Player Matchup

Danzaburou
Danzaburou
Bensroe
Danzaburou
Level 40
God Stats
71W - 68L
1,584 SR
Queue Stats
204W - 227L
1,511 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
Cakefacenz
Morgan Le Fay
Level 177
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 25L
1,200 Elo+
Party 2
Sun Wukong
Sun Wukong
RainbowPanda8u
Sun Wukong
Level 89
God Stats
5W - 13L
1,008 SR
Queue Stats
14W - 28L
1,200 Elo+
Party 2
Sylvanus
Sylvanus
donaesss
Sylvanus
Level 64
God Stats
7W - 6L
1,200 SR
Queue Stats
120W - 131L
1,335 Elo+
Solo
Merlin
Merlin
twig7989
Merlin
Level 156
God Stats
15W - 17L
1,848 SR
Queue Stats
488W - 549L
1,483 Elo+
Party 3
Team Averages
Level 105
1,428 SR
1,346 Elo+

VS

Team Averages
Level 109
1,447 SR
1,360 Elo+
Cernunnos
Cernunnos
BennyBlunts21
Cernunnos
Level 109
God Stats
3W - 0L
1,500 SR
Queue Stats
12W - 12L
1,269 Elo+
Solo
Merlin
Merlin
Leiciai
Merlin
Level 145
God Stats
7W - 5L
1,672 SR
Queue Stats
28W - 30L
1,645 Elo+
Solo
Kuzenbo
Kuzenbo
Wolf-Shadow_91
Kuzenbo
Level 94
God Stats
4W - 2L
1,121 SR
Queue Stats
34W - 40L
1,096 Elo+
Party 1
Freya
Freya
kneb0s
Freya
Level 37
God Stats
2W - 0L
1,500 SR
Queue Stats
37W - 41L
1,276 Elo+
Party 1
Bellona
Bellona
sayTTplz
Bellona
Level 161
God Stats
121W - 121L
1,441 SR
Queue Stats
1,037W - 1,069L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Bensroe
Danzaburou
14
0 / 2 / 2
9,188
919
3,742
11,247
5,379
Morgan Le Fay
Cakefacenz
Morgan Le Fay
16
2 / 1 / 3
10,428
1,043
18,500
13,716
7,313
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Sun Wukong
RainbowPanda8u
Sun Wukong
15
2 / 1 / 1
9,853
985
6,838
15,850
15,501
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sylvanus
donaesss
Sylvanus
15
1 / 4 / 2
10,190
1,019
9,167
21,776
20,794
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Merlin
twig7989
Merlin
14
0 / 1 / 1
8,971
897
2,567
3,824
2,028
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Team 1 Tickets

194

VS

Team 2 Tickets

313

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
BennyBlunts21
Cernunnos
16
2 / 0 / 3
10,323
1,032
14,209
6,810
3,223
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Merlin
Leiciai
Merlin
16
2 / 0 / 5
10,893
1,089
10,635
5,046
2,233
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
0 / 0 / 4
9,465
947
5,632
7,035
7,185
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Freya
kneb0s
Freya
16
1 / 2 / 3
9,875
988
16,058
10,164
4,414
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
sayTTplz
Bellona
16
3 / 3 / 4
11,260
1,126
13,469
18,942
14,472
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
27
5
Kills
8
9
Deaths
5
9
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
BennyBlunts21
Cernunnos
2
0
3
3.5
L
Danzaburou
Bensroe
Danzaburou
0
2
2
0.5
L
Morgan Le Fay
Cakefacenz
Morgan Le Fay
2
1
3
3.5
W
Merlin
Leiciai
Merlin
2
0
5
4.5
L
Sun Wukong
RainbowPanda8u
Sun Wukong
2
1
1
2.5
W
0
0
4
2
L
Sylvanus
donaesss
Sylvanus
1
4
2
0.5
W
Freya
kneb0s
Freya
1
2
3
1.25
W
Bellona
sayTTplz
Bellona
3
3
4
1.67
L
Merlin
twig7989
Merlin
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,814
Damage
60,003
66,413
Taken
47,997
51,015
Mitigated
31,527
10,198
Healing
9,421
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
BennyBlunts21
Cernunnos
14,209
8,397
0
70
6,810
3,223
0
4,145
2,665
0
34,805
L
Danzaburou
Bensroe
Danzaburou
3,742
634
0
304
11,247
5,379
0
3,753
6,775
0
12,868
L
Morgan Le Fay
Cakefacenz
Morgan Le Fay
18,500
1,264
0
694
13,716
7,313
0
7,263
6,412
49,742
0
W
Merlin
Leiciai
Merlin
10,635
396
0
0
5,046
2,233
0
2,982
2,064
41,944
1,743
L
Sun Wukong
RainbowPanda8u
Sun Wukong
6,838
1,605
0
2,237
15,850
15,501
0
8,821
6,788
0
18,284
W
5,632
3,002
958
2,678
7,035
7,185
0
4,470
2,565
11,182
0
L
Sylvanus
donaesss
Sylvanus
9,167
764
2,869
3,931
21,776
20,794
0
11,667
10,057
14,991
0
W
Freya
kneb0s
Freya
16,058
5,307
214
1,908
10,164
4,414
0
6,779
3,385
23,562
2,959
W
Bellona
sayTTplz
Bellona
13,469
3,431
1,641
1,952
18,942
14,472
0
11,858
5,463
4,105
29,819
L
Merlin
twig7989
Merlin
2,567
101
0
163
3,824
2,028
0
1,166
2,568
12,367
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,630
Gold Earned
51,816
151
Minions Killed
219
3
Camps Cleared
12
811,086
Distance Traveled
974,321
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
10,323
1,032
66
7
2
182,194
0
L
Danzaburou
9,188
919
14
1
0
157,454
0
L
Morgan Le Fay
10,428
1,043
68
7
1
197,575
0
W
Merlin
10,893
1,089
83
8
2
190,555
0
L
Sun Wukong
9,853
985
30
3
0
200,284
0
W
Kuzenbo
9,465
947
13
1
0
201,963
0
L
Sylvanus
10,190
1,019
12
1
0
158,714
0
W
Freya
9,875
988
19
2
2
202,756
0
W
Bellona
11,260
1,126
38
4
6
196,853
0
L
Merlin
8,971
897
27
3
2
97,059
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role