Player Matchup

Ne Zha
Ne Zha
Silver II
Aridami5
Ne Zha
Silver II
Level 80
God Stats
0W - 2L
1,112 SR
Queue Stats
16W - 22L
1,507 MMR
Party 3
Sun Wukong
Sun Wukong
Silver II
Gavinmc02
Sun Wukong
Silver II
Level 143
God Stats
2W - 2L
1,568 SR
Queue Stats
31W - 26L
1,546 MMR
Party 4
Cerberus
Cerberus
Bronze III
Papa FieRY
Cerberus
Bronze III
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 MMR
Solo
Martichoras
Martichoras
Bronze III
Raul_Badz02
Martichoras
Bronze III
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 14L
1,500 MMR
Party 4
Raijin
Raijin
Silver II
Sergimntngroo
Raijin
Silver II
Level 85
God Stats
2W - 1L
1,760 SR
Queue Stats
15W - 21L
1,507 MMR
Party 3
Team Averages
Silver IV
Silver IV
Average Tier
Level 105
1,488 SR
1,512 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 106
1,671 SR
1,510 MMR
Shiva
Shiva
Bronze III
 
Shiva
Bronze III
Level 206
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Thoth
Thoth
Gold II
Dcogaz
Thoth
Gold II
Level 70
God Stats
12W - 2L
1,855 SR
Queue Stats
102W - 88L
1,528 MMR
Solo
Aphrodite
Aphrodite
Gold IV
MAJ BuGGaNuTzZ
Aphrodite
Gold IV
Level 66
God Stats
23W - 24L
1,621 SR
Queue Stats
73W - 84L
1,440 MMR
Party 2
Mercury
Mercury
Bronze III
MagicalAkuma
Mercury
Bronze III
Level 104
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 9L
1,500 MMR
Party 1
Chiron
Chiron
Gold III
SlurpingSoup
Chiron
Gold III
Level 85
God Stats
3W - 0L
1,880 SR
Queue Stats
38W - 30L
1,584 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Aridami5
Ne Zha
17
0 / 3 / 1
8,792
488
5,190
17,287
8,139
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sun Wukong
Gavinmc02
Sun Wukong
17
0 / 0 / 1
10,114
562
7,173
18,443
20,349
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cerberus
Papa FieRY
Cerberus
12
0 / 4 / 0
7,803
434
2,505
14,359
9,062
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Eldritch Dagger

Eldritch Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - When you activate a relic, your Protections are increased by 15% and you gain the ability to see wards for 20s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Martichoras
Raul_Badz02
Martichoras
15
0 / 2 / 0
8,792
488
3,331
10,915
4,795
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

16
2 / 5 / 0
9,470
526
6,075
11,656
6,059
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bans
KukulkanSusanoBastetKhepri

VS

Bans
HachimanAthenaThanatosKing Arthur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
18
0 / 1 / 2
11,136
619
12,064
15,582
18,995
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Thoth
Dcogaz
Thoth
19
8 / 1 / 3
11,458
637
13,386
9,066
3,850
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Aphrodite
MAJ BuGGaNuTzZ
Aphrodite
14
0 / 0 / 7
9,331
518
3,527
10,968
9,542
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Mercury
MagicalAkuma
Mercury
18
1 / 0 / 6
10,837
602
6,187
13,422
6,550
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chiron
20
5 / 0 / 1
12,270
682
13,776
9,035
4,295
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
33
2
Kills
14
14
Deaths
2
2
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Shiva
 
Shiva
0
1
2
1
L
Ne Zha
Aridami5
Ne Zha
0
3
1
0.17
W
Thoth
Dcogaz
Thoth
8
1
3
9.5
L
Sun Wukong
Gavinmc02
Sun Wukong
0
0
1
0.5
W
Aphrodite
MAJ BuGGaNuTzZ
Aphrodite
0
0
7
3.5
W
Mercury
MagicalAkuma
Mercury
1
0
6
4
L
Cerberus
Papa FieRY
Cerberus
0
4
0
0
L
Martichoras
Raul_Badz02
Martichoras
0
2
0
0
L
2
5
0
0.4
W
Chiron
5
0
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,274
Damage
48,940
72,660
Taken
58,073
48,404
Mitigated
43,232
23,300
Healing
28,081
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
 
Shiva
12,064
2,958
138
4,483
15,582
18,995
0
1,101
13,510
1,196
96,493
L
Ne Zha
Aridami5
Ne Zha
5,190
1,391
0
10,251
17,287
8,139
0
3,526
13,506
0
99,776
W
Thoth
Dcogaz
Thoth
13,386
912
105
2,307
9,066
3,850
0
3,356
5,602
107,677
0
L
Sun Wukong
Gavinmc02
Sun Wukong
7,173
1,291
0
6,513
18,443
20,349
0
2,302
14,747
0
92,598
W
Aphrodite
MAJ BuGGaNuTzZ
Aphrodite
3,527
741
4,217
7,122
10,968
9,542
0
4,294
6,624
24,106
364
W
Mercury
MagicalAkuma
Mercury
6,187
3,127
0
5,570
13,422
6,550
0
1,922
11,500
0
131,201
L
Cerberus
Papa FieRY
Cerberus
2,505
171
0
1,945
14,359
9,062
0
4,988
9,241
21,691
0
L
Martichoras
Raul_Badz02
Martichoras
3,331
682
0
2,887
10,915
4,795
0
726
10,165
0
78,189
L
6,075
889
0
1,704
11,656
6,059
363
5,651
5,668
78,814
1,648
W
Chiron
13,776
5,487
473
3,666
9,035
4,295
819
972
8,063
0
133,825

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,971
Gold Earned
55,032
663
Minions Killed
726
0
Camps Cleared
0
1,768,716
Distance Traveled
1,873,345
3
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
11,136
619
163
9
0
320,283
0
L
Ne Zha
8,792
488
156
9
0
398,915
0
W
Thoth
11,458
637
164
9
0
390,756
6
L
Sun Wukong
10,114
562
166
9
0
340,378
2
W
Aphrodite
9,331
518
35
2
0
368,352
6
W
Mercury
10,837
602
167
9
0
437,356
0
L
Cerberus
7,803
434
48
3
0
364,403
0
L
Martichoras
8,792
488
141
8
0
355,917
1
L
Raijin
9,470
526
152
8
0
309,103
0
W
Chiron
12,270
682
197
11
0
356,598
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role