Player Matchup

Tsukuyomi
Tsukuyomi
Gold III
AIphaZero2
Tsukuyomi
Gold III
Level 213
God Stats
2W - 4L
1,553 SR
Queue Stats
88W - 96L
1,571 MMR
Solo
Cerberus
Cerberus
Silver I
Ballislife22302
Cerberus
Silver I
Level 107
God Stats
3W - 4L
1,441 SR
Queue Stats
35W - 49L
1,568 MMR
Solo
Apollo
Apollo
Bronze III
BobSchieffer864
Apollo
Bronze III
Level 199
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 10L
1,538 MMR
Solo
Janus
Janus
Gold V
KingCharlo
Janus
Gold V
Level 117
God Stats
5W - 2L
1,933 SR
Queue Stats
13W - 12L
1,554 MMR
Solo
Tiamat
Tiamat
Silver II
Xmaiinia
Tiamat
Silver II
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 9L
1,547 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 149
1,585 SR
1,556 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 116
1,460 SR
1,556 MMR
Ne Zha
Ne Zha
Gold II
Deedjeee
Ne Zha
Gold II
Level 153
God Stats
10W - 12L
1,390 SR
Queue Stats
143W - 129L
1,515 MMR
Solo
Anhur
Anhur
Gold III
ElxMental
Anhur
Gold III
Level 68
God Stats
23W - 9L
1,780 SR
Queue Stats
76W - 76L
1,616 MMR
Party 1
Ganesha
Ganesha
Gold III
ILVAPPLE
Ganesha
Gold III
Level 147
God Stats
3W - 4L
1,292 SR
Queue Stats
187W - 185L
1,565 MMR
Solo
Ra
Ra
Gold III
Mаriano
Ra
Gold III
Level 164
God Stats
2W - 4L
1,726 SR
Queue Stats
229W - 217L
1,579 MMR
Solo
Erlang Shen
Erlang Shen
Gold V
RizzardKing
Erlang Shen
Gold V
Level 48
God Stats
2W - 4L
1,114 SR
Queue Stats
71W - 55L
1,504 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
AIphaZero2
Tsukuyomi
9
1 / 6 / 1
4,940
494
3,714
9,196
3,133
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cerberus
9
1 / 0 / 0
4,613
461
1,768
5,633
4,050
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

10
0 / 0 / 1
5,062
506
3,554
4,859
1,233
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Janus
9
1 / 5 / 1
5,333
533
2,546
6,480
2,354
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Tiamat
Xmaiinia
Tiamat
8
0 / 2 / 0
4,674
467
2,918
6,028
4,979
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bans
CharonVulcanThorAthena

VS

Bans
Ao KuangAphroditeSusanoBake Kujira
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Deedjeee
Ne Zha
11
5 / 1 / 4
6,449
645
2,711
7,441
2,563
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Anhur
ElxMental
Anhur
11
0 / 1 / 0
5,498
550
4,475
6,905
2,471
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ganesha
ILVAPPLE
Ganesha
10
1 / 0 / 4
5,866
587
2,515
6,427
4,517
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

13
6 / 1 / 3
7,186
719
6,111
3,507
1,346
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Erlang Shen
RizzardKing
Erlang Shen
12
1 / 0 / 3
7,106
711
4,967
8,389
5,042
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
27
3
Kills
13
13
Deaths
3
3
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
AIphaZero2
Tsukuyomi
1
6
1
0.25
L
Cerberus
1
0
0
1
L
0
0
1
0.5
W
Ne Zha
Deedjeee
Ne Zha
5
1
4
7
W
Anhur
ElxMental
Anhur
0
1
0
0
W
Ganesha
ILVAPPLE
Ganesha
1
0
4
3
L
Janus
1
5
1
0.3
W
6
1
3
7.5
W
Erlang Shen
RizzardKing
Erlang Shen
1
0
3
2.5
L
Tiamat
Xmaiinia
Tiamat
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,500
Damage
20,779
32,196
Taken
32,669
15,749
Mitigated
15,939
7,083
Healing
18,097
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
AIphaZero2
Tsukuyomi
3,714
838
0
904
9,196
3,133
0
2,213
6,943
0
31,814
L
Cerberus
1,768
52
0
2,679
5,633
4,050
0
2,290
3,282
15,933
0
L
3,554
2,585
0
895
4,859
1,233
0
95
4,764
0
40,967
W
Ne Zha
Deedjeee
Ne Zha
2,711
904
0
5,113
7,441
2,563
0
373
7,030
0
42,421
W
Anhur
ElxMental
Anhur
4,475
2,531
0
3,455
6,905
2,471
0
1,264
5,641
0
47,283
W
Ganesha
ILVAPPLE
Ganesha
2,515
310
0
2,593
6,427
4,517
0
1,634
4,719
14,050
655
L
Janus
2,546
200
0
700
6,480
2,354
0
3,807
2,583
33,910
309
W
6,111
729
254
1,150
3,507
1,346
0
903
2,533
65,871
0
W
Erlang Shen
RizzardKing
Erlang Shen
4,967
2,888
0
5,532
8,389
5,042
0
2,326
5,607
0
53,150
L
Tiamat
Xmaiinia
Tiamat
2,918
571
0
1,905
6,028
4,979
0
0
6,028
19,043
1,174

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,622
Gold Earned
32,105
268
Minions Killed
392
0
Camps Cleared
0
905,950
Distance Traveled
1,022,395
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
4,940
494
57
6
0
217,106
0
L
Cerberus
4,613
461
22
2
0
195,140
2
L
Apollo
5,062
506
82
8
0
168,140
2
W
Ne Zha
6,449
645
77
8
0
234,167
1
W
Anhur
5,498
550
99
10
0
161,642
0
W
Ganesha
5,866
587
1
0
0
204,931
1
L
Janus
5,333
533
62
6
0
162,937
0
W
Ra
7,186
719
121
12
0
230,910
0
W
Erlang Shen
7,106
711
94
9
0
190,745
0
L
Tiamat
4,674
467
45
5
0
162,627
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role