Player Matchup

Bellona
Bellona
AmazonaGetya
Bellona
Level 68
God Stats
24W - 33L
1,473 SR
Queue Stats
167W - 173L
1,509 Elo+
Party 1
Jing Wei
Jing Wei
Babsti24
Jing Wei
Level 88
God Stats
6W - 3L
1,801 SR
Queue Stats
133W - 117L
1,714 Elo+
Solo
Kukulkan
Kukulkan
JamboCollins
Kukulkan
Level 93
God Stats
0W - 2L
1,500 SR
Queue Stats
134W - 127L
1,491 Elo+
Party 1
Thanatos
Thanatos
Synergy118
Thanatos
Level 48
God Stats
3W - 2L
1,500 SR
Queue Stats
11W - 12L
1,465 Elo+
Solo
Bacchus
Bacchus
cleanwater44
Bacchus
Level 67
God Stats
1W - 3L
1,516 SR
Queue Stats
5W - 11L
1,293 Elo+
Solo
Team Averages
Level 73
1,558 SR
1,494 Elo+

VS

Team Averages
Level 99
1,481 SR
1,495 Elo+
Neith
Neith
estrellaxs
Neith
Level 124
God Stats
43W - 36L
1,403 SR
Queue Stats
168W - 169L
1,464 Elo+
Solo
Ra
Ra
hdcniglo30
Ra
Level 158
God Stats
4W - 7L
1,500 SR
Queue Stats
295W - 288L
1,534 Elo+
Solo
Amaterasu
Amaterasu
sroomie
Amaterasu
Level 59
God Stats
7W - 4L
1,500 SR
Queue Stats
249W - 225L
1,518 Elo+
Solo
Cerberus
Cerberus
wouldbeking111
Cerberus
Level 87
God Stats
28W - 19L
1,500 SR
Queue Stats
66W - 62L
1,250 Elo+
Solo
Susano
Susano
xFrostFreddy
Susano
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
95W - 60L
1,711 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
AmazonaGetya
Bellona
10
0 / 4 / 0
5,627
563
7,093
12,224
13,302
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Jing Wei
Babsti24
Jing Wei
8
1 / 1 / 0
4,716
472
2,493
6,789
2,147
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Kukulkan
JamboCollins
Kukulkan
9
0 / 1 / 0
5,027
503
1,456
3,815
1,264
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Thanatos
Synergy118
Thanatos
8
0 / 3 / 0
4,663
466
2,892
8,865
3,714
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bacchus
cleanwater44
Bacchus
8
0 / 3 / 1
4,969
497
2,575
8,458
5,743
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
10
2 / 0 / 3
5,534
553
5,897
4,774
1,630
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
3 / 1 / 2
6,019
602
2,514
3,651
1,381
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Magic Focus

Magic Focus

+20
Magical Power

Amaterasu
sroomie
Amaterasu
11
2 / 0 / 2
6,149
615
6,322
10,781
10,377
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
9
0 / 1 / 5
4,881
488
3,667
5,347
3,134
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Susano
11
5 / 0 / 1
6,348
635
3,665
6,704
2,681
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
25
1
Kills
12
12
Deaths
2
1
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Bellona
AmazonaGetya
Bellona
0
4
0
0
L
Jing Wei
Babsti24
Jing Wei
1
1
0
1
L
Kukulkan
JamboCollins
Kukulkan
0
1
0
0
L
Thanatos
Synergy118
Thanatos
0
3
0
0
L
Bacchus
cleanwater44
Bacchus
0
3
1
0.17
W
Neith
2
0
3
3.5
W
3
1
2
4
W
Amaterasu
sroomie
Amaterasu
2
0
2
3
W
Cerberus
0
1
5
2.5
W
Susano
5
0
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,509
Damage
22,065
40,151
Taken
31,257
26,170
Mitigated
19,203
13,462
Healing
13,285
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
AmazonaGetya
Bellona
7,093
2,903
0
3,792
12,224
13,302
0
0
11,286
0
44,627
L
Jing Wei
Babsti24
Jing Wei
2,493
1,806
0
1,898
6,789
2,147
0
2,129
4,660
0
24,387
L
Kukulkan
JamboCollins
Kukulkan
1,456
304
0
1,200
3,815
1,264
0
636
3,179
24,027
1,847
L
Thanatos
Synergy118
Thanatos
2,892
603
0
4,526
8,865
3,714
0
843
8,022
0
29,815
L
Bacchus
cleanwater44
Bacchus
2,575
107
0
2,046
8,458
5,743
0
2,565
5,885
17,142
0
W
Neith
5,897
2,378
0
2,104
4,774
1,630
0
1,215
3,559
0
40,611
W
2,514
225
768
1,523
3,651
1,381
0
671
2,980
38,136
1,043
W
Amaterasu
sroomie
Amaterasu
6,322
2,252
0
3,610
10,781
10,377
0
0
9,874
0
39,887
W
Cerberus
3,667
24
140
1,648
5,347
3,134
0
1,153
4,194
17,677
0
W
Susano
3,665
604
0
3,492
6,704
2,681
0
979
5,686
0
41,544

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,002
Gold Earned
28,931
258
Minions Killed
305
0
Camps Cleared
0
985,197
Distance Traveled
1,032,024
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
5,627
563
79
8
0
168,438
4
L
Jing Wei
4,716
472
55
6
0
192,582
0
L
Kukulkan
5,027
503
60
6
0
203,473
4
L
Thanatos
4,663
466
49
5
0
218,715
0
L
Bacchus
4,969
497
15
2
0
201,989
1
W
Neith
5,534
553
65
7
0
177,586
0
W
Ra
6,019
602
64
6
0
238,043
0
W
Amaterasu
6,149
615
65
7
0
179,896
0
W
Cerberus
4,881
488
36
4
0
195,863
2
W
Susano
6,348
635
75
8
0
240,636
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role