Player Matchup

Charon
Charon
Elvira
Charon
Level 64
God Stats
0W - 3L
1,309 SR
Queue Stats
13W - 23L
1,392 Elo+
Solo
Thanatos
Thanatos
Loligun
Thanatos
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 21L
1,342 Elo+
Party 2
Cupid
Cupid
Rabbit1111
Cupid
Level 28
God Stats
3W - 2L
1,500 SR
Queue Stats
13W - 11L
1,726 Elo+
Party 2
Team Averages
Level 53
1,436 SR
1,487 Elo+

VS

Team Averages
Level 72
1,459 SR
1,486 Elo+
Cliodhna
Cliodhna
Neverrnore
Cliodhna
Level 104
God Stats
5W - 3L
1,346 SR
Queue Stats
62W - 67L
1,467 Elo+
Solo
Bacchus
Bacchus
Sc0opDaddy
Bacchus
Level 28
God Stats
13W - 5L
1,734 SR
Queue Stats
13W - 14L
1,481 Elo+
Party 1
Sobek
Sobek
iTrqzy
Sobek
Level 85
God Stats
1W - 1L
1,298 SR
Queue Stats
58W - 55L
1,510 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
Elvira
Charon
17
2 / 2 / 3
10,538
659
10,084
16,734
15,930
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Thanatos
Loligun
Thanatos
15
3 / 10 / 4
10,752
672
11,184
17,495
7,018
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mace

Mace

+10
Physical Power

Cupid
15
2 / 6 / 2
10,018
626
12,187
12,042
5,057
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Neverrnore
Cliodhna
17
12 / 6 / 5
13,012
813
19,040
13,939
6,083
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Bacchus
Sc0opDaddy
Bacchus
17
3 / 1 / 13
11,206
700
9,965
17,095
24,457
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Sobek
iTrqzy
Sobek
16
3 / 1 / 12
10,782
674
10,241
16,894
24,329
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
48
7
Kills
18
18
Deaths
8
9
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Charon
Elvira
Charon
2
2
3
1.75
L
Thanatos
Loligun
Thanatos
3
10
4
0.5
W
Cliodhna
Neverrnore
Cliodhna
12
6
5
2.42
L
Cupid
2
6
2
0.5
W
Bacchus
Sc0opDaddy
Bacchus
3
1
13
9.5
W
Sobek
iTrqzy
Sobek
3
1
12
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,455
Damage
39,246
46,271
Taken
47,928
28,005
Mitigated
54,869
8,221
Healing
11,670
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charon
Elvira
Charon
10,084
1,743
291
2,778
16,734
15,930
24
5,687
10,200
26,986
1,227
L
Thanatos
Loligun
Thanatos
11,184
4,487
0
3,468
17,495
7,018
0
6,249
10,039
0
35,946
W
Cliodhna
Neverrnore
Cliodhna
19,040
2,636
0
2,758
13,939
6,083
45
2,799
11,129
0
59,870
L
Cupid
12,187
4,724
644
1,040
12,042
5,057
38
4,584
6,931
0
39,162
W
Bacchus
Sc0opDaddy
Bacchus
9,965
1,270
0
5,558
17,095
24,457
193
3,524
13,571
25,597
714
W
Sobek
iTrqzy
Sobek
10,241
704
0
3,354
16,894
24,329
283
3,792
13,094
32,135
458

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,308
Gold Earned
35,000
130
Minions Killed
133
0
Camps Cleared
0
742,391
Distance Traveled
870,380
3
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charon
10,538
659
23
1
0
272,225
3
L
Thanatos
10,752
672
40
3
0
246,712
0
W
Cliodhna
13,012
813
71
4
0
291,444
0
L
Cupid
10,018
626
67
4
0
223,454
0
W
Bacchus
11,206
700
30
2
0
284,772
5
W
Sobek
10,782
674
32
2
0
294,164
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role