Player Matchup

Scylla
Scylla
 
Scylla
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
 
Bacchus
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
PierZs
Izanami
Level 89
God Stats
4W - 10L
1,320 SR
Queue Stats
81W - 78L
1,534 Elo+
Party 1
Ao Kuang
Ao Kuang
Remitag
Ao Kuang
Level 101
God Stats
11W - 9L
1,811 SR
Queue Stats
127W - 136L
1,502 Elo+
Party 1
Sun Wukong
Sun Wukong
leo19981400
Sun Wukong
Level 14
God Stats
5W - 3L
1,589 SR
Queue Stats
66W - 87L
1,552 Elo+
Party 1
Team Averages
Level 100
1,544 SR
1,518 Elo+

VS

Team Averages
Level 116
1,520 SR
1,480 Elo+
Chaac
Chaac
 
Chaac
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
 
Aphrodite
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
PhasenPrufer
Nu Wa
Level 125
God Stats
7W - 8L
1,733 SR
Queue Stats
75W - 77L
1,496 Elo+
Solo
Osiris
Osiris
Tqunts
Osiris
Level 138
God Stats
1W - 1L
1,500 SR
Queue Stats
109W - 107L
1,451 Elo+
Party 2
Ishtar
Ishtar
zPounds
Ishtar
Level 108
God Stats
2W - 6L
1,367 SR
Queue Stats
78W - 89L
1,454 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
11
2 / 1 / 1
6,172
561
4,214
4,408
1,144
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bacchus
 
Bacchus
9
0 / 1 / 2
5,663
515
3,323
4,424
3,923
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Izanami
PierZs
Izanami
12
3 / 0 / 3
7,126
648
6,004
3,951
1,547
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ao Kuang
Remitag
Ao Kuang
10
5 / 1 / 0
5,894
536
3,208
7,500
2,449
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Sun Wukong
leo19981400
Sun Wukong
10
2 / 0 / 1
6,298
573
4,139
6,638
6,156
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
10
0 / 3 / 0
5,259
478
3,197
8,929
5,314
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Aphrodite
 
Aphrodite
6
0 / 3 / 1
4,379
398
784
4,476
1,992
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
0 / 3 / 1
5,246
477
3,267
6,068
2,036
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Osiris
Tqunts
Osiris
12
3 / 1 / 0
6,033
548
3,335
8,073
4,601
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ishtar
zPounds
Ishtar
8
0 / 2 / 1
4,774
434
2,290
5,697
2,024
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
6
12
Kills
3
3
Deaths
12
7
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
2
1
1
2.5
W
Bacchus
 
Bacchus
0
1
2
1
L
Chaac
 
Chaac
0
3
0
0
L
Aphrodite
 
Aphrodite
0
3
1
0.17
L
0
3
1
0.17
W
Izanami
PierZs
Izanami
3
0
3
4.5
W
Ao Kuang
Remitag
Ao Kuang
5
1
0
5
L
Osiris
Tqunts
Osiris
3
1
0
3
W
Sun Wukong
leo19981400
Sun Wukong
2
0
1
2.5
L
Ishtar
zPounds
Ishtar
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,888
Damage
12,873
26,921
Taken
33,243
15,219
Mitigated
15,967
9,009
Healing
9,782
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
4,214
662
0
981
4,408
1,144
78
2,298
2,110
44,272
1,830
W
Bacchus
 
Bacchus
3,323
320
0
1,904
4,424
3,923
0
751
3,673
18,439
0
L
Chaac
 
Chaac
3,197
249
0
1,627
8,929
5,314
0
2,197
6,115
0
28,923
L
Aphrodite
 
Aphrodite
784
73
424
1,267
4,476
1,992
0
846
3,630
9,200
0
L
3,267
1,564
0
900
6,068
2,036
0
4,889
1,179
32,072
0
W
Izanami
PierZs
Izanami
6,004
3,767
0
1,546
3,951
1,547
0
485
3,466
0
60,092
W
Ao Kuang
Remitag
Ao Kuang
3,208
1,209
0
3,803
7,500
2,449
0
314
7,186
26,604
0
L
Osiris
Tqunts
Osiris
3,335
1,888
0
4,445
8,073
4,601
0
2,245
5,749
0
56,985
W
Sun Wukong
leo19981400
Sun Wukong
4,139
1,028
0
775
6,638
6,156
456
203
6,435
5,595
31,790
L
Ishtar
zPounds
Ishtar
2,290
1,318
0
1,119
5,697
2,024
0
1,476
4,221
0
22,193

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,153
Gold Earned
25,691
314
Minions Killed
267
0
Camps Cleared
0
1,031,118
Distance Traveled
854,411
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
6,172
561
80
7
0
190,638
0
W
Bacchus
5,663
515
28
3
0
220,840
2
L
Chaac
5,259
478
51
5
0
189,537
0
L
Aphrodite
4,379
398
11
1
0
115,487
0
L
Nu Wa
5,246
477
49
4
0
183,273
0
W
Izanami
7,126
648
92
8
0
203,844
0
W
Ao Kuang
5,894
536
49
4
0
214,207
0
L
Osiris
6,033
548
101
9
0
229,664
0
W
Sun Wukong
6,298
573
65
6
0
201,589
0
L
Ishtar
4,774
434
55
5
0
136,450
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role