Player Matchup

Charon
Charon
Nermzy
Charon
Level 84
God Stats
2W - 1L
1,500 SR
Queue Stats
57W - 46L
1,503 Elo+
Party 2
Nox
Nox
Serp3nt
Nox
Level 148
God Stats
2W - 1L
1,294 SR
Queue Stats
25W - 14L
1,511 Elo+
Solo
Terra
Terra
killer132798
Terra
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
62W - 51L
1,523 Elo+
Solo
Discordia
Discordia
o0MrJoe0o
Discordia
Level 98
God Stats
1W - 1L
1,266 SR
Queue Stats
4W - 7L
1,360 Elo+
Party 2
Medusa
Medusa
xGallaGx
Medusa
Level 123
God Stats
2W - 0L
1,739 SR
Queue Stats
42W - 38L
1,511 Elo+
Party 2
Team Averages
Level 112
1,460 SR
1,481 Elo+

VS

Team Averages
Level 111
1,565 SR
1,464 Elo+
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
Din-dine75
Skadi
Level 67
God Stats
0W - 2L
1,500 SR
Queue Stats
63W - 67L
1,401 Elo+
Solo
Ao Kuang
Ao Kuang
ElProfessorY
Ao Kuang
Level 160
God Stats
5W - 4L
1,824 SR
Queue Stats
135W - 141L
1,394 Elo+
Party 1
Terra
Terra
Nemesis_Vic
Terra
Level 58
God Stats
1W - 1L
1,500 SR
Queue Stats
114W - 115L
1,459 Elo+
Party 1
Hou Yi
Hou Yi
Sqinner
Hou Yi
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 29L
1,564 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
Nermzy
Charon
15
4 / 0 / 13
9,017
1,002
7,526
10,546
11,469
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Nox
15
6 / 1 / 9
8,893
988
8,692
6,483
3,591
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
1 / 2 / 16
8,062
896
6,534
11,530
11,027
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Discordia
o0MrJoe0o
Discordia
14
2 / 2 / 12
8,014
890
8,833
7,167
4,005
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
xGallaGx
Medusa
14
4 / 3 / 11
8,631
959
16,526
9,964
4,850
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
15
4 / 4 / 1
7,323
814
7,562
11,815
5,750
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Skadi
7
0 / 2 / 0
5,540
616
2,801
3,807
1,580
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ao Kuang
ElProfessorY
Ao Kuang
14
2 / 3 / 4
7,239
804
5,909
12,684
12,581
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

13
0 / 2 / 4
6,630
737
3,318
10,542
11,427
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Hou Yi
Sqinner
Hou Yi
14
2 / 6 / 5
7,241
805
10,590
12,940
6,711
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
22
17
Kills
8
8
Deaths
17
61
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
 
Tsukuyomi
4
4
1
1.13
L
Skadi
0
2
0
0
L
Ao Kuang
ElProfessorY
Ao Kuang
2
3
4
1.33
L
0
2
4
1
W
Charon
Nermzy
Charon
4
0
13
10.5
W
Nox
6
1
9
10.5
L
Hou Yi
Sqinner
Hou Yi
2
6
5
0.75
W
1
2
16
4.5
W
Discordia
o0MrJoe0o
Discordia
2
2
12
4
W
Medusa
xGallaGx
Medusa
4
3
11
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,111
Damage
30,180
45,690
Taken
51,788
34,942
Mitigated
38,049
21,206
Healing
17,941
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
 
Tsukuyomi
7,562
1,356
510
1,800
11,815
5,750
38
6,025
5,790
0
17,520
L
Skadi
2,801
435
0
407
3,807
1,580
0
1,938
1,869
0
8,019
L
Ao Kuang
ElProfessorY
Ao Kuang
5,909
1,743
813
3,459
12,684
12,581
230
7,747
4,937
7,935
314
L
3,318
136
4,422
4,416
10,542
11,427
0
7,419
3,123
6,331
0
W
Charon
Nermzy
Charon
7,526
707
942
2,565
10,546
11,469
704
2,523
8,023
12,924
304
W
Nox
8,692
812
1,936
844
6,483
3,591
2,349
1,521
4,962
18,074
0
L
Hou Yi
Sqinner
Hou Yi
10,590
3,946
700
1,414
12,940
6,711
129
8,037
4,903
0
17,983
W
6,534
439
5,483
3,020
11,530
11,027
486
2,378
9,152
8,501
0
W
Discordia
o0MrJoe0o
Discordia
8,833
753
394
1,445
7,167
4,005
1,161
445
6,722
19,223
231
W
Medusa
xGallaGx
Medusa
16,526
3,819
2,235
2,342
9,964
4,850
716
2,275
7,689
0
32,321

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,617
Gold Earned
33,973
105
Minions Killed
53
0
Camps Cleared
0
961,040
Distance Traveled
715,063
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
7,323
814
18
2
0
154,006
0
L
Skadi
5,540
616
13
1
0
73,460
0
L
Ao Kuang
7,239
804
3
0
0
166,619
0
L
Terra
6,630
737
0
0
0
189,524
0
W
Charon
9,017
1,002
13
1
0
203,799
0
W
Nox
8,893
988
32
4
0
181,719
0
L
Hou Yi
7,241
805
19
2
0
131,454
0
W
Terra
8,062
896
1
0
0
197,648
0
W
Discordia
8,014
890
23
3
0
189,152
0
W
Medusa
8,631
959
36
4
0
188,722
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role