Player Matchup

Kukulkan
Kukulkan
Fordos
Kukulkan
Level 2
God Stats
1W - 1L
1,746 SR
Queue Stats
1W - 6L
1,542 Elo+
Party 1
Danzaburou
Danzaburou
Le Prolapsus
Danzaburou
Level 171
God Stats
1W - 2L
1,500 SR
Queue Stats
429W - 458L
1,558 Elo+
Party 1
Nu Wa
Nu Wa
MeGa_MoRpHeUs
Nu Wa
Level 148
God Stats
28W - 35L
1,504 SR
Queue Stats
83W - 80L
1,466 Elo+
Solo
Team Averages
Level 107
1,583 SR
1,522 Elo+

VS

Team Averages
Level 110
1,657 SR
1,630 Elo+
Hou Yi
Hou Yi
 
Hou Yi
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Mulan
Mulan
InsaneTrapLord
Mulan
Level 95
God Stats
29W - 25L
1,537 SR
Queue Stats
423W - 451L
1,443 Elo+
Solo
Scylla
Scylla
Sagage
Scylla
Level 109
God Stats
6W - 0L
1,934 SR
Queue Stats
70W - 45L
1,946 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Fordos
Kukulkan
13
1 / 5 / 0
8,143
679
2,446
7,713
3,192
Spellbook

Spellbook

+20
Magical Power
+75
Mana

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
Le Prolapsus
Danzaburou
13
0 / 6 / 1
7,914
660
6,025
11,714
4,837
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
0 / 4 / 1
7,599
633
4,756
6,508
2,125
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
16
5 / 0 / 9
10,401
867
11,793
9,929
4,266
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

3
0 / 0 / 0
6,114
510
0
111
32
Scylla
Sagage
Scylla
18
10 / 1 / 4
11,798
983
10,897
7,965
3,227
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
28
1
Kills
15
15
Deaths
1
2
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
 
Hou Yi
5
0
9
9.5
L
Kukulkan
Fordos
Kukulkan
1
5
0
0.2
W
0
0
0
0
L
Danzaburou
Le Prolapsus
Danzaburou
0
6
1
0.08
L
0
4
1
0.13
W
Scylla
Sagage
Scylla
10
1
4
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,227
Damage
22,690
25,935
Taken
18,005
10,154
Mitigated
7,525
1,471
Healing
5,590
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
 
Hou Yi
11,793
4,406
0
2,466
9,929
4,266
604
3,727
6,022
0
51,665
L
Kukulkan
Fordos
Kukulkan
2,446
612
0
0
7,713
3,192
63
3,416
4,123
15,659
0
W
0
0
0
0
111
32
0
87
0
0
0
L
Danzaburou
Le Prolapsus
Danzaburou
6,025
2,167
0
960
11,714
4,837
88
5,787
5,724
0
27,321
L
4,756
1,710
0
511
6,508
2,125
0
1,147
5,288
25,079
302
W
Scylla
Sagage
Scylla
10,897
1,073
0
3,124
7,965
3,227
701
2,762
5,019
63,421
1,497

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,656
Gold Earned
28,313
137
Minions Killed
188
0
Camps Cleared
0
605,942
Distance Traveled
443,785
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
10,401
867
68
6
0
225,213
0
L
Kukulkan
8,143
679
34
3
0
190,526
0
W
Mulan
6,114
510
0
0
0
0
0
L
Danzaburou
7,914
660
58
5
0
200,909
0
L
Nu Wa
7,599
633
45
4
0
214,507
3
W
Scylla
11,798
983
120
10
0
218,572
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role