Player Matchup

He Bo
He Bo
Bronze III
 
He Bo
Bronze III
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Silver I
 
Ah Muzen Cab
Silver I
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mercury
Mercury
Bronze III
 
Mercury
Bronze III
Level 33
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hachiman
Hachiman
Bronze III
 
Hachiman
Bronze III
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Yemoja
Yemoja
Gold II
xForm3r
Yemoja
Gold II
Level 101
God Stats
1W - 1L
1,739 SR
Queue Stats
30W - 29L
1,539 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 77
1,548 SR
1,508 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 125
1,558 SR
1,534 MMR
Da Ji
Da Ji
Gold IV
Itts Lethal
Da Ji
Gold IV
Level 144
God Stats
6W - 4L
1,790 SR
Queue Stats
19W - 19L
1,533 MMR
Solo
Agni
Agni
Bronze III
JoeAl
Agni
Bronze III
Level 174
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,546 MMR
Party 1
Cupid
Cupid
Gold V
Nικο
Cupid
Gold V
Level 51
God Stats
1W - 0L
1,500 SR
Queue Stats
104W - 99L
1,522 MMR
Party 2
Kumbhakarna
Kumbhakarna
Bronze III
TheKushDragon
Kumbhakarna
Bronze III
Level 129
God Stats
1W - 3L
1,500 SR
Queue Stats
13W - 16L
1,545 MMR
Party 1
Nike
Nike
Gold V
oiBubbyy
Nike
Gold V
Level 125
God Stats
2W - 2L
1,500 SR
Queue Stats
157W - 153L
1,522 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
7
1 / 2 / 0
3,422
684
1,862
4,403
1,173
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ah Muzen Cab
 
Ah Muzen Cab
6
1 / 1 / 0
3,402
680
2,544
4,137
1,194
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mercury
 
Mercury
6
0 / 0 / 0
3,304
661
351
4,016
1,005
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hachiman
 
Hachiman
1
0 / 0 / 0
2,416
483
0
0
0
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Yemoja
xForm3r
Yemoja
6
0 / 0 / 1
3,355
671
661
1,255
741
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bans
JanusAphroditeVamanaMaman Brigitte

VS

Bans
Bake KujiraThanatosCharonThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
2 / 0 / 0
3,905
781
2,051
2,728
1,102
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Agni
JoeAl
Agni
5
0 / 1 / 0
3,100
620
983
2,294
576
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cupid
Nικο
Cupid
7
1 / 1 / 1
3,586
717
1,244
3,564
1,222
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Kumbhakarna
TheKushDragon
Kumbhakarna
5
0 / 0 / 1
3,324
665
1,159
2,351
1,005
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Nike
7
0 / 0 / 0
3,835
767
1,035
3,388
1,312
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
5
2
Kills
3
3
Deaths
2
1
Assists
2
Player
Kills
Deaths
Assists
KDA
L
He Bo
 
He Bo
1
2
0
0.5
L
Ah Muzen Cab
 
Ah Muzen Cab
1
1
0
1
L
Mercury
 
Mercury
0
0
0
0
L
Hachiman
 
Hachiman
0
0
0
0
W
2
0
0
2
W
Agni
JoeAl
Agni
0
1
0
0
W
Cupid
Nικο
Cupid
1
1
1
1.5
W
Kumbhakarna
TheKushDragon
Kumbhakarna
0
0
1
0.5
W
Nike
0
0
0
0
L
Yemoja
xForm3r
Yemoja
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,418
Damage
6,472
13,811
Taken
14,325
4,113
Mitigated
5,217
5,203
Healing
5,450
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
 
He Bo
1,862
271
0
1,480
4,403
1,173
0
629
3,760
17,049
0
L
Ah Muzen Cab
 
Ah Muzen Cab
2,544
1,000
0
999
4,137
1,194
0
1,199
2,850
0
19,032
L
Mercury
 
Mercury
351
0
0
2,036
4,016
1,005
0
0
3,802
0
15,163
L
Hachiman
 
Hachiman
0
0
0
0
0
0
0
0
0
0
0
W
2,051
593
0
825
2,728
1,102
0
477
2,251
0
18,698
W
Agni
JoeAl
Agni
983
160
0
500
2,294
576
0
0
2,294
10,738
0
W
Cupid
Nικο
Cupid
1,244
601
0
1,917
3,564
1,222
0
1,511
2,053
0
18,291
W
Kumbhakarna
TheKushDragon
Kumbhakarna
1,159
154
0
1,095
2,351
1,005
0
535
1,816
7,852
0
W
Nike
1,035
116
0
1,113
3,388
1,312
0
0
3,388
0
23,135
L
Yemoja
xForm3r
Yemoja
661
158
237
451
1,255
741
0
212
1,043
9,743
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,899
Gold Earned
17,750
108
Minions Killed
145
0
Camps Cleared
0
415,846
Distance Traveled
536,874
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
3,422
684
40
8
0
97,136
0
L
Ah Muzen Cab
3,402
680
24
5
0
112,974
0
L
Mercury
3,304
661
33
7
0
121,895
0
L
Hachiman
2,416
483
0
0
0
0
0
W
Da Ji
3,905
781
36
7
0
100,442
0
W
Agni
3,100
620
28
6
0
117,985
0
W
Cupid
3,586
717
30
6
0
86,857
0
W
Kumbhakarna
3,324
665
8
2
0
125,203
1
W
Nike
3,835
767
43
9
0
106,387
1
L
Yemoja
3,355
671
11
2
0
83,841
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role