Player Matchup

Skadi
Skadi
DrJhones97
Skadi
Level 37
God Stats
12W - 6L
1,486 SR
Queue Stats
284W - 303L
1,313 Elo+
Solo
Chang'e
Chang'e
Jcraysilver
Chang'e
Level 54
God Stats
25W - 21L
1,500 SR
Queue Stats
299W - 305L
1,460 Elo+
Party 1
Cthulhu
Cthulhu
MFC_Frost
Cthulhu
Level 68
God Stats
21W - 14L
1,700 SR
Queue Stats
268W - 259L
1,475 Elo+
Party 1
Ganesha
Ganesha
Robertus_Gamer
Ganesha
Level 65
God Stats
2W - 5L
1,495 SR
Queue Stats
23W - 23L
1,502 Elo+
Solo
Ix Chel
Ix Chel
Жаклин
Ix Chel
Level 30
God Stats
1W - 3L
1,269 SR
Queue Stats
5W - 12L
1,155 Elo+
Solo
Team Averages
Level 51
1,490 SR
1,381 Elo+

VS

Team Averages
Level 94
1,387 SR
1,543 Elo+
Mulan
Mulan
HimekawaYashinon
Mulan
Level 68
God Stats
5W - 6L
1,317 SR
Queue Stats
44W - 30L
1,538 Elo+
Solo
Tsukuyomi
Tsukuyomi
LonelyStepdad69
Tsukuyomi
Level 86
God Stats
0W - 2L
1,500 SR
Queue Stats
61W - 50L
1,672 Elo+
Solo
Zhong Kui
Zhong Kui
Peret14
Zhong Kui
Level 109
God Stats
5W - 6L
1,371 SR
Queue Stats
85W - 81L
1,547 Elo+
Solo
Chang'e
Chang'e
SumKhoont
Chang'e
Level 121
God Stats
6W - 4L
1,248 SR
Queue Stats
97W - 86L
1,378 Elo+
Solo
Rama
Rama
noria0306
Rama
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 28L
1,580 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
10
3 / 5 / 0
7,737
387
4,736
9,786
3,860
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Chang'e
Jcraysilver
Chang'e
17
4 / 5 / 0
10,383
519
10,485
20,312
9,200
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Cthulhu
MFC_Frost
Cthulhu
18
10 / 4 / 2
12,230
612
20,057
20,115
27,008
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
0 / 2 / 8
9,991
500
7,819
19,715
23,145
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Ix Chel
Жаклин
Ix Chel
15
2 / 3 / 4
9,229
461
6,736
12,246
7,074
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 4s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 6 / 4
9,079
454
10,663
20,163
11,869
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tsukuyomi
LonelyStepdad69
Tsukuyomi
18
6 / 5 / 10
10,362
518
18,744
21,512
9,156
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Zhong Kui
Peret14
Zhong Kui
13
2 / 5 / 6
8,891
445
8,851
12,645
9,570
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chang'e
SumKhoont
Chang'e
17
8 / 4 / 4
11,209
560
13,467
18,383
7,222
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Rama
4
0 / 0 / 0
5,820
291
661
718
169
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
43
19
Kills
19
19
Deaths
20
14
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Skadi
3
5
0
0.6
L
3
6
4
0.83
W
Chang'e
Jcraysilver
Chang'e
4
5
0
0.8
L
Tsukuyomi
LonelyStepdad69
Tsukuyomi
6
5
10
2.2
W
Cthulhu
MFC_Frost
Cthulhu
10
4
2
2.75
L
Zhong Kui
Peret14
Zhong Kui
2
5
6
1
W
0
2
8
2
L
Chang'e
SumKhoont
Chang'e
8
4
4
2.5
L
Rama
0
0
0
0
W
Ix Chel
Жаклин
Ix Chel
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,833
Damage
52,386
82,174
Taken
73,421
70,287
Mitigated
37,986
15,458
Healing
23,048
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
4,736
1,257
0
1,010
9,786
3,860
33
3,561
6,225
0
29,532
L
10,663
1,653
0
2,951
20,163
11,869
0
13,702
5,908
0
40,099
W
Chang'e
Jcraysilver
Chang'e
10,485
1,082
632
7,187
20,312
9,200
52
6,011
14,301
74,114
0
L
Tsukuyomi
LonelyStepdad69
Tsukuyomi
18,744
4,270
0
6,348
21,512
9,156
222
12,136
9,052
0
88,165
W
Cthulhu
MFC_Frost
Cthulhu
20,057
1,337
424
477
20,115
27,008
185
3,454
16,661
74,525
4,014
L
Zhong Kui
Peret14
Zhong Kui
8,851
1,793
0
3,449
12,645
9,570
921
6,398
6,176
54,108
1,421
W
7,819
821
310
3,101
19,715
23,145
471
6,627
13,088
40,923
0
L
Chang'e
SumKhoont
Chang'e
13,467
1,171
2,460
7,354
18,383
7,222
744
9,462
8,759
76,380
290
L
Rama
661
592
0
486
718
169
0
0
718
0
6,106
W
Ix Chel
Жаклин
Ix Chel
6,736
1,899
986
1,331
12,246
7,074
812
2,423
9,823
44,617
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,570
Gold Earned
45,361
404
Minions Killed
388
0
Camps Cleared
0
1,596,008
Distance Traveled
1,440,116
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
7,737
387
55
3
0
185,053
0
L
Mulan
9,079
454
59
3
0
341,057
0
W
Chang'e
10,383
519
120
6
0
340,825
0
L
Tsukuyomi
10,362
518
110
6
0
425,581
0
W
Cthulhu
12,230
612
150
8
0
351,785
0
L
Zhong Kui
8,891
445
89
4
0
248,456
1
W
Ganesha
9,991
500
21
1
0
371,124
0
L
Chang'e
11,209
560
113
6
0
382,021
0
L
Rama
5,820
291
17
1
0
43,001
0
W
Ix Chel
9,229
461
58
3
0
347,221
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role