W
Bellona
4,477
746
47
8
0
113,175
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role