Player Matchup

Neith
Neith
Silver III
Doriαɳ
Neith
Silver III
Level 177
God Stats
3W - 1L
1,507 SR
Queue Stats
13W - 17L
1,169 MMR
Party 3
Chaac
Chaac
Bronze III
Georgeito
Chaac
Bronze III
Level 146
God Stats
2W - 1L
1,711 SR
Queue Stats
11W - 19L
1,424 MMR
Party 2
Thanatos
Thanatos
Silver I
LionStratos
Thanatos
Silver I
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 5L
1,636 MMR
Party 3
Tiamat
Tiamat
Bronze III
Ratmek
Tiamat
Bronze III
Level 91
God Stats
8W - 14L
1,514 SR
Queue Stats
11W - 19L
1,424 MMR
Party 2
Cerberus
Cerberus
Silver II
TheSeaJayy
Cerberus
Silver II
Level 164
God Stats
1W - 2L
1,500 SR
Queue Stats
132W - 127L
1,359 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 137
1,547 SR
1,402 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 176
1,518 SR
1,557 MMR
King Arthur
King Arthur
Gold V
 
King Arthur
Gold V
Level 196
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Rama
Rama
Silver IV
 
Rama
Silver IV
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Eset
Eset
Silver I
BlestAtlas64
Eset
Silver I
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 2L
1,684 MMR
Party 1
Ao Kuang
Ao Kuang
Silver I
Cp_-Szn
Ao Kuang
Silver I
Level 176
God Stats
0W - 1L
1,500 SR
Queue Stats
117W - 112L
1,648 MMR
Party 1
Maui
Maui
Gold IV
RedJellos
Maui
Gold IV
Level 204
God Stats
12W - 16L
1,592 SR
Queue Stats
120W - 125L
1,451 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Doriαɳ
Neith
6
0 / 0 / 0
3,632
605
1,540
2,112
804
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chaac
Georgeito
Chaac
7
0 / 0 / 1
3,897
650
2,465
6,025
4,108
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thanatos
LionStratos
Thanatos
7
3 / 0 / 0
4,312
719
1,755
4,386
1,446
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tiamat
Ratmek
Tiamat
8
0 / 0 / 2
4,259
710
1,362
1,794
880
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
TheSeaJayy
Cerberus
6
0 / 0 / 0
3,908
651
737
2,827
1,542
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bans
JanusKukulkanAthena

VS

Bans
ArachneBaba YagaBake Kujira
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
7
0 / 1 / 0
3,986
664
3,526
5,291
2,238
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Rama
 
Rama
3
0 / 0 / 0
2,837
473
162
759
175
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

6
0 / 2 / 0
3,643
607
265
2,953
881
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ao Kuang
Cp_-Szn
Ao Kuang
7
0 / 0 / 0
3,712
619
1,318
3,929
1,382
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Maui
6
0 / 0 / 0
3,598
600
540
4,104
2,567
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
0
3
Kills
0
0
Deaths
3
3
Assists
0
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
0
1
0
0
L
Rama
 
Rama
0
0
0
0
L
0
2
0
0
L
Ao Kuang
Cp_-Szn
Ao Kuang
0
0
0
0
W
Neith
Doriαɳ
Neith
0
0
0
0
W
Chaac
Georgeito
Chaac
0
0
1
0.5
W
Thanatos
LionStratos
Thanatos
3
0
0
3
W
Tiamat
Ratmek
Tiamat
0
0
2
1
L
Maui
0
0
0
0
W
Cerberus
TheSeaJayy
Cerberus
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,859
Damage
5,811
17,144
Taken
17,036
8,780
Mitigated
7,243
10,049
Healing
4,112
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
3,526
619
0
1,380
5,291
2,238
0
0
5,291
0
25,090
L
Rama
 
Rama
162
154
0
363
759
175
0
213
546
0
3,108
L
265
0
0
0
2,953
881
0
1,308
1,645
20,337
0
L
Ao Kuang
Cp_-Szn
Ao Kuang
1,318
206
0
1,001
3,929
1,382
0
48
3,881
19,284
3,124
W
Neith
Doriαɳ
Neith
1,540
611
0
576
2,112
804
18
598
1,514
0
27,748
W
Chaac
Georgeito
Chaac
2,465
403
0
1,902
6,025
4,108
0
280
5,745
0
21,529
W
Thanatos
LionStratos
Thanatos
1,755
498
0
4,350
4,386
1,446
0
505
3,881
0
22,631
W
Tiamat
Ratmek
Tiamat
1,362
261
0
1,266
1,794
880
0
451
1,343
22,577
944
L
Maui
540
154
0
1,368
4,104
2,567
0
524
3,580
15,539
1,392
W
Cerberus
TheSeaJayy
Cerberus
737
25
0
1,955
2,827
1,542
0
273
2,554
11,525
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,008
Gold Earned
17,776
194
Minions Killed
171
0
Camps Cleared
0
642,251
Distance Traveled
567,646
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
3,986
664
44
7
0
132,949
0
L
Rama
2,837
473
9
2
0
56,840
0
L
Eset
3,643
607
43
7
0
117,972
2
L
Ao Kuang
3,712
619
46
8
0
142,776
0
W
Neith
3,632
605
46
8
0
122,002
2
W
Chaac
3,897
650
42
7
0
131,555
2
W
Thanatos
4,312
719
43
7
0
160,558
0
W
Tiamat
4,259
710
44
7
0
126,832
1
L
Maui
3,598
600
29
5
0
117,109
0
W
Cerberus
3,908
651
19
3
0
101,304
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role