Player Matchup

Ne Zha
Ne Zha
Gold V
Mangos12356
Ne Zha
Gold V
Level 66
God Stats
7W - 6L
1,675 SR
Queue Stats
25W - 34L
1,468 MMR
Party 1
Odin
Odin
Gold IV
lTheThingl
Odin
Gold IV
Level 174
God Stats
6W - 0L
1,709 SR
Queue Stats
34W - 35L
1,697 MMR
Solo
Charybdis
Charybdis
Platinum IV
xDrowzyyy
Charybdis
Platinum IV
Level 78
God Stats
12W - 11L
1,657 SR
Queue Stats
70W - 66L
1,838 MMR
Party 1
Discordia
Discordia
Gold II
xssacx
Discordia
Gold II
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 21L
1,632 MMR
Solo
Sylvanus
Sylvanus
Gold III
太阳下的熊孩子
Sylvanus
Gold III
Level 126
God Stats
27W - 14L
1,897 SR
Queue Stats
180W - 165L
1,605 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 114
1,688 SR
1,648 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 117
1,604 SR
1,728 MMR
Khepri
Khepri
Bronze III
 
Khepri
Bronze III
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Jing Wei
Jing Wei
Gold V
BlackHPotter
Jing Wei
Gold V
Level 125
God Stats
2W - 1L
1,733 SR
Queue Stats
89W - 90L
1,526 MMR
Solo
Fenrir
Fenrir
Bronze III
Grims Instinct
Fenrir
Bronze III
Level 145
God Stats
0W - 1L
1,734 SR
Queue Stats
18W - 31L
1,548 MMR
Party 2
Surtr
Surtr
Bronze III
TitanReborn1463
Surtr
Bronze III
Level 144
God Stats
0W - 3L
1,265 SR
Queue Stats
7W - 15L
1,500 MMR
Party 2
Thoth
Thoth
Grandmaster
keshienjoyer
Thoth
Grandmaster
Level 65
God Stats
23W - 12L
1,787 SR
Queue Stats
69W - 68L
2,564 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
10
2 / 2 / 2
5,067
563
2,882
10,213
3,370
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
4 / 2 / 2
6,181
687
5,010
6,393
5,098
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charybdis
xDrowzyyy
Charybdis
11
1 / 1 / 2
6,003
667
5,309
5,395
2,098
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+40
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Discordia
xssacx
Discordia
9
1 / 3 / 4
4,974
553
2,130
3,947
979
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

9
4 / 1 / 4
5,379
598
2,602
4,559
2,610
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bans
RaijinAthenaArachneLoki

VS

Bans
Ao KuangThorNikeKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
3
0 / 7 / 0
3,491
388
475
6,108
2,188
Jing Wei
BlackHPotter
Jing Wei
11
1 / 1 / 0
5,355
595
2,245
8,013
2,866
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
5 / 3 / 1
5,571
619
2,962
8,172
3,571
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

8
0 / 2 / 2
5,211
579
3,942
6,746
4,414
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 5s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 12s

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

11
3 / 1 / 3
5,983
665
5,216
4,204
1,275
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
15
12
Kills
9
9
Deaths
14
14
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Khepri
 
Khepri
0
7
0
0
L
Jing Wei
BlackHPotter
Jing Wei
1
1
0
1
L
5
3
1
1.83
W
Ne Zha
2
2
2
1.5
L
0
2
2
0.5
L
3
1
3
4.5
W
4
2
2
2.5
W
Charybdis
xDrowzyyy
Charybdis
1
1
2
2
W
Discordia
xssacx
Discordia
1
3
4
1
W
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,933
Damage
14,840
30,507
Taken
33,243
14,155
Mitigated
14,314
12,272
Healing
6,413
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
 
Khepri
475
255
0
0
6,108
2,188
0
1,437
4,559
2,446
0
L
Jing Wei
BlackHPotter
Jing Wei
2,245
1,644
0
1,856
8,013
2,866
0
146
7,867
0
38,574
L
2,962
857
0
1,728
8,172
3,571
0
1,118
7,054
0
33,779
W
Ne Zha
2,882
721
0
5,365
10,213
3,370
0
1,304
8,739
0
35,922
L
3,942
1,719
0
1,950
6,746
4,414
0
238
6,022
423
33,053
L
5,216
207
0
879
4,204
1,275
0
1,378
2,787
28,499
1,844
W
5,010
1,357
0
1,896
6,393
5,098
0
305
5,675
0
35,800
W
Charybdis
xDrowzyyy
Charybdis
5,309
3,933
0
2,667
5,395
2,098
0
0
5,395
0
51,643
W
Discordia
xssacx
Discordia
2,130
278
0
491
3,947
979
0
2,355
1,334
26,645
0
W
2,602
1,047
194
1,659
4,559
2,610
0
1,139
3,359
13,700
12,656

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,604
Gold Earned
25,611
317
Minions Killed
271
0
Camps Cleared
0
887,132
Distance Traveled
813,794
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
3,491
388
1
0
0
132,514
0
L
Jing Wei
5,355
595
80
9
0
186,230
0
L
Fenrir
5,571
619
53
6
0
183,156
0
W
Ne Zha
5,067
563
61
7
0
215,844
0
L
Surtr
5,211
579
68
8
0
147,021
0
L
Thoth
5,983
665
69
8
0
164,873
0
W
Odin
6,181
687
71
8
0
163,499
4
W
Charybdis
6,003
667
89
10
0
155,059
0
W
Discordia
4,974
553
56
6
0
179,117
1
W
Sylvanus
5,379
598
40
4
0
173,613
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role