Player Matchup

Hou Yi
Hou Yi
Bronze III
BlackNight10
Hou Yi
Bronze III
Level 128
God Stats
2W - 0L
1,860 SR
Queue Stats
3W - 6L
1,410 MMR
Solo
Ra
Ra
Gold IV
Gensho8711
Ra
Gold IV
Level 142
God Stats
12W - 4L
1,694 SR
Queue Stats
142W - 145L
1,418 MMR
Solo
Maman Brigitte
Maman Brigitte
Gold V
KIKO_YEPES
Maman Brigitte
Gold V
Level 151
God Stats
13W - 8L
1,573 SR
Queue Stats
102W - 96L
1,418 MMR
Party 1
Fenrir
Fenrir
Bronze III
StanPal
Fenrir
Bronze III
Level 117
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 15L
1,408 MMR
Solo
Ymir
Ymir
Silver I
andrespg_45
Ymir
Silver I
Level 84
God Stats
4W - 0L
1,500 SR
Queue Stats
91W - 90L
1,362 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 124
1,625 SR
1,403 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 128
1,509 SR
1,423 MMR
Anhur
Anhur
Gold V
 
Anhur
Gold V
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Vamana
Vamana
Silver III
DoCtEuRHaNiBall
Vamana
Silver III
Level 89
God Stats
0W - 4L
1,552 SR
Queue Stats
4W - 8L
1,408 MMR
Solo
Ares
Ares
Silver I
HogyTheGod
Ares
Silver I
Level 140
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 10L
1,387 MMR
Solo
Thor
Thor
Silver III
SIL3NT569NINJA12
Thor
Silver III
Level 142
God Stats
4W - 6L
1,259 SR
Queue Stats
57W - 66L
1,406 MMR
Solo
Vulcan
Vulcan
Silver III
v5 Freestyle
Vulcan
Silver III
Level 120
God Stats
2W - 3L
1,734 SR
Queue Stats
63W - 74L
1,416 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
16
4 / 0 / 2
9,831
578
9,836
12,202
4,997
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
4 / 0 / 4
10,351
609
10,511
9,465
4,849
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Maman Brigitte
KIKO_YEPES
Maman Brigitte
17
5 / 1 / 6
9,831
578
8,717
12,956
5,564
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Fenrir
StanPal
Fenrir
14
5 / 3 / 4
9,358
550
14,551
21,602
22,357
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Mace

Heavy Mace

+30
Physical Power

13
1 / 1 / 8
8,397
494
4,527
13,810
11,753
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
Bake KujiraAwilixAphroditeMulan

VS

Bans
AthenaThanatosIzanamiLoki
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
15
0 / 5 / 0
8,537
502
6,801
14,616
5,569
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
3 / 7 / 0
8,553
503
13,956
21,768
25,048
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

12
0 / 3 / 1
7,513
442
4,001
14,598
13,366
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

15
2 / 2 / 0
8,140
479
6,140
14,225
5,925
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Vulcan
13
0 / 3 / 1
7,513
442
6,278
7,040
2,923
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
7
19
Kills
5
5
Deaths
20
24
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
0
5
0
0
W
Hou Yi
4
0
2
5
L
3
7
0
0.43
W
4
0
4
6
L
0
3
1
0.17
W
Maman Brigitte
KIKO_YEPES
Maman Brigitte
5
1
6
8
L
2
2
0
1
W
Fenrir
StanPal
Fenrir
5
3
4
2.33
W
1
1
8
5
L
Vulcan
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,142
Damage
37,176
70,035
Taken
72,247
49,520
Mitigated
52,831
26,403
Healing
12,739
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
6,801
3,041
0
4,012
14,616
5,569
984
1,123
13,493
0
78,368
W
Hou Yi
9,836
4,341
0
5,599
12,202
4,997
0
816
11,386
0
80,258
L
13,956
9,280
0
4,759
21,768
25,048
0
4,685
16,000
0
60,723
W
10,511
950
1,877
5,256
9,465
4,849
499
2,631
6,789
121,583
753
L
4,001
347
0
1,758
14,598
13,366
0
7,611
6,808
26,135
0
W
Maman Brigitte
KIKO_YEPES
Maman Brigitte
8,717
515
0
5,743
12,956
5,564
173
1,834
11,122
85,806
0
L
6,140
839
0
1,250
14,225
5,925
0
5,896
8,197
0
80,396
W
Fenrir
StanPal
Fenrir
14,551
4,103
0
5,081
21,602
22,357
245
2,114
18,374
0
51,373
W
4,527
1,343
0
2,847
13,810
11,753
0
5,623
8,065
22,736
953
L
Vulcan
6,278
4,192
0
960
7,040
2,923
0
4,071
2,861
59,701
1,048

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,768
Gold Earned
40,256
505
Minions Killed
464
0
Camps Cleared
0
1,792,869
Distance Traveled
1,529,741
9
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
8,537
502
128
8
0
294,038
7
W
Hou Yi
9,831
578
124
7
0
343,081
0
L
Vamana
8,553
503
80
5
0
284,660
0
W
Ra
10,351
609
173
10
0
375,586
2
L
Ares
7,513
442
31
2
0
327,277
8
W
Maman Brigitte
9,831
578
113
7
0
399,370
0
L
Thor
8,140
479
110
6
0
340,984
1
W
Fenrir
9,358
550
66
4
0
313,574
1
W
Ymir
8,397
494
29
2
0
361,258
6
L
Vulcan
7,513
442
115
7
0
282,782
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role