Player Matchup

Anhur
Anhur
LordOOF
Anhur
Level 118
God Stats
0W - 1L
1,645 SR
Queue Stats
2W - 7L
1,268 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
MochPlayer
Morgan Le Fay
Level 83
God Stats
0W - 1L
1,113 SR
Queue Stats
0W - 3L
1,208 Elo+
Party 2
Ares
Ares
Thiccaf24
Ares
Level 115
God Stats
3W - 2L
1,687 SR
Queue Stats
42W - 37L
1,570 Elo+
Party 2
Team Averages
Level 105
1,482 SR
1,349 Elo+

VS

Team Averages
Level 105
1,554 SR
1,565 Elo+
Cernunnos
Cernunnos
KriegHunter
Cernunnos
Level 29
God Stats
1W - 1L
1,319 SR
Queue Stats
23W - 15L
1,657 Elo+
Party 1
Cthulhu
Cthulhu
Obtain pain
Cthulhu
Level 158
God Stats
2W - 1L
1,716 SR
Queue Stats
67W - 47L
1,592 Elo+
Party 1
Vulcan
Vulcan
Radkje
Vulcan
Level 127
God Stats
7W - 3L
1,626 SR
Queue Stats
78W - 76L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
LordOOF
Anhur
16
0 / 2 / 1
10,373
648
8,284
16,597
7,517
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morgan Le Fay
MochPlayer
Morgan Le Fay
15
2 / 3 / 0
9,742
609
7,690
12,666
5,727
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ares
13
0 / 5 / 2
8,884
555
10,178
19,655
21,979
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
KriegHunter
Cernunnos
17
2 / 2 / 5
11,296
706
9,329
11,927
5,262
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cthulhu
Obtain pain
Cthulhu
18
8 / 0 / 2
12,471
779
20,011
15,797
17,425
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Vulcan
Radkje
Vulcan
17
0 / 0 / 8
11,176
699
14,802
5,979
2,521
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
25
2
Kills
10
10
Deaths
2
3
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
KriegHunter
Cernunnos
2
2
5
2.25
L
Anhur
LordOOF
Anhur
0
2
1
0.25
L
Morgan Le Fay
MochPlayer
Morgan Le Fay
2
3
0
0.67
W
Cthulhu
Obtain pain
Cthulhu
8
0
2
9
W
Vulcan
Radkje
Vulcan
0
0
8
4
L
Ares
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,152
Damage
44,142
48,918
Taken
33,703
35,223
Mitigated
25,208
4,363
Healing
8,713
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
KriegHunter
Cernunnos
9,329
4,695
0
1,997
11,927
5,262
1,608
8,563
2,707
0
50,263
L
Anhur
LordOOF
Anhur
8,284
5,170
0
2,332
16,597
7,517
0
11,932
3,701
0
51,289
L
Morgan Le Fay
MochPlayer
Morgan Le Fay
7,690
631
0
994
12,666
5,727
0
9,128
2,968
46,638
0
W
Cthulhu
Obtain pain
Cthulhu
20,011
420
230
3,769
15,797
17,425
231
4,543
10,632
45,519
4,965
W
Vulcan
Radkje
Vulcan
14,802
8,666
209
2,508
5,979
2,521
583
3,210
2,481
71,181
768
L
Ares
10,178
468
0
1,037
19,655
21,979
0
9,217
9,887
17,335
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,999
Gold Earned
34,943
196
Minions Killed
213
0
Camps Cleared
0
855,881
Distance Traveled
951,906
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
11,296
706
63
4
0
299,525
0
L
Anhur
10,373
648
113
7
0
278,611
0
L
Morgan Le Fay
9,742
609
72
5
0
279,828
0
W
Cthulhu
12,471
779
58
4
0
316,353
3
W
Vulcan
11,176
699
92
6
0
336,028
5
L
Ares
8,884
555
11
1
0
297,442
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role