Player Matchup

Fenrir
Fenrir
Darck_Diablo_
Fenrir
Level 26
God Stats
11W - 6L
1,518 SR
Queue Stats
73W - 89L
1,332 Elo+
Party 1
Kumbhakarna
Kumbhakarna
RIJSEL_ITACHI
Kumbhakarna
Level 69
God Stats
4W - 7L
1,488 SR
Queue Stats
95W - 109L
1,366 Elo+
Party 1
Yu Huang
Yu Huang
WarlllLock
Yu Huang
Level 35
God Stats
1W - 4L
1,272 SR
Queue Stats
27W - 45L
1,416 Elo+
Solo
Vamana
Vamana
mecinas97
Vamana
Level 49
God Stats
0W - 3L
1,500 SR
Queue Stats
88W - 92L
1,451 Elo+
Solo
Izanami
Izanami
twitchRastanoe71
Izanami
Level 15
God Stats
3W - 12L
1,198 SR
Queue Stats
5W - 23L
1,186 Elo+
Party 1
Team Averages
Level 39
1,395 SR
1,350 Elo+

VS

Team Averages
Level 90
1,517 SR
1,465 Elo+
Martichoras
Martichoras
 
Martichoras
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
LolISux
Loki
Level 69
God Stats
12W - 15L
1,478 SR
Queue Stats
34W - 32L
1,505 Elo+
Solo
Bellona
Bellona
RoUg4il_s0C1SsE
Bellona
Level 69
God Stats
4W - 1L
1,747 SR
Queue Stats
246W - 236L
1,497 Elo+
Solo
Ares
Ares
Typphoon
Ares
Level 166
God Stats
4W - 2L
1,488 SR
Queue Stats
239W - 230L
1,387 Elo+
Solo
Hera
Hera
rezakone
Hera
Level 79
God Stats
37W - 31L
1,370 SR
Queue Stats
227W - 221L
1,434 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 5 / 1
5,845
418
3,744
15,153
6,606
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Kumbhakarna
RIJSEL_ITACHI
Kumbhakarna
10
0 / 1 / 2
5,966
426
3,339
13,933
10,905
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Yu Huang
WarlllLock
Yu Huang
13
3 / 6 / 0
7,320
523
3,719
8,930
3,521
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Vamana
mecinas97
Vamana
13
3 / 1 / 2
7,878
563
10,008
10,311
8,733
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
1 / 4 / 1
5,449
389
4,483
9,386
3,504
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
 
Martichoras
12
3 / 2 / 1
6,995
500
11,107
8,019
4,288
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Loki
LolISux
Loki
14
3 / 4 / 5
7,624
545
3,556
12,434
4,853
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

14
0 / 1 / 3
7,865
562
5,498
9,638
11,379
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ares
12
2 / 0 / 4
7,290
521
9,003
10,756
10,724
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hera
14
8 / 0 / 1
8,718
623
6,688
6,589
2,669
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
30
7
Kills
16
17
Deaths
7
6
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Martichoras
 
Martichoras
3
2
1
1.75
L
0
5
1
0.1
W
Loki
LolISux
Loki
3
4
5
1.38
L
Kumbhakarna
RIJSEL_ITACHI
Kumbhakarna
0
1
2
1
W
0
1
3
1.5
W
Ares
2
0
4
4
L
Yu Huang
WarlllLock
Yu Huang
3
6
0
0.5
L
Vamana
mecinas97
Vamana
3
1
2
4
W
Hera
8
0
1
8.5
L
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,293
Damage
35,852
57,713
Taken
47,436
33,269
Mitigated
33,913
11,689
Healing
14,853
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Martichoras
 
Martichoras
11,107
3,241
0
1,825
8,019
4,288
0
1,980
5,949
0
53,663
L
3,744
838
0
2,963
15,153
6,606
0
4,019
11,056
0
42,884
W
Loki
LolISux
Loki
3,556
1,266
0
5,570
12,434
4,853
0
664
11,649
0
59,761
L
Kumbhakarna
RIJSEL_ITACHI
Kumbhakarna
3,339
94
99
4,028
13,933
10,905
0
2,344
11,538
23,151
0
W
5,498
1,663
0
3,229
9,638
11,379
0
334
8,596
0
58,670
W
Ares
9,003
819
0
1,939
10,756
10,724
25
1,466
9,145
32,463
0
L
Yu Huang
WarlllLock
Yu Huang
3,719
40
0
420
8,930
3,521
0
3,242
5,688
53,262
0
L
Vamana
mecinas97
Vamana
10,008
4,451
0
2,584
10,311
8,733
0
3,205
6,574
0
61,193
W
Hera
6,688
1,360
0
2,290
6,589
2,669
627
2,614
3,975
57,705
58
L
4,483
3,671
266
1,329
9,386
3,504
0
2,823
6,563
0
27,338

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,458
Gold Earned
38,492
300
Minions Killed
413
0
Camps Cleared
0
1,243,380
Distance Traveled
1,318,366
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Martichoras
6,995
500
77
6
0
231,399
2
L
Fenrir
5,845
418
58
4
0
263,742
0
W
Loki
7,624
545
106
8
0
323,439
0
L
Kumbhakarna
5,966
426
30
2
0
258,299
1
W
Bellona
7,865
562
113
8
0
244,838
1
W
Ares
7,290
521
25
2
0
256,919
4
L
Yu Huang
7,320
523
80
6
0
244,044
0
L
Vamana
7,878
563
97
7
0
262,280
3
W
Hera
8,718
623
92
7
0
261,771
0
L
Izanami
5,449
389
35
3
0
215,015
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role