Player Matchup

Cupid
Cupid
Bronze III
NOOTYBUGGET
Cupid
Bronze III
Level 85
God Stats
0W - 1L
1,262 SR
Queue Stats
0W - 5L
1,370 MMR
Party 1
Chaac
Chaac
Bronze III
dillmattad3
Chaac
Bronze III
Level 106
God Stats
0W - 2L
1,518 SR
Queue Stats
0W - 4L
1,299 MMR
Party 1
Sobek
Sobek
Bronze III
young_n_flexin24
Sobek
Bronze III
Level 120
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 5L
1,299 MMR
Party 1
Team Averages
Bronze III
Bronze III
Average Tier
Level 104
1,427 SR
1,323 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 106
1,537 SR
1,329 MMR
Charon
Charon
Silver I
SSprague7
Charon
Silver I
Level 86
God Stats
42W - 32L
1,586 SR
Queue Stats
66W - 78L
1,160 MMR
Party 2
Tiamat
Tiamat
Gold V
Xium_22
Tiamat
Gold V
Level 125
God Stats
15W - 15L
1,524 SR
Queue Stats
74W - 79L
1,413 MMR
Solo
Ne Zha
Ne Zha
Silver II
spydurbman
Ne Zha
Silver II
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
43W - 45L
1,414 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 3 / 0
9,127
608
6,665
12,278
5,162
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

13
0 / 3 / 1
8,199
547
5,738
16,395
12,159
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

13
0 / 3 / 1
8,671
578
6,626
17,590
20,266
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bans
Ah PuchAchillesThanatosKuzenboVulcan

VS

Bans
ThothBakasuraDiscordiaSkadiHera
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
SSprague7
Charon
14
0 / 1 / 8
9,576
638
10,109
14,720
16,434
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tiamat
Xium_22
Tiamat
18
6 / 0 / 3
12,230
815
19,632
7,386
7,889
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Ne Zha
spydurbman
Ne Zha
15
3 / 0 / 6
10,519
701
9,184
8,371
7,652
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
26
1
Kills
9
9
Deaths
1
2
Assists
17
Player
Kills
Deaths
Assists
KDA
L
1
3
0
0.33
W
Charon
SSprague7
Charon
0
1
8
4
W
Tiamat
Xium_22
Tiamat
6
0
3
7.5
L
0
3
1
0.17
W
Ne Zha
spydurbman
Ne Zha
3
0
6
6
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,029
Damage
38,925
46,263
Taken
30,477
37,587
Mitigated
31,975
8,762
Healing
7,094
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,665
2,692
1,194
1,988
12,278
5,162
0
6,850
4,582
0
42,647
W
Charon
SSprague7
Charon
10,109
1,036
0
1,351
14,720
16,434
1,003
2,557
12,149
30,121
1,608
W
Tiamat
Xium_22
Tiamat
19,632
871
0
2,898
7,386
7,889
859
1,530
5,848
69,108
0
L
5,738
577
0
2,596
16,395
12,159
0
9,064
6,034
0
20,901
W
Ne Zha
spydurbman
Ne Zha
9,184
1,362
0
2,845
8,371
7,652
428
2,279
6,078
0
37,759
L
6,626
221
0
2,984
17,590
20,266
0
8,894
6,883
31,903
1,026

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,997
Gold Earned
32,325
157
Minions Killed
202
0
Camps Cleared
0
823,288
Distance Traveled
884,039
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
9,127
608
86
6
0
246,993
0
W
Charon
9,576
638
31
2
0
282,677
0
W
Tiamat
12,230
815
135
9
0
305,422
0
L
Chaac
8,199
547
28
2
0
283,082
0
W
Ne Zha
10,519
701
36
2
0
295,940
0
L
Sobek
8,671
578
43
3
0
293,213
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role