Player Matchup

Hun Batz
Hun Batz
JaxiJay
Hun Batz
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
102W - 85L
1,486 Elo+
Solo
Nu Wa
Nu Wa
Totsym
Nu Wa
Level 157
God Stats
5W - 6L
1,628 SR
Queue Stats
179W - 162L
1,586 Elo+
Solo
Vulcan
Vulcan
crandel
Vulcan
Level 131
God Stats
1W - 0L
1,500 SR
Queue Stats
64W - 70L
1,588 Elo+
Solo
Cthulhu
Cthulhu
kakuniek500
Cthulhu
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 19L
1,248 Elo+
Solo
Charybdis
Charybdis
zKiro93
Charybdis
Level 87
God Stats
1W - 1L
1,500 SR
Queue Stats
83W - 61L
1,562 Elo+
Solo
Team Averages
Level 114
1,526 SR
1,494 Elo+

VS

Team Averages
Level 122
1,427 SR
1,584 Elo+
Mercury
Mercury
DuFox
Mercury
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,703 Elo+
Party 1
Scylla
Scylla
Fallen_Shadow_77
Scylla
Level 72
God Stats
8W - 13L
1,646 SR
Queue Stats
98W - 90L
1,493 Elo+
Solo
Maui
Maui
StubbyNiki
Maui
Level 161
God Stats
2W - 8L
1,164 SR
Queue Stats
127W - 129L
1,546 Elo+
Solo
Neith
Neith
kofeyokq
Neith
Level 145
God Stats
0W - 2L
1,323 SR
Queue Stats
14W - 8L
1,548 Elo+
Party 1
Agni
Agni
pablex12
Agni
Level 124
God Stats
0W - 2L
1,500 SR
Queue Stats
95W - 77L
1,632 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
JaxiJay
Hun Batz
20
8 / 1 / 7
12,034
602
15,657
18,287
9,808
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Nu Wa
Totsym
Nu Wa
18
5 / 0 / 12
11,946
597
13,329
9,462
4,118
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Vulcan
crandel
Vulcan
16
1 / 3 / 7
10,065
503
12,112
11,314
7,991
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
kakuniek500
Cthulhu
15
2 / 3 / 10
10,860
543
6,374
18,243
18,840
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charybdis
zKiro93
Charybdis
17
6 / 1 / 3
11,518
576
8,937
9,030
4,128
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
DuFox
Mercury
15
1 / 1 / 0
9,022
451
4,320
14,361
5,824
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
0 / 7 / 3
8,278
414
5,277
12,211
5,031
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
3 / 4 / 2
8,279
414
6,898
20,097
20,130
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Neith
kofeyokq
Neith
16
2 / 3 / 1
10,254
513
11,094
17,612
6,885
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Agni
14
1 / 7 / 0
8,601
430
6,846
13,406
4,488
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
13
22
Kills
7
8
Deaths
22
39
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Mercury
DuFox
Mercury
1
1
0
1
L
0
7
3
0.21
W
Hun Batz
JaxiJay
Hun Batz
8
1
7
11.5
L
3
4
2
1
W
Nu Wa
Totsym
Nu Wa
5
0
12
11
W
Vulcan
crandel
Vulcan
1
3
7
1.5
W
Cthulhu
kakuniek500
Cthulhu
2
3
10
2.33
L
Neith
kofeyokq
Neith
2
3
1
0.83
L
Agni
1
7
0
0.14
W
Charybdis
zKiro93
Charybdis
6
1
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,409
Damage
34,435
66,336
Taken
77,687
44,885
Mitigated
42,358
20,733
Healing
13,112
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
DuFox
Mercury
4,320
2,354
0
2,125
14,361
5,824
0
4,632
9,729
0
80,656
L
5,277
654
0
972
12,211
5,031
574
3,102
9,109
57,415
0
W
Hun Batz
JaxiJay
Hun Batz
15,657
4,345
0
4,554
18,287
9,808
121
4,840
13,389
0
127,340
L
6,898
763
0
3,913
20,097
20,130
0
6,340
13,757
34,458
0
W
Nu Wa
Totsym
Nu Wa
13,329
3,566
0
2,471
9,462
4,118
2,843
3,816
5,592
97,221
0
W
Vulcan
crandel
Vulcan
12,112
4,017
0
3,497
11,314
7,991
850
1,883
9,431
68,318
1,061
W
Cthulhu
kakuniek500
Cthulhu
6,374
940
619
6,025
18,243
18,840
788
6,978
10,892
32,364
3,917
L
Neith
kofeyokq
Neith
11,094
1,485
0
5,249
17,612
6,885
0
11,039
6,573
0
101,521
L
Agni
6,846
434
0
853
13,406
4,488
18
6,108
7,298
64,712
1,510
W
Charybdis
zKiro93
Charybdis
8,937
4,339
0
3,567
9,030
4,128
6,245
3,777
5,113
0
79,328

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,423
Gold Earned
44,434
564
Minions Killed
554
0
Camps Cleared
0
1,980,535
Distance Traveled
1,899,316
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
9,022
451
125
6
0
417,097
0
L
Scylla
8,278
414
97
5
0
356,520
0
W
Hun Batz
12,034
602
151
8
0
466,612
0
L
Maui
8,279
414
43
2
0
382,415
2
W
Nu Wa
11,946
597
152
8
0
402,320
2
W
Vulcan
10,065
503
77
4
0
372,839
0
W
Cthulhu
10,860
543
44
2
0
358,066
0
L
Neith
10,254
513
168
8
0
379,525
0
L
Agni
8,601
430
121
6
0
363,759
1
W
Charybdis
11,518
576
140
7
0
380,698
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role