Player Matchup

Aphrodite
Aphrodite
Silver V
Soburman
Aphrodite
Silver V
Level 129
God Stats
11W - 8L
1,646 SR
Queue Stats
101W - 90L
1,334 MMR
Party 2
Neith
Neith
Silver IV
Solag
Neith
Silver IV
Level 125
God Stats
20W - 16L
1,542 SR
Queue Stats
101W - 90L
1,334 MMR
Party 2
Sobek
Sobek
Silver V
Staffff13
Sobek
Silver V
Level 123
God Stats
11W - 7L
1,675 SR
Queue Stats
101W - 90L
1,334 MMR
Party 2
Team Averages
Silver V
Silver V
Average Tier
Level 126
1,621 SR
1,334 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 87
1,575 SR
1,290 MMR
Vulcan
Vulcan
Silver I
Pawsterpus
Vulcan
Silver I
Level 98
God Stats
0W - 4L
1,452 SR
Queue Stats
26W - 33L
1,338 MMR
Party 1
Arachne
Arachne
Gold V
ScourgeMonk
Arachne
Gold V
Level 70
God Stats
3W - 3L
1,739 SR
Queue Stats
32W - 35L
1,352 MMR
Party 1
Ares
Ares
Silver II
Spartizzle47
Ares
Silver II
Level 93
God Stats
1W - 1L
1,534 SR
Queue Stats
14W - 22L
1,179 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Soburman
Aphrodite
17
2 / 0 / 8
10,641
709
7,748
11,337
6,867
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Neith
Solag
Neith
17
5 / 0 / 4
11,178
745
12,711
9,218
4,185
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sobek
Staffff13
Sobek
16
3 / 2 / 7
10,600
707
10,131
20,086
25,934
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Bans
CthulhuBacchusAthenaDiscordiaGeb

VS

Bans
AchillesBaron SamediXbalanquePersephoneHou Yi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Pawsterpus
Vulcan
15
1 / 1 / 0
9,506
634
18,584
6,282
2,912
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
ScourgeMonk
Arachne
12
1 / 5 / 1
8,806
587
5,319
14,101
8,244
Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

15
0 / 5 / 2
9,051
603
7,309
21,092
26,343
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
5
10
Kills
2
2
Deaths
11
19
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Vulcan
Pawsterpus
Vulcan
1
1
0
1
L
Arachne
ScourgeMonk
Arachne
1
5
1
0.3
W
Aphrodite
Soburman
Aphrodite
2
0
8
6
W
Neith
Solag
Neith
5
0
4
7
L
0
5
2
0.2
W
Sobek
Staffff13
Sobek
3
2
7
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,590
Damage
31,212
40,641
Taken
41,475
36,986
Mitigated
37,499
22,992
Healing
6,567
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
Pawsterpus
Vulcan
18,584
8,868
0
57
6,282
2,912
0
1,375
4,775
49,392
763
L
Arachne
ScourgeMonk
Arachne
5,319
2,862
0
3,097
14,101
8,244
0
5,404
8,389
0
36,869
W
Aphrodite
Soburman
Aphrodite
7,748
1,041
9,199
7,920
11,337
6,867
695
8,000
3,007
48,162
0
W
Neith
Solag
Neith
12,711
3,850
0
3,263
9,218
4,185
2,228
5,454
3,554
0
74,510
L
7,309
348
0
3,413
21,092
26,343
0
7,457
12,633
19,059
780
W
Sobek
Staffff13
Sobek
10,131
535
0
2,610
20,086
25,934
176
11,163
8,340
25,527
8,935

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,419
Gold Earned
27,363
252
Minions Killed
157
0
Camps Cleared
0
852,741
Distance Traveled
790,898
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
9,506
634
80
5
0
280,754
1
L
Arachne
8,806
587
44
3
0
252,945
0
W
Aphrodite
10,641
709
107
7
0
267,385
0
W
Neith
11,178
745
98
7
0
291,524
0
L
Ares
9,051
603
33
2
0
257,199
0
W
Sobek
10,600
707
47
3
0
293,832
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role