Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
Broekn
Gilgamesh
Level 104
God Stats
5W - 5L
1,500 SR
Queue Stats
475W - 489L
1,439 Elo+
Solo
Hades
Hades
Sergioillboss
Hades
Level 36
God Stats
0W - 2L
1,500 SR
Queue Stats
20W - 25L
1,500 Elo+
Solo
Ravana
Ravana
TheDemonicDeeds
Ravana
Level 149
God Stats
1W - 1L
1,500 SR
Queue Stats
48W - 45L
1,532 Elo+
Solo
Janus
Janus
TopRankJD
Janus
Level 102
God Stats
1W - 2L
1,500 SR
Queue Stats
272W - 307L
1,521 Elo+
Solo
Team Averages
Level 110
1,500 SR
1,498 Elo+

VS

Team Averages
Level 122
1,412 SR
1,487 Elo+
Janus
Janus
DKMinii
Janus
Level 125
God Stats
5W - 10L
1,356 SR
Queue Stats
48W - 44L
1,468 Elo+
Solo
Nox
Nox
FULMINARE
Nox
Level 57
God Stats
12W - 14L
1,500 SR
Queue Stats
39W - 26L
1,741 Elo+
Solo
Surtr
Surtr
Starrkiller00
Surtr
Level 58
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 26L
1,185 Elo+
Party 1
Nemesis
Nemesis
VodooSik
Nemesis
Level 290
God Stats
31W - 39L
1,207 SR
Queue Stats
1,492W - 1,550L
1,541 Elo+
Solo
Bacchus
Bacchus
abeewitchin
Bacchus
Level 82
God Stats
9W - 5L
1,500 SR
Queue Stats
116W - 107L
1,498 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
10
0 / 0 / 0
5,534
1,107
5,175
874
251
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Gilgamesh
Broekn
Gilgamesh
10
0 / 3 / 0
5,406
1,081
3,120
8,147
5,919
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

8
0 / 0 / 0
3,432
686
0
0
0
10
0 / 0 / 0
5,777
1,155
1,706
4,317
3,420
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Janus
TopRankJD
Janus
10
0 / 1 / 0
5,429
1,086
4,046
2,783
1,020
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

369

VS

Team 2 Tickets

401

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
DKMinii
Janus
10
1 / 0 / 2
5,711
1,142
3,768
2,374
733
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

11
1 / 0 / 3
5,938
1,188
2,595
1,142
404
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
0 / 0 / 2
5,454
1,091
2,270
4,881
3,472
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nemesis
VodooSik
Nemesis
10
1 / 0 / 3
5,727
1,145
3,482
2,747
1,047
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Bacchus
abeewitchin
Bacchus
11
1 / 0 / 3
6,535
1,307
1,987
5,108
4,890
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
17
0
Kills
4
4
Deaths
0
0
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
0
0
0
0
L
Gilgamesh
Broekn
Gilgamesh
0
3
0
0
W
Janus
DKMinii
Janus
1
0
2
2
W
1
0
3
2.5
L
0
0
0
0
W
0
0
2
1
L
0
0
0
0
L
Janus
TopRankJD
Janus
0
1
0
0
W
Nemesis
VodooSik
Nemesis
1
0
3
2.5
W
Bacchus
abeewitchin
Bacchus
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,047
Damage
14,102
16,121
Taken
16,252
10,610
Mitigated
10,546
1,110
Healing
3,356
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
5,175
1,878
0
222
874
251
0
239
595
17,977
957
L
Gilgamesh
Broekn
Gilgamesh
3,120
816
0
220
8,147
5,919
0
4,618
3,331
0
6,882
W
Janus
DKMinii
Janus
3,768
280
0
0
2,374
733
0
960
1,334
18,127
294
W
2,595
400
0
0
1,142
404
0
591
515
12,065
0
L
0
0
0
0
0
0
0
0
0
0
0
W
2,270
943
0
501
4,881
3,472
0
2,676
2,121
196
9,250
L
1,706
359
0
588
4,317
3,420
0
1,474
2,801
0
11,258
L
Janus
TopRankJD
Janus
4,046
0
0
80
2,783
1,020
0
1,508
1,229
14,375
0
W
Nemesis
VodooSik
Nemesis
3,482
1,511
0
511
2,747
1,047
0
1,440
1,225
0
6,727
W
Bacchus
abeewitchin
Bacchus
1,987
450
0
2,344
5,108
4,890
0
3,305
1,694
10,059
1,535

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,578
Gold Earned
29,365
94
Minions Killed
103
4
Camps Cleared
5
417,609
Distance Traveled
504,481
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
5,534
1,107
36
7
1
110,963
0
L
Gilgamesh
5,406
1,081
5
1
3
97,629
0
W
Janus
5,711
1,142
45
9
1
92,571
0
W
Nox
5,938
1,188
17
3
2
106,426
0
L
Hades
3,432
686
0
0
0
0
0
W
Surtr
5,454
1,091
17
3
1
96,230
0
L
Ravana
5,777
1,155
25
5
0
110,805
0
L
Janus
5,429
1,086
28
6
0
98,212
0
W
Nemesis
5,727
1,145
5
1
1
106,415
0
W
Bacchus
6,535
1,307
19
4
0
102,839
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role