Player Matchup

Sun Wukong
Sun Wukong
DouqGimmieDome
Sun Wukong
Level 124
God Stats
2W - 1L
1,376 SR
Queue Stats
12W - 9L
1,421 Elo+
Party 1
Nu Wa
Nu Wa
Kratos_Cat_
Nu Wa
Level 75
God Stats
8W - 10L
1,594 SR
Queue Stats
190W - 188L
1,411 Elo+
Solo
Cerberus
Cerberus
Medium Freds
Cerberus
Level 159
God Stats
1,394W - 1,534L
1,561 SR
Queue Stats
1,398W - 1,549L
1,526 Elo+
Solo
Bacchus
Bacchus
Vincentruiz
Bacchus
Level 150
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 7L
1,438 Elo+
Party 1
Izanami
Izanami
VoodooJack
Izanami
Level 129
God Stats
2W - 1L
1,736 SR
Queue Stats
8W - 5L
1,686 Elo+
Solo
Team Averages
Level 127
1,553 SR
1,496 Elo+

VS

Team Averages
Level 91
1,547 SR
1,510 Elo+
Anubis
Anubis
 
Anubis
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Lancelot
Lancelot
Froggyfrogger
Lancelot
Level 102
God Stats
2W - 1L
1,500 SR
Queue Stats
44W - 48L
1,514 Elo+
Party 2
Maui
Maui
IRLnationalist
Maui
Level 65
God Stats
2W - 2L
1,574 SR
Queue Stats
152W - 153L
1,508 Elo+
Party 2
Janus
Janus
PreludeToOmega
Janus
Level 105
God Stats
12W - 18L
1,664 SR
Queue Stats
967W - 1,080L
1,447 Elo+
Solo
Martichoras
Martichoras
Squelchgamer
Martichoras
Level 83
God Stats
1W - 1L
1,500 SR
Queue Stats
35W - 35L
1,581 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
DouqGimmieDome
Sun Wukong
13
0 / 0 / 3
7,457
1,065
6,238
6,377
5,792
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

13
1 / 0 / 3
7,874
1,125
6,812
4,178
1,621
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Rejuvenating Heart

Rejuvenating Heart

+65
Magical Power
+200
Health
+300
Mana
+15%
Magical Lifesteal

PASSIVE - Lifestealing off of enemy gods heals yourself and nearby allies within 55 units of you by 75% of that healing.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
Medium Freds
Cerberus
13
0 / 0 / 6
7,673
1,096
4,943
7,740
5,794
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bacchus
Vincentruiz
Bacchus
13
5 / 1 / 1
8,830
1,261
7,857
7,781
9,714
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Izanami
VoodooJack
Izanami
13
0 / 0 / 1
8,056
1,151
5,565
6,522
2,737
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

342

VS

Team 2 Tickets

318

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
12
0 / 0 / 0
6,779
968
0
166
68
Lancelot
Froggyfrogger
Lancelot
12
0 / 2 / 1
7,406
1,058
8,928
11,861
9,557
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

12
0 / 1 / 1
7,939
1,134
2,868
9,024
8,191
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

13
0 / 2 / 1
7,790
1,113
4,585
6,628
3,026
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Martichoras
Squelchgamer
Martichoras
14
1 / 1 / 0
8,194
1,171
11,303
6,181
2,246
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
4
6
Kills
1
1
Deaths
6
14
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
0
0
0
0
W
Sun Wukong
DouqGimmieDome
Sun Wukong
0
0
3
1.5
L
Lancelot
Froggyfrogger
Lancelot
0
2
1
0.25
L
0
1
1
0.5
W
1
0
3
2.5
W
Cerberus
Medium Freds
Cerberus
0
0
6
3
L
0
2
1
0.25
L
Martichoras
Squelchgamer
Martichoras
1
1
0
1
W
Bacchus
Vincentruiz
Bacchus
5
1
1
5.5
W
Izanami
VoodooJack
Izanami
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,415
Damage
27,684
32,598
Taken
33,860
25,658
Mitigated
23,088
6,922
Healing
1,951
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
0
0
0
0
166
68
0
166
0
0
0
W
Sun Wukong
DouqGimmieDome
Sun Wukong
6,238
579
0
48
6,377
5,792
0
2,521
3,565
0
15,618
L
Lancelot
Froggyfrogger
Lancelot
8,928
1,379
0
903
11,861
9,557
0
6,857
5,004
0
21,694
L
2,868
592
0
730
9,024
8,191
0
4,372
4,652
5,949
0
W
6,812
4,274
178
2,423
4,178
1,621
0
1,039
2,955
18,725
114
W
Cerberus
Medium Freds
Cerberus
4,943
155
230
2,792
7,740
5,794
0
862
6,488
15,910
0
L
4,585
160
0
0
6,628
3,026
0
3,924
2,704
32,183
0
L
Martichoras
Squelchgamer
Martichoras
11,303
5,503
0
318
6,181
2,246
0
4,199
1,982
0
34,644
W
Bacchus
Vincentruiz
Bacchus
7,857
1,117
194
449
7,781
9,714
0
993
6,494
15,527
110
W
Izanami
VoodooJack
Izanami
5,565
3,844
0
608
6,522
2,737
0
1,632
4,634
0
25,716

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,890
Gold Earned
38,108
146
Minions Killed
158
8
Camps Cleared
4
721,109
Distance Traveled
605,773
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
6,779
968
0
0
0
0
0
W
Sun Wukong
7,457
1,065
28
4
0
146,933
0
L
Lancelot
7,406
1,058
21
3
3
169,235
0
L
Maui
7,939
1,134
2
0
0
161,768
0
W
Nu Wa
7,874
1,125
21
3
0
117,263
0
W
Cerberus
7,673
1,096
37
5
2
155,179
0
L
Janus
7,790
1,113
77
11
1
133,866
0
L
Martichoras
8,194
1,171
58
8
0
140,904
0
W
Bacchus
8,830
1,261
17
2
1
157,766
0
W
Izanami
8,056
1,151
43
6
5
143,968
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role