Player Matchup

Odin
Odin
DarkblazeCBZ
Odin
Level 94
God Stats
2W - 1L
1,500 SR
Queue Stats
41W - 59L
1,431 Elo+
Solo
Poseidon
Poseidon
Ner-esz
Poseidon
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 24L
1,342 Elo+
Solo
Bellona
Bellona
SmartSmailik
Bellona
Level 48
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 5L
1,500 Elo+
Solo
Ishtar
Ishtar
XxExoticQueenxX
Ishtar
Level 117
God Stats
4W - 7L
1,503 SR
Queue Stats
10W - 16L
1,404 Elo+
Party 1
Serqet
Serqet
soccer_player_77
Serqet
Level 106
God Stats
2W - 1L
1,669 SR
Queue Stats
7W - 13L
1,295 Elo+
Party 1
Team Averages
Level 81
1,534 SR
1,394 Elo+

VS

Team Averages
Level 85
1,614 SR
1,483 Elo+
Charybdis
Charybdis
Blaze459
Charybdis
Level 128
God Stats
34W - 26L
1,859 SR
Queue Stats
56W - 48L
1,664 Elo+
Solo
Thor
Thor
JasonInfinityZ
Thor
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 49L
1,454 Elo+
Solo
Cthulhu
Cthulhu
Payiva
Cthulhu
Level 59
God Stats
5W - 4L
1,500 SR
Queue Stats
526W - 524L
1,338 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Ruled_By_Dolly
Morgan Le Fay
Level 71
God Stats
2W - 1L
1,711 SR
Queue Stats
82W - 81L
1,466 Elo+
Solo
Sun Wukong
Sun Wukong
TheHinter
Sun Wukong
Level 81
God Stats
5W - 5L
1,500 SR
Queue Stats
10W - 9L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
3
0 / 2 / 0
3,535
393
444
4,203
2,308
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Poseidon
Ner-esz
Poseidon
10
2 / 2 / 0
5,103
567
2,394
4,827
1,643
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bellona
SmartSmailik
Bellona
7
0 / 2 / 0
4,407
490
3,058
7,787
6,333
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

8
0 / 2 / 1
4,607
512
3,437
7,174
2,551
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

7
0 / 0 / 2
4,313
479
1,863
5,283
1,753
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Blaze459
Charybdis
10
2 / 0 / 1
5,911
657
4,979
5,682
1,846
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

9
0 / 1 / 1
4,637
515
2,298
7,342
2,324
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cthulhu
Payiva
Cthulhu
8
1 / 1 / 2
4,844
538
2,927
6,169
4,375
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Morgan Le Fay
Ruled_By_Dolly
Morgan Le Fay
10
1 / 1 / 1
5,550
617
2,383
4,192
1,397
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
TheHinter
Sun Wukong
11
3 / 0 / 0
6,417
713
5,484
5,710
3,926
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
12
2
Kills
7
8
Deaths
3
3
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Charybdis
Blaze459
Charybdis
2
0
1
2.5
L
0
2
0
0
W
0
1
1
0.5
L
Poseidon
Ner-esz
Poseidon
2
2
0
1
W
Cthulhu
Payiva
Cthulhu
1
1
2
2
W
Morgan Le Fay
Ruled_By_Dolly
Morgan Le Fay
1
1
1
1.5
L
Bellona
SmartSmailik
Bellona
0
2
0
0
W
Sun Wukong
TheHinter
Sun Wukong
3
0
0
3
L
0
2
1
0.25
L
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,196
Damage
18,071
29,274
Taken
29,095
14,588
Mitigated
13,868
5,903
Healing
10,208
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
Blaze459
Charybdis
4,979
3,011
0
3,096
5,682
1,846
606
0
5,682
0
39,420
L
444
201
0
247
4,203
2,308
0
520
3,683
596
8,828
W
2,298
545
0
4,020
7,342
2,324
0
378
6,808
0
32,400
L
Poseidon
Ner-esz
Poseidon
2,394
290
0
788
4,827
1,643
0
1,807
3,020
34,373
1,044
W
Cthulhu
Payiva
Cthulhu
2,927
293
71
724
6,169
4,375
0
126
6,043
12,766
3,468
W
Morgan Le Fay
Ruled_By_Dolly
Morgan Le Fay
2,383
285
0
750
4,192
1,397
0
1,868
2,324
33,616
0
L
Bellona
SmartSmailik
Bellona
3,058
1,261
0
1,775
7,787
6,333
0
0
7,289
419
20,570
W
Sun Wukong
TheHinter
Sun Wukong
5,484
1,742
0
1,547
5,710
3,926
0
264
5,446
0
38,995
L
3,437
1,902
0
1,855
7,174
2,551
0
2,061
5,113
0
25,879
L
1,863
118
0
1,238
5,283
1,753
0
721
4,562
0
17,022

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,965
Gold Earned
27,359
187
Minions Killed
309
0
Camps Cleared
0
775,312
Distance Traveled
843,938
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
5,911
657
75
8
0
152,738
2
L
Odin
3,535
393
6
1
0
88,030
0
W
Thor
4,637
515
59
7
0
185,049
0
L
Poseidon
5,103
567
61
7
0
169,191
0
W
Cthulhu
4,844
538
25
3
0
175,837
0
W
Morgan Le Fay
5,550
617
63
7
0
173,545
2
L
Bellona
4,407
490
36
4
0
175,498
0
W
Sun Wukong
6,417
713
87
10
0
156,769
0
L
Ishtar
4,607
512
50
6
0
152,192
0
L
Serqet
4,313
479
34
4
0
190,401
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role