Player Matchup

Vamana
Vamana
Bronze I
SYN559
Vamana
Bronze I
Level 125
God Stats
4W - 2L
1,543 SR
Queue Stats
18W - 28L
902 MMR
Solo
Tsukuyomi
Tsukuyomi
Silver IV
Sweeeazy
Tsukuyomi
Silver IV
Level 126
God Stats
5W - 6L
1,362 SR
Queue Stats
164W - 186L
849 MMR
Solo
Baba Yaga
Baba Yaga
Silver III
Vold8250
Baba Yaga
Silver III
Level 159
God Stats
5W - 9L
1,208 SR
Queue Stats
117W - 123L
1,037 MMR
Solo
Charybdis
Charybdis
Silver IV
immersedsnake
Charybdis
Silver IV
Level 138
God Stats
31W - 24L
1,497 SR
Queue Stats
152W - 165L
783 MMR
Solo
Kuzenbo
Kuzenbo
Silver IV
vijay841
Kuzenbo
Silver IV
Level 115
God Stats
193W - 197L
1,428 SR
Queue Stats
352W - 394L
768 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 133
1,408 SR
868 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 117
1,365 SR
877 MMR
Poseidon
Poseidon
Silver II
Bubblydolphin408
Poseidon
Silver II
Level 113
God Stats
5W - 7L
1,597 SR
Queue Stats
142W - 196L
1,147 MMR
Solo
Thor
Thor
Bronze I
KnE10o7o20
Thor
Bronze I
Level 81
God Stats
7W - 14L
1,163 SR
Queue Stats
179W - 206L
1,109 MMR
Solo
Chiron
Chiron
Bronze I
SwalowDisNut
Chiron
Bronze I
Level 55
God Stats
5W - 7L
1,414 SR
Queue Stats
81W - 118L
545 MMR
Solo
Mulan
Mulan
Silver V
aquaipride
Mulan
Silver V
Level 247
God Stats
0W - 1L
1,248 SR
Queue Stats
53W - 77L
948 MMR
Solo
Ymir
Ymir
Bronze I
lxX-R6-XxI
Ymir
Bronze I
Level 87
God Stats
8W - 8L
1,403 SR
Queue Stats
52W - 76L
633 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
SYN559
Vamana
18
2 / 0 / 6
11,210
534
16,502
15,286
20,182
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Tsukuyomi
Sweeeazy
Tsukuyomi
19
5 / 0 / 7
10,850
517
12,993
17,963
8,892
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baba Yaga
Vold8250
Baba Yaga
19
1 / 0 / 3
11,057
527
8,470
11,503
5,492
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charybdis
immersedsnake
Charybdis
18
2 / 5 / 4
10,343
493
9,138
16,878
7,781
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kuzenbo
vijay841
Kuzenbo
16
4 / 2 / 5
9,924
473
12,793
17,754
25,465
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bans
Ao KuangChernobogThanatos

VS

Bans
HachimanAchillesAwilix
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
0 / 3 / 0
10,637
507
5,844
13,120
5,090
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

11
3 / 0 / 0
7,659
365
3,520
9,477
4,532
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chiron
17
2 / 2 / 2
10,069
479
16,199
19,156
8,727
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Mulan
15
0 / 4 / 1
9,648
459
10,702
25,301
20,056
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

14
1 / 5 / 1
8,357
398
9,328
24,229
17,103
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
10
14
Kills
6
7
Deaths
14
25
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
L
3
0
0
3
W
Vamana
SYN559
Vamana
2
0
6
5
L
Chiron
2
2
2
1.5
W
Tsukuyomi
Sweeeazy
Tsukuyomi
5
0
7
8.5
W
Baba Yaga
Vold8250
Baba Yaga
1
0
3
2.5
L
Mulan
0
4
1
0.13
W
Charybdis
immersedsnake
Charybdis
2
5
4
0.8
L
1
5
1
0.3
W
Kuzenbo
vijay841
Kuzenbo
4
2
5
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,896
Damage
45,593
79,384
Taken
91,283
67,812
Mitigated
55,508
26,643
Healing
27,460
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,844
1,029
0
3,549
13,120
5,090
0
8,197
4,923
110,172
4,071
L
3,520
817
0
960
9,477
4,532
0
1,273
8,204
3,091
39,612
W
Vamana
SYN559
Vamana
16,502
7,079
0
2,508
15,286
20,182
923
1,750
13,536
0
93,990
L
Chiron
16,199
7,722
364
11,351
19,156
8,727
152
2,523
16,429
0
101,164
W
Tsukuyomi
Sweeeazy
Tsukuyomi
12,993
3,866
0
9,456
17,963
8,892
231
2,033
15,930
0
105,093
W
Baba Yaga
Vold8250
Baba Yaga
8,470
571
0
3,530
11,503
5,492
887
3,513
7,990
92,031
3,322
L
Mulan
10,702
1,676
0
5,486
25,301
20,056
0
1,352
22,828
0
81,466
W
Charybdis
immersedsnake
Charybdis
9,138
6,482
0
5,797
16,878
7,781
2,323
3,524
13,354
0
97,435
L
9,328
1,923
0
5,750
24,229
17,103
0
7,743
16,169
61,554
0
W
Kuzenbo
vijay841
Kuzenbo
12,793
4,971
0
5,352
17,754
25,465
429
4,205
13,549
40,361
2,774

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,384
Gold Earned
46,370
629
Minions Killed
606
0
Camps Cleared
0
2,034,483
Distance Traveled
1,744,134
18
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
10,637
507
193
9
0
403,755
10
L
Thor
7,659
365
58
3
0
283,040
0
W
Vamana
11,210
534
130
6
0
401,544
1
L
Chiron
10,069
479
151
7
0
377,004
0
W
Tsukuyomi
10,850
517
133
6
0
467,109
5
W
Baba Yaga
11,057
527
166
8
0
392,131
4
L
Mulan
9,648
459
139
7
0
336,601
0
W
Charybdis
10,343
493
155
7
0
347,425
8
L
Ymir
8,357
398
65
3
0
343,734
0
W
Kuzenbo
9,924
473
45
2
0
426,274
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role