Player Matchup

Bacchus
Bacchus
Jennaha
Bacchus
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 4L
1,552 Elo+
Party 2
Da Ji
Da Ji
SynthetikBaanii
Da Ji
Level 16
God Stats
8W - 3L
1,705 SR
Queue Stats
8W - 3L
1,670 Elo+
Party 2
Izanami
Izanami
synthet1ka
Izanami
Level 10
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 5L
1,274 Elo+
Party 2
Team Averages
Level 49
1,568 SR
1,499 Elo+

VS

Team Averages
Level 74
1,500 SR
1,517 Elo+
Danzaburou
Danzaburou
ILechita
Danzaburou
Level 21
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 10L
1,513 Elo+
Party 1
Hades
Hades
Yee7usDeletus
Hades
Level 88
God Stats
0W - 2L
1,500 SR
Queue Stats
42W - 50L
1,520 Elo+
Party 1
Ravana
Ravana
shaman___new
Ravana
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
493W - 506L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Jennaha
Bacchus
15
4 / 0 / 11
9,330
778
8,704
11,930
18,445
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

15
10 / 1 / 5
10,315
860
13,130
7,660
5,115
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Izanami
synthet1ka
Izanami
15
2 / 1 / 14
9,605
800
7,453
4,759
2,212
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ILechita
Danzaburou
12
1 / 5 / 1
8,113
676
4,868
8,602
3,110
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
1 / 5 / 0
7,842
654
4,704
12,123
7,815
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Ravana
10
0 / 6 / 1
7,023
585
5,419
12,977
6,647
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
4
16
Kills
2
2
Deaths
16
30
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
ILechita
Danzaburou
1
5
1
0.3
W
Bacchus
Jennaha
Bacchus
4
0
11
9.5
W
10
1
5
12.5
L
1
5
0
0.2
L
Ravana
0
6
1
0.08
W
Izanami
synthet1ka
Izanami
2
1
14
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,287
Damage
14,991
24,349
Taken
33,702
25,772
Mitigated
17,572
3,392
Healing
3,970
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
ILechita
Danzaburou
4,868
1,613
0
833
8,602
3,110
0
2,235
6,272
0
27,927
W
Bacchus
Jennaha
Bacchus
8,704
1,046
0
2,642
11,930
18,445
344
1,733
10,197
21,377
610
W
13,130
4,757
0
500
7,660
5,115
627
1,776
5,884
0
36,197
L
4,704
942
205
1,615
12,123
7,815
0
2,962
9,108
19,594
0
L
Ravana
5,419
1,983
0
1,317
12,977
6,647
0
3,455
9,408
0
16,612
W
Izanami
synthet1ka
Izanami
7,453
4,392
0
250
4,759
2,212
2,097
1,243
3,516
0
50,284

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,250
Gold Earned
22,978
169
Minions Killed
99
0
Camps Cleared
0
692,030
Distance Traveled
560,542
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
8,113
676
53
4
0
178,011
0
W
Bacchus
9,330
778
20
2
0
246,140
2
W
Da Ji
10,315
860
45
4
0
235,542
0
L
Hades
7,842
654
30
3
0
180,068
0
L
Ravana
7,023
585
16
1
0
202,463
0
W
Izanami
9,605
800
104
9
0
210,348
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role