Player Matchup

Susano
Susano
XxJeaSy96xX
Susano
Level 58
God Stats
2W - 3L
1,584 SR
Queue Stats
112W - 134L
1,453 Elo+
Solo
Anhur
Anhur
dcelok
Anhur
Level 157
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 13L
1,244 Elo+
Solo
Vamana
Vamana
new-37893819
Vamana
Level 44
God Stats
12W - 11L
1,522 SR
Queue Stats
609W - 639L
1,408 Elo+
Solo
Ratatoskr
Ratatoskr
nlester
Ratatoskr
Level 76
God Stats
3W - 6L
1,500 SR
Queue Stats
95W - 93L
1,431 Elo+
Solo
Anubis
Anubis
stonehardy
Anubis
Level 155
God Stats
4W - 6L
1,583 SR
Queue Stats
28W - 23L
1,295 Elo+
Solo
Team Averages
Level 98
1,538 SR
1,366 Elo+

VS

Team Averages
Level 116
1,542 SR
1,447 Elo+
Cerberus
Cerberus
 
Cerberus
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ix Chel
Ix Chel
Kilogramosu
Ix Chel
Level 147
God Stats
1W - 3L
1,500 SR
Queue Stats
141W - 147L
1,443 Elo+
Solo
Ravana
Ravana
Mrbiglouie
Ravana
Level 106
God Stats
3W - 2L
1,612 SR
Queue Stats
81W - 70L
1,528 Elo+
Solo
Heimdallr
Heimdallr
Shiva_Reborn
Heimdallr
Level 106
God Stats
3W - 2L
1,500 SR
Queue Stats
40W - 49L
1,379 Elo+
Solo
Gilgamesh
Gilgamesh
UDM-CRPENTIURI
Gilgamesh
Level 64
God Stats
19W - 7L
1,600 SR
Queue Stats
93W - 85L
1,386 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
9
1 / 2 / 1
5,674
436
3,807
9,678
3,768
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Anhur
dcelok
Anhur
10
0 / 3 / 0
5,597
431
5,723
11,498
3,210
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vamana
12
0 / 0 / 0
6,852
527
7,142
11,495
7,789
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Ratatoskr
nlester
Ratatoskr
9
1 / 4 / 0
5,590
430
3,442
8,729
4,245
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Anubis
stonehardy
Anubis
12
1 / 4 / 0
6,433
495
2,568
7,085
3,590
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
10
2 / 2 / 4
6,231
479
4,082
8,735
6,928
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ix Chel
Kilogramosu
Ix Chel
13
3 / 2 / 1
7,478
575
4,732
6,229
2,507
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ravana
Mrbiglouie
Ravana
12
2 / 0 / 2
7,144
550
4,118
7,526
3,687
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heimdallr
Shiva_Reborn
Heimdallr
12
6 / 0 / 2
7,638
588
10,747
7,944
2,990
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Gilgamesh
UDM-CRPENTIURI
Gilgamesh
12
0 / 0 / 0
6,586
507
6,575
11,696
10,015
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
22
3
Kills
13
13
Deaths
4
1
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
2
2
4
2
W
Ix Chel
Kilogramosu
Ix Chel
3
2
1
1.75
W
Ravana
Mrbiglouie
Ravana
2
0
2
3
W
Heimdallr
Shiva_Reborn
Heimdallr
6
0
2
7
W
Gilgamesh
UDM-CRPENTIURI
Gilgamesh
0
0
0
0
L
Susano
1
2
1
0.75
L
Anhur
dcelok
Anhur
0
3
0
0
L
Vamana
0
0
0
0
L
Ratatoskr
nlester
Ratatoskr
1
4
0
0.25
L
Anubis
stonehardy
Anubis
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,682
Damage
30,254
48,485
Taken
42,130
22,602
Mitigated
26,127
9,964
Healing
12,193
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
4,082
538
0
3,107
8,735
6,928
0
0
8,735
26,419
0
W
Ix Chel
Kilogramosu
Ix Chel
4,732
404
170
1,214
6,229
2,507
568
2,008
4,221
53,094
2,056
W
Ravana
Mrbiglouie
Ravana
4,118
541
0
991
7,526
3,687
0
368
7,044
0
51,343
W
Heimdallr
Shiva_Reborn
Heimdallr
10,747
4,627
0
4,000
7,944
2,990
415
354
7,590
0
56,870
W
Gilgamesh
UDM-CRPENTIURI
Gilgamesh
6,575
1,659
0
2,711
11,696
10,015
0
616
10,389
0
40,684
L
Susano
3,807
638
0
210
9,678
3,768
0
1,808
7,834
0
30,190
L
Anhur
dcelok
Anhur
5,723
2,965
0
3,936
11,498
3,210
0
1,770
9,728
0
41,272
L
Vamana
7,142
2,972
0
4,404
11,495
7,789
0
0
10,762
2,430
55,070
L
Ratatoskr
nlester
Ratatoskr
3,442
446
0
1,017
8,729
4,245
0
1,488
7,241
0
19,092
L
Anubis
stonehardy
Anubis
2,568
0
0
397
7,085
3,590
0
3,748
3,337
51,481
847

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,146
Gold Earned
35,077
293
Minions Killed
356
0
Camps Cleared
0
1,417,437
Distance Traveled
1,223,354
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
6,231
479
44
3
0
210,910
0
W
Ix Chel
7,478
575
80
6
0
215,908
2
W
Ravana
7,144
550
81
6
0
295,154
5
W
Heimdallr
7,638
588
87
7
0
243,460
4
W
Gilgamesh
6,586
507
64
5
0
257,922
0
L
Susano
5,674
436
43
3
0
360,554
2
L
Anhur
5,597
431
60
5
0
273,277
1
L
Vamana
6,852
527
90
7
0
289,504
0
L
Ratatoskr
5,590
430
28
2
0
297,145
0
L
Anubis
6,433
495
72
6
0
196,957
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role