Player Matchup

Baron Samedi
Baron Samedi
LilLightspeed
Baron Samedi
Level 120
God Stats
2W - 0L
1,500 SR
Queue Stats
34W - 31L
1,597 Elo+
Party 1
Ganesha
Ganesha
NamyZX
Ganesha
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 27L
1,597 Elo+
Party 1
Danzaburou
Danzaburou
Raquaser
Danzaburou
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 21L
1,597 Elo+
Party 1
Team Averages
Level 72
1,500 SR
1,597 Elo+

VS

Team Averages
Level 137
1,561 SR
1,563 Elo+
Osiris
Osiris
Arshveerr
Osiris
Level 73
God Stats
1W - 3L
1,495 SR
Queue Stats
276W - 276L
1,518 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Feohektor11
Morgan Le Fay
Level 149
God Stats
9W - 16L
1,689 SR
Queue Stats
1,035W - 1,150L
1,554 Elo+
Solo
Ravana
Ravana
h5f4e3o9
Ravana
Level 188
God Stats
2W - 6L
1,500 SR
Queue Stats
594W - 579L
1,617 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
LilLightspeed
Baron Samedi
17
4 / 5 / 7
11,535
679
12,459
17,740
11,163
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Ganesha
NamyZX
Ganesha
16
1 / 4 / 8
10,644
626
5,747
20,085
22,052
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
Raquaser
Danzaburou
20
9 / 3 / 3
14,308
842
23,300
15,980
9,097
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Arshveerr
Osiris
16
5 / 6 / 5
11,866
698
13,532
22,868
25,467
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Morgan Le Fay
Feohektor11
Morgan Le Fay
16
2 / 7 / 4
11,482
675
12,140
16,514
7,770
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ravana
h5f4e3o9
Ravana
18
4 / 1 / 7
12,522
737
20,496
13,028
16,919
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
27
14
Kills
11
12
Deaths
14
18
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Osiris
Arshveerr
Osiris
5
6
5
1.25
L
Morgan Le Fay
Feohektor11
Morgan Le Fay
2
7
4
0.57
W
Baron Samedi
LilLightspeed
Baron Samedi
4
5
7
1.5
W
Ganesha
NamyZX
Ganesha
1
4
8
1.25
W
Danzaburou
Raquaser
Danzaburou
9
3
3
3.5
L
Ravana
h5f4e3o9
Ravana
4
1
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,506
Damage
46,168
53,805
Taken
52,410
42,312
Mitigated
50,156
17,136
Healing
8,354
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
Arshveerr
Osiris
13,532
3,400
0
2,368
22,868
25,467
214
5,903
16,427
0
45,191
L
Morgan Le Fay
Feohektor11
Morgan Le Fay
12,140
703
0
2,152
16,514
7,770
378
5,600
10,839
54,710
248
W
Baron Samedi
LilLightspeed
Baron Samedi
12,459
2,499
2,547
5,453
17,740
11,163
601
6,610
10,645
42,230
0
W
Ganesha
NamyZX
Ganesha
5,747
1,361
0
3,137
20,085
22,052
226
4,878
14,176
16,179
186
W
Danzaburou
Raquaser
Danzaburou
23,300
13,755
0
5,999
15,980
9,097
2,100
4,584
11,079
0
87,869
L
Ravana
h5f4e3o9
Ravana
20,496
2,920
0
3,834
13,028
16,919
591
5,946
6,724
5,808
54,279

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,487
Gold Earned
35,870
195
Minions Killed
204
0
Camps Cleared
0
894,555
Distance Traveled
854,751
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
11,866
698
56
3
0
282,311
3
L
Morgan Le Fay
11,482
675
76
4
0
246,978
0
W
Baron Samedi
11,535
679
56
3
0
292,478
4
W
Ganesha
10,644
626
1
0
0
304,194
0
W
Danzaburou
14,308
842
138
8
0
297,883
0
L
Ravana
12,522
737
72
4
0
325,462
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role