Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
MaximilienML7
Neith
Level 115
God Stats
2W - 0L
1,500 SR
Queue Stats
97W - 109L
1,366 Elo+
Solo
Fenrir
Fenrir
MrRedoxx9
Fenrir
Level 99
God Stats
2W - 0L
1,750 SR
Queue Stats
32W - 43L
1,334 Elo+
Solo
Mulan
Mulan
SooN_EZ
Mulan
Level 67
God Stats
39W - 34L
1,362 SR
Queue Stats
70W - 74L
1,454 Elo+
Party 2
Nu Wa
Nu Wa
varetjean1
Nu Wa
Level 49
God Stats
17W - 9L
1,697 SR
Queue Stats
60W - 61L
1,432 Elo+
Party 2
Team Averages
Level 82
1,562 SR
1,417 Elo+

VS

Team Averages
Level 77
1,495 SR
1,417 Elo+
Bellona
Bellona
ConnorCannibal
Bellona
Level 157
God Stats
11W - 6L
1,548 SR
Queue Stats
837W - 841L
1,488 Elo+
Party 1
Kukulkan
Kukulkan
DR INGU
Kukulkan
Level 109
God Stats
18W - 14L
1,576 SR
Queue Stats
307W - 293L
1,475 Elo+
Party 1
Cupid
Cupid
ElBilish
Cupid
Level 28
God Stats
1W - 5L
1,337 SR
Queue Stats
1W - 5L
1,318 Elo+
Party 3
Thanatos
Thanatos
KharanosRossé
Thanatos
Level 41
God Stats
36W - 25L
1,516 SR
Queue Stats
90W - 108L
1,364 Elo+
Party 3
King Arthur
King Arthur
Synergy118
King Arthur
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 12L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
15
2 / 0 / 8
9,875
520
4,678
15,029
14,909
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

15
3 / 3 / 4
9,055
477
12,005
14,043
6,415
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fenrir
MrRedoxx9
Fenrir
16
5 / 1 / 3
9,574
504
7,426
18,340
11,886
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mulan
SooN_EZ
Mulan
15
4 / 1 / 3
10,046
529
17,368
20,081
16,184
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nu Wa
15
1 / 2 / 6
9,403
495
10,177
6,671
2,749
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 1 / 3
7,843
413
5,198
14,880
14,176
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kukulkan
DR INGU
Kukulkan
16
2 / 4 / 2
9,405
495
10,942
10,718
4,422
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cupid
ElBilish
Cupid
11
0 / 3 / 2
7,415
390
8,764
14,248
4,786
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thanatos
15
5 / 4 / 1
9,077
478
8,980
19,069
8,122
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

King Arthur
Synergy118
King Arthur
14
0 / 3 / 2
8,519
448
12,408
16,722
15,467
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
17
15
Kills
7
7
Deaths
15
24
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
2
0
8
6
L
0
1
3
1.5
L
Kukulkan
DR INGU
Kukulkan
2
4
2
0.75
L
Cupid
ElBilish
Cupid
0
3
2
0.33
L
Thanatos
5
4
1
1.38
W
3
3
4
1.67
W
Fenrir
MrRedoxx9
Fenrir
5
1
3
6.5
W
Mulan
SooN_EZ
Mulan
4
1
3
5.5
L
King Arthur
Synergy118
King Arthur
0
3
2
0.33
W
Nu Wa
1
2
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,654
Damage
46,292
74,164
Taken
75,637
52,143
Mitigated
46,973
28,197
Healing
21,145
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
4,678
2,001
4,842
5,105
15,029
14,909
478
5,346
9,683
29,162
3,463
L
5,198
841
0
2,086
14,880
14,176
0
3,214
11,666
0
36,326
L
Kukulkan
DR INGU
Kukulkan
10,942
52
0
1,160
10,718
4,422
0
3,902
6,816
88,188
1,331
L
Cupid
ElBilish
Cupid
8,764
5,561
198
1,069
14,248
4,786
880
3,368
10,880
0
37,611
L
Thanatos
8,980
2,124
0
15,632
19,069
8,122
0
3,153
15,916
0
73,158
W
12,005
4,804
0
3,048
14,043
6,415
1,399
1,400
12,643
0
75,014
W
Fenrir
MrRedoxx9
Fenrir
7,426
2,500
0
4,600
18,340
11,886
0
2,440
15,900
0
86,071
W
Mulan
SooN_EZ
Mulan
17,368
2,929
0
9,208
20,081
16,184
0
1,678
18,403
0
71,296
L
King Arthur
Synergy118
King Arthur
12,408
1,623
0
1,000
16,722
15,467
186
1,035
15,687
0
57,634
W
Nu Wa
10,177
1,677
0
1,394
6,671
2,749
447
1,133
5,538
65,786
1,150

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,953
Gold Earned
42,259
450
Minions Killed
448
0
Camps Cleared
0
1,655,175
Distance Traveled
1,835,926
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
9,875
520
44
2
0
271,097
2
L
Bellona
7,843
413
38
2
0
397,982
6
L
Kukulkan
9,405
495
150
8
0
363,369
0
L
Cupid
7,415
390
78
4
0
347,963
2
L
Thanatos
9,077
478
101
5
0
384,425
0
W
Neith
9,055
477
105
6
0
335,563
0
W
Fenrir
9,574
504
111
6
0
406,127
6
W
Mulan
10,046
529
93
5
0
328,193
0
L
King Arthur
8,519
448
81
4
0
342,187
4
W
Nu Wa
9,403
495
97
5
0
314,195
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role