Player Matchup

Kukulkan
Kukulkan
ChikaConeBrat
Kukulkan
Level 173
God Stats
15W - 10L
1,513 SR
Queue Stats
216W - 187L
1,527 Elo+
Solo
Tyr
Tyr
PlayerNr69
Tyr
Level 148
God Stats
65W - 44L
1,696 SR
Queue Stats
242W - 217L
1,529 Elo+
Solo
Medusa
Medusa
TBPAlopecio
Medusa
Level 114
God Stats
3W - 1L
1,500 SR
Queue Stats
157W - 139L
1,664 Elo+
Solo
Ymir
Ymir
WiliBoi
Ymir
Level 124
God Stats
26W - 20L
1,454 SR
Queue Stats
56W - 48L
1,536 Elo+
Solo
Loki
Loki
YAKOV CCCP99
Loki
Level 157
God Stats
16W - 12L
1,497 SR
Queue Stats
248W - 231L
1,501 Elo+
Solo
Team Averages
Level 143
1,532 SR
1,551 Elo+

VS

Team Averages
Level 133
1,632 SR
1,527 Elo+
Ymir
Ymir
 
Ymir
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
NebulaZ
Kukulkan
Level 125
God Stats
7W - 4L
1,736 SR
Queue Stats
26W - 18L
1,541 Elo+
Solo
Tyr
Tyr
Osohju
Tyr
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 9L
1,591 Elo+
Solo
Sun Wukong
Sun Wukong
Yаgami
Sun Wukong
Level 149
God Stats
1W - 1L
1,602 SR
Queue Stats
35W - 32L
1,507 Elo+
Solo
Sol
Sol
samaele123456
Sol
Level 87
God Stats
41W - 33L
1,821 SR
Queue Stats
644W - 663L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
ChikaConeBrat
Kukulkan
12
4 / 1 / 2
6,919
692
6,830
3,767
1,579
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
2 / 0 / 0
6,647
665
7,718
9,094
4,474
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Medusa
11
2 / 1 / 2
6,172
617
4,732
4,138
1,412
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Ymir
WiliBoi
Ymir
9
1 / 1 / 2
5,855
586
2,201
9,085
7,695
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

11
3 / 2 / 6
6,183
618
7,384
8,215
3,122
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
9
2 / 3 / 1
5,199
520
4,879
8,480
4,065
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kukulkan
NebulaZ
Kukulkan
10
1 / 2 / 2
5,734
573
3,106
5,693
2,422
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tyr
Osohju
Tyr
9
2 / 1 / 1
5,540
554
3,504
9,646
6,657
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Sun Wukong
Yаgami
Sun Wukong
9
0 / 2 / 0
5,302
530
4,678
9,929
6,941
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
0 / 4 / 1
5,430
543
3,572
6,562
1,847
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
10
12
Kills
5
5
Deaths
12
12
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
2
3
1
0.83
W
Kukulkan
ChikaConeBrat
Kukulkan
4
1
2
5
L
Kukulkan
NebulaZ
Kukulkan
1
2
2
1
L
Tyr
Osohju
Tyr
2
1
1
2.5
W
2
0
0
2
W
Medusa
2
1
2
3
W
Ymir
WiliBoi
Ymir
1
1
2
2
W
3
2
6
3
L
Sun Wukong
Yаgami
Sun Wukong
0
2
0
0
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,865
Damage
19,739
34,299
Taken
40,310
18,282
Mitigated
21,932
12,579
Healing
11,923
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
4,879
1,902
0
2,346
8,480
4,065
0
3,192
5,288
27,079
127
W
Kukulkan
ChikaConeBrat
Kukulkan
6,830
1,073
0
981
3,767
1,579
0
2,145
1,622
55,032
1,897
L
Kukulkan
NebulaZ
Kukulkan
3,106
342
0
250
5,693
2,422
0
2,772
2,874
46,776
264
L
Tyr
Osohju
Tyr
3,504
973
0
4,516
9,646
6,657
0
2,738
6,861
0
22,116
W
7,718
1,336
0
6,396
9,094
4,474
0
374
8,140
0
48,718
W
Medusa
4,732
2,330
0
1,423
4,138
1,412
460
1,616
2,478
0
50,758
W
Ymir
WiliBoi
Ymir
2,201
1,237
0
2,172
9,085
7,695
108
3,887
5,198
15,167
0
W
7,384
2,740
0
1,607
8,215
3,122
0
3,296
4,919
0
40,621
L
Sun Wukong
Yаgami
Sun Wukong
4,678
1,059
0
3,769
9,929
6,941
0
0
9,388
0
38,996
L
3,572
1,752
0
1,042
6,562
1,847
0
324
6,238
39,510
5,590

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,776
Gold Earned
27,205
360
Minions Killed
297
0
Camps Cleared
0
1,020,047
Distance Traveled
1,006,812
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
5,199
520
47
5
0
199,772
0
W
Kukulkan
6,919
692
94
9
0
185,448
3
L
Kukulkan
5,734
573
75
8
0
207,063
2
L
Tyr
5,540
554
33
3
0
211,764
5
W
Tyr
6,647
665
92
9
0
212,641
0
W
Medusa
6,172
617
90
9
0
176,134
0
W
Ymir
5,855
586
18
2
0
191,737
3
W
Loki
6,183
618
66
7
0
254,087
0
L
Sun Wukong
5,302
530
69
7
0
204,376
0
L
Sol
5,430
543
73
7
0
183,837
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role