Player Matchup

Bastet
Bastet
 
Bastet
Level 241
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
GyattMommy
Anhur
Level 51
God Stats
7W - 9L
1,427 SR
Queue Stats
128W - 143L
1,564 Elo+
Party 2
Osiris
Osiris
Irreverencе
Osiris
Level 128
God Stats
0W - 1L
1,285 SR
Queue Stats
22W - 26L
1,515 Elo+
Solo
The Morrigan
The Morrigan
MannyV
The Morrigan
Level 158
God Stats
30W - 23L
1,793 SR
Queue Stats
64W - 58L
1,623 Elo+
Party 2
Baron Samedi
Baron Samedi
XplosivNut
Baron Samedi
Level 119
God Stats
5W - 7L
1,630 SR
Queue Stats
163W - 147L
1,569 Elo+
Party 2
Team Averages
Level 139
1,527 SR
1,554 Elo+

VS

Team Averages
Level 146
1,560 SR
1,463 Elo+
Awilix
Awilix
 
Awilix
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
SenorSIoth
Neith
Level 88
God Stats
3W - 4L
1,519 SR
Queue Stats
3W - 11L
1,354 Elo+
Party 1
Bellona
Bellona
Yada
Bellona
Level 249
God Stats
1W - 0L
1,500 SR
Queue Stats
222W - 162L
1,589 Elo+
Solo
Kukulkan
Kukulkan
mingram_22
Kukulkan
Level 76
God Stats
2W - 1L
1,575 SR
Queue Stats
3W - 11L
1,354 Elo+
Party 1
Terra
Terra
Рulse
Terra
Level 158
God Stats
1W - 0L
1,707 SR
Queue Stats
44W - 42L
1,517 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
10
2 / 0 / 1
5,339
593
4,702
4,194
1,356
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Anhur
10
2 / 0 / 0
5,682
631
5,061
5,177
1,836
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Osiris
6
0 / 1 / 0
4,181
465
2,173
5,099
3,685
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Morrigan
MannyV
The Morrigan
9
0 / 3 / 2
4,894
544
2,690
5,050
1,918
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Baron Samedi
XplosivNut
Baron Samedi
7
0 / 3 / 2
4,484
498
2,036
7,262
4,476
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
11
4 / 0 / 1
5,591
621
2,623
4,852
1,792
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Neith
9
1 / 2 / 2
4,505
501
2,346
6,054
1,542
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
Yada
Bellona
11
1 / 0 / 0
6,225
692
3,138
5,401
5,857
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kukulkan
mingram_22
Kukulkan
9
0 / 2 / 0
4,809
534
1,116
4,329
1,484
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Terra
Рulse
Terra
9
1 / 0 / 3
5,209
579
3,402
6,427
3,947
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
13
4
Kills
7
7
Deaths
4
5
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
2
0
1
2.5
W
Awilix
 
Awilix
4
0
1
4.5
L
Anhur
2
0
0
2
L
Osiris
0
1
0
0
L
The Morrigan
MannyV
The Morrigan
0
3
2
0.33
W
Neith
1
2
2
1
L
Baron Samedi
XplosivNut
Baron Samedi
0
3
2
0.33
W
Bellona
Yada
Bellona
1
0
0
1
W
Kukulkan
mingram_22
Kukulkan
0
2
0
0
W
Terra
Рulse
Terra
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,662
Damage
12,625
26,782
Taken
27,063
13,271
Mitigated
14,622
12,278
Healing
9,859
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
4,702
1,016
0
3,522
4,194
1,356
0
382
3,812
0
34,992
W
Awilix
 
Awilix
2,623
903
0
3,372
4,852
1,792
0
84
4,768
0
39,082
L
Anhur
5,061
2,517
0
2,997
5,177
1,836
652
908
4,269
0
50,941
L
Osiris
2,173
687
0
2,308
5,099
3,685
0
0
4,575
50
17,670
L
The Morrigan
MannyV
The Morrigan
2,690
578
0
1,559
5,050
1,918
0
1,245
3,805
29,712
1,456
W
Neith
2,346
641
0
1,510
6,054
1,542
0
1,147
4,907
0
26,359
L
Baron Samedi
XplosivNut
Baron Samedi
2,036
220
100
1,792
7,262
4,476
0
1,912
5,350
17,193
0
W
Bellona
Yada
Bellona
3,138
1,082
0
2,142
5,401
5,857
0
0
4,929
0
43,503
W
Kukulkan
mingram_22
Kukulkan
1,116
89
0
643
4,329
1,484
0
1,849
2,442
28,943
1,277
W
Terra
Рulse
Terra
3,402
470
46
2,146
6,427
3,947
0
1,041
5,386
23,212
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,580
Gold Earned
26,339
279
Minions Killed
307
0
Camps Cleared
0
804,112
Distance Traveled
997,144
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
5,339
593
70
8
0
197,368
0
W
Awilix
5,591
621
77
9
0
239,134
0
L
Anhur
5,682
631
85
9
0
161,185
1
L
Osiris
4,181
465
40
4
0
129,522
0
L
The Morrigan
4,894
544
56
6
0
144,611
0
W
Neith
4,505
501
45
5
0
191,853
0
L
Baron Samedi
4,484
498
28
3
0
171,426
0
W
Bellona
6,225
692
89
10
0
185,093
0
W
Kukulkan
4,809
534
65
7
0
179,785
0
W
Terra
5,209
579
31
3
0
201,279
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role