Player Matchup

Izanami
Izanami
Silver II
Bildo baggens
Izanami
Silver II
Level 59
God Stats
27W - 35L
1,432 SR
Queue Stats
41W - 61L
1,085 MMR
Solo
Nemesis
Nemesis
Silver II
Bluerageebar
Nemesis
Silver II
Level 129
God Stats
16W - 8L
1,573 SR
Queue Stats
44W - 45L
1,194 MMR
Solo
Kuzenbo
Kuzenbo
Silver III
TheKennyizDaddy
Kuzenbo
Silver III
Level 121
God Stats
34W - 38L
1,383 SR
Queue Stats
357W - 367L
1,140 MMR
Solo
Freya
Freya
Gold V
kz8392
Freya
Gold V
Level 157
God Stats
5W - 9L
1,456 SR
Queue Stats
313W - 315L
1,206 MMR
Solo
Ymir
Ymir
Silver II
temp-0981073
Ymir
Silver II
Level 146
God Stats
91W - 89L
1,514 SR
Queue Stats
269W - 281L
992 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 122
1,472 SR
1,123 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 121
1,438 SR
1,124 MMR
Olorun
Olorun
Gold IV
Banoveryet
Olorun
Gold IV
Level 159
God Stats
0W - 2L
1,500 SR
Queue Stats
32W - 39L
1,396 MMR
Party 1
Neith
Neith
Bronze III
Deedawgyy
Neith
Bronze III
Level 105
God Stats
10W - 10L
1,534 SR
Queue Stats
20W - 35L
1,043 MMR
Solo
Ares
Ares
Silver II
Isherclan
Ares
Silver II
Level 107
God Stats
1W - 2L
1,591 SR
Queue Stats
14W - 28L
1,028 MMR
Party 1
Mercury
Mercury
Bronze IV
L3G1TR3ASONS124
Mercury
Bronze IV
Level 147
God Stats
0W - 10L
980 SR
Queue Stats
2W - 14L
1,048 MMR
Solo
Mulan
Mulan
Silver III
PanKonPinga13
Mulan
Silver III
Level 88
God Stats
7W - 7L
1,586 SR
Queue Stats
53W - 95L
1,104 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
16
3 / 0 / 2
9,422
673
7,056
6,675
3,006
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nemesis
Bluerageebar
Nemesis
15
4 / 1 / 3
8,376
598
8,635
12,420
5,390
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
2 / 0 / 7
7,723
552
5,699
11,818
12,430
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Freya
kz8392
Freya
15
5 / 0 / 3
9,544
682
10,322
6,119
2,484
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

16
3 / 0 / 0
9,823
702
7,572
10,300
6,364
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Bans
HachimanBake KujiraChernobog

VS

Bans
Ao KuangBellonaThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Banoveryet
Olorun
12
1 / 4 / 0
6,761
483
6,656
10,596
4,321
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Neith
Deedawgyy
Neith
12
0 / 3 / 0
7,054
504
5,460
9,516
3,896
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ares
8
0 / 4 / 0
6,028
431
3,362
11,962
8,257
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

10
0 / 3 / 0
6,122
437
1,867
12,420
5,262
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
0 / 3 / 0
6,431
459
5,083
15,522
13,393
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
1
17
Kills
1
1
Deaths
17
15
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Olorun
Banoveryet
Olorun
1
4
0
0.25
W
Izanami
3
0
2
4
W
Nemesis
Bluerageebar
Nemesis
4
1
3
5.5
L
Neith
Deedawgyy
Neith
0
3
0
0
L
Ares
0
4
0
0
L
0
3
0
0
L
0
3
0
0
W
2
0
7
5.5
W
Freya
kz8392
Freya
5
0
3
6.5
W
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,284
Damage
22,428
47,332
Taken
60,016
29,674
Mitigated
35,129
15,709
Healing
10,033
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
Banoveryet
Olorun
6,656
3,297
120
1,844
10,596
4,321
0
4,520
6,076
44,378
5,549
W
Izanami
7,056
4,579
0
480
6,675
3,006
3,087
232
6,443
0
83,223
W
Nemesis
Bluerageebar
Nemesis
8,635
3,908
0
6,476
12,420
5,390
0
2,321
10,099
0
77,975
L
Neith
Deedawgyy
Neith
5,460
2,136
0
2,515
9,516
3,896
0
1,685
7,831
0
56,543
L
Ares
3,362
218
0
1,188
11,962
8,257
0
5,933
6,029
17,891
1,313
L
1,867
154
0
625
12,420
5,262
0
2,279
10,115
0
47,686
L
5,083
1,607
0
3,741
15,522
13,393
0
8,390
6,772
0
47,972
W
5,699
2,642
0
3,040
11,818
12,430
11
3,426
8,392
20,254
1,084
W
Freya
kz8392
Freya
10,322
4,232
0
3,588
6,119
2,484
657
3,688
2,431
72,065
6,361
W
7,572
2,409
0
2,125
10,300
6,364
340
0
10,300
69,174
2,905

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,888
Gold Earned
32,396
541
Minions Killed
365
0
Camps Cleared
0
1,476,942
Distance Traveled
1,252,826
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
6,761
483
90
6
0
233,155
0
W
Izanami
9,422
673
128
9
0
265,062
0
W
Nemesis
8,376
598
118
8
0
338,938
0
L
Neith
7,054
504
105
8
0
225,687
3
L
Ares
6,028
431
29
2
0
247,518
0
L
Mercury
6,122
437
68
5
0
305,573
0
L
Mulan
6,431
459
73
5
0
240,893
0
W
Kuzenbo
7,723
552
29
2
0
323,318
4
W
Freya
9,544
682
121
9
0
288,655
2
W
Ymir
9,823
702
145
10
0
260,969
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role