Player Matchup

Athena
Athena
Diamond IV
HUHForWhy
Athena
Diamond IV
Level 142
God Stats
1W - 5L
1,147 SR
Queue Stats
231W - 205L
2,103 MMR
Solo
Scylla
Scylla
Platinum V
Invictous
Scylla
Platinum V
Level 187
God Stats
0W - 1L
1,754 SR
Queue Stats
91W - 80L
1,852 MMR
Party 1
Freya
Freya
Gold II
Mitsufy
Freya
Gold II
Level 188
God Stats
1W - 3L
1,500 SR
Queue Stats
50W - 39L
1,847 MMR
Party 3
Chaac
Chaac
Platinum V
Rex4ever
Chaac
Platinum V
Level 167
God Stats
4W - 1L
1,500 SR
Queue Stats
58W - 50L
1,852 MMR
Party 1
Nemesis
Nemesis
Gold IV
byeBK
Nemesis
Gold IV
Level 105
God Stats
3W - 3L
1,760 SR
Queue Stats
13W - 6L
1,762 MMR
Party 3
Team Averages
Platinum V
Platinum V
Average Tier
Level 158
1,532 SR
1,883 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 170
1,545 SR
1,771 MMR
Thoth
Thoth
Platinum II
 
Thoth
Platinum II
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Vamana
Vamana
Platinum V
BiteTheSteez
Vamana
Platinum V
Level 339
God Stats
5W - 1L
1,500 SR
Queue Stats
195W - 191L
1,839 MMR
Party 2
Hachiman
Hachiman
Gold II
PrimordiaIl
Hachiman
Gold II
Level 63
God Stats
8W - 6L
1,704 SR
Queue Stats
59W - 52L
1,749 MMR
Party 2
Charon
Charon
Platinum V
Smîter
Charon
Platinum V
Level 186
God Stats
2W - 0L
1,500 SR
Queue Stats
54W - 30L
1,882 MMR
Solo
Thanatos
Thanatos
Gold I
VoidTrickster
Thanatos
Gold I
Level 144
God Stats
38W - 29L
1,520 SR
Queue Stats
84W - 64L
1,884 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
HUHForWhy
Athena
11
1 / 2 / 2
7,605
447
4,516
18,106
13,240
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Scylla
Invictous
Scylla
15
1 / 2 / 1
8,229
484
4,488
8,979
2,792
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Freya
Mitsufy
Freya
15
1 / 7 / 2
8,476
499
6,581
16,559
6,960
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chaac
Rex4ever
Chaac
15
0 / 4 / 0
8,763
515
8,989
23,007
22,824
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Nemesis
byeBK
Nemesis
16
4 / 3 / 2
9,108
536
10,230
16,587
7,995
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bans
ThorKukulkanAres

VS

Bans
JanusSusanoBake Kujira
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
16
2 / 0 / 3
9,386
552
9,044
6,681
2,524
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Vamana
16
1 / 0 / 3
9,745
573
17,487
14,388
16,195
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hachiman
PrimordiaIl
Hachiman
17
7 / 1 / 0
10,228
602
16,054
12,216
5,638
Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Charon
Smîter
Charon
12
0 / 1 / 5
8,175
481
9,780
12,118
10,847
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thanatos
VoidTrickster
Thanatos
17
8 / 5 / 1
9,652
568
9,796
18,032
9,382
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
30
7
Kills
18
18
Deaths
7
7
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Thoth
 
Thoth
2
0
3
3.5
W
Vamana
1
0
3
2.5
L
Athena
HUHForWhy
Athena
1
2
2
1
L
Scylla
Invictous
Scylla
1
2
1
0.75
L
Freya
Mitsufy
Freya
1
7
2
0.29
W
Hachiman
PrimordiaIl
Hachiman
7
1
0
7
L
Chaac
Rex4ever
Chaac
0
4
0
0
W
Charon
Smîter
Charon
0
1
5
2.5
W
Thanatos
VoidTrickster
Thanatos
8
5
1
1.7
L
Nemesis
byeBK
Nemesis
4
3
2
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,804
Damage
62,161
83,238
Taken
63,435
53,811
Mitigated
44,586
20,128
Healing
27,405
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
 
Thoth
9,044
283
0
1,250
6,681
2,524
0
2,156
4,421
85,840
0
W
Vamana
17,487
10,176
0
3,973
14,388
16,195
488
1,205
13,183
0
92,671
L
Athena
HUHForWhy
Athena
4,516
1,657
1,946
2,857
18,106
13,240
0
6,927
11,127
23,361
0
L
Scylla
Invictous
Scylla
4,488
448
0
625
8,979
2,792
0
6,090
2,889
67,375
960
L
Freya
Mitsufy
Freya
6,581
2,056
0
3,773
16,559
6,960
21
1,967
14,592
59,858
7,300
W
Hachiman
PrimordiaIl
Hachiman
16,054
9,025
0
4,470
12,216
5,638
852
5,371
6,845
0
106,122
L
Chaac
Rex4ever
Chaac
8,989
1,788
0
8,467
23,007
22,824
0
0
21,560
707
76,856
W
Charon
Smîter
Charon
9,780
2,209
0
3,014
12,118
10,847
60
3,456
8,538
29,435
2,409
W
Thanatos
VoidTrickster
Thanatos
9,796
2,084
0
14,698
18,032
9,382
0
3,167
14,729
0
83,599
L
Nemesis
byeBK
Nemesis
10,230
4,237
0
2,460
16,587
7,995
0
3,030
13,557
0
85,052

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,181
Gold Earned
47,186
549
Minions Killed
574
0
Camps Cleared
0
1,754,372
Distance Traveled
1,784,983
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
9,386
552
146
9
0
425,929
4
W
Vamana
9,745
573
136
8
0
305,954
2
L
Athena
7,605
447
25
1
0
381,975
5
L
Scylla
8,229
484
128
8
0
315,156
3
L
Freya
8,476
499
128
8
0
331,022
0
W
Hachiman
10,228
602
157
9
0
314,798
1
L
Chaac
8,763
515
135
8
0
310,600
4
W
Charon
8,175
481
24
1
0
346,532
4
W
Thanatos
9,652
568
111
7
0
391,770
0
L
Nemesis
9,108
536
133
8
0
415,619
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role