Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Awilix
Awilix
 
Awilix
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
GodlyTwerkPower
Anubis
Level 159
God Stats
12W - 17L
1,428 SR
Queue Stats
235W - 242L
1,499 Elo+
Party 1
Terra
Terra
HKSBanshee
Terra
Level 59
God Stats
1W - 6L
1,276 SR
Queue Stats
54W - 74L
1,368 Elo+
Solo
Jing Wei
Jing Wei
NinjaWitaSniper
Jing Wei
Level 133
God Stats
0W - 2L
1,247 SR
Queue Stats
63W - 65L
1,654 Elo+
Party 1
Team Averages
Level 123
1,390 SR
1,504 Elo+

VS

Team Averages
Level 128
1,542 SR
1,531 Elo+
Izanami
Izanami
Canceration
Izanami
Level 120
God Stats
2W - 3L
1,300 SR
Queue Stats
35W - 24L
1,599 Elo+
Party 2
Bakasura
Bakasura
Drew_P_huevos247
Bakasura
Level 73
God Stats
3W - 1L
1,573 SR
Queue Stats
6W - 4L
1,490 Elo+
Solo
Achilles
Achilles
Rin7ler
Achilles
Level 124
God Stats
3W - 4L
1,526 SR
Queue Stats
32W - 22L
1,599 Elo+
Party 2
Baron Samedi
Baron Samedi
apochrypha12
Baron Samedi
Level 123
God Stats
5W - 0L
1,812 SR
Queue Stats
88W - 83L
1,433 Elo+
Solo
Ganesha
Ganesha
xWILDx_88
Ganesha
Level 198
God Stats
1W - 0L
1,500 SR
Queue Stats
154W - 146L
1,535 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
12
0 / 2 / 3
7,284
560
5,543
7,946
2,697
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Awilix
 
Awilix
11
5 / 6 / 0
7,011
539
6,292
13,582
5,354
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
4 / 3 / 1
7,709
593
8,238
9,131
4,372
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Terra
8
0 / 2 / 3
5,633
433
1,056
12,048
8,451
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Jing Wei
13
0 / 1 / 1
7,305
562
5,443
8,592
3,574
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Canceration
Izanami
12
1 / 2 / 1
6,520
502
5,806
8,632
3,680
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

12
1 / 2 / 5
6,781
522
6,527
10,745
3,904
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Achilles
Rin7ler
Achilles
14
4 / 1 / 0
8,190
630
6,742
12,398
14,910
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Baron Samedi
apochrypha12
Baron Samedi
14
6 / 3 / 0
8,237
634
7,087
8,252
2,811
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ganesha
xWILDx_88
Ganesha
12
2 / 1 / 4
7,793
599
5,226
8,247
7,160
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
24
9
Kills
14
14
Deaths
9
8
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
0
2
3
0.75
L
Awilix
 
Awilix
5
6
0
0.83
W
Izanami
Canceration
Izanami
1
2
1
0.75
W
1
2
5
1.75
L
4
3
1
1.5
L
Terra
0
2
3
0.75
L
Jing Wei
0
1
1
0.5
W
Achilles
Rin7ler
Achilles
4
1
0
4
W
Baron Samedi
apochrypha12
Baron Samedi
6
3
0
2
W
Ganesha
xWILDx_88
Ganesha
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,572
Damage
31,388
51,299
Taken
48,274
24,448
Mitigated
32,465
10,993
Healing
16,494
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
5,543
3,160
0
775
7,946
2,697
520
1,118
6,553
0
64,055
L
Awilix
 
Awilix
6,292
3,043
0
1,823
13,582
5,354
0
2,791
10,295
0
36,770
W
Izanami
Canceration
Izanami
5,806
3,611
0
3,121
8,632
3,680
987
240
8,392
0
55,623
W
6,527
4,525
0
4,330
10,745
3,904
0
2,969
7,776
0
35,027
L
8,238
288
0
3,022
9,131
4,372
514
4,270
4,206
60,704
0
L
Terra
1,056
368
1,425
1,478
12,048
8,451
0
4,017
7,991
11,151
0
L
Jing Wei
5,443
4,167
0
2,470
8,592
3,574
0
322
8,245
0
54,933
W
Achilles
Rin7ler
Achilles
6,742
1,202
0
2,648
12,398
14,910
279
0
12,398
322
55,058
W
Baron Samedi
apochrypha12
Baron Samedi
7,087
500
671
2,665
8,252
2,811
0
5,486
2,766
53,229
1,506
W
Ganesha
xWILDx_88
Ganesha
5,226
676
0
3,059
8,247
7,160
212
599
7,648
24,249
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,942
Gold Earned
37,521
389
Minions Killed
377
0
Camps Cleared
0
1,141,555
Distance Traveled
1,275,474
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
7,284
560
114
9
0
224,666
4
L
Awilix
7,011
539
54
4
0
229,937
0
W
Izanami
6,520
502
120
9
0
245,538
0
W
Bakasura
6,781
522
75
6
0
281,735
0
L
Anubis
7,709
593
113
9
0
189,725
0
L
Terra
5,633
433
12
1
0
254,294
0
L
Jing Wei
7,305
562
96
7
0
242,933
0
W
Achilles
8,190
630
84
6
0
242,155
0
W
Baron Samedi
8,237
634
97
7
0
232,649
0
W
Ganesha
7,793
599
1
0
0
273,397
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role