Player Matchup

Tsukuyomi
Tsukuyomi
CloakedOne02
Tsukuyomi
Level 90
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 50L
1,424 Elo+
Party 2
Athena
Athena
Doomsaucers21
Athena
Level 128
God Stats
19W - 22L
1,547 SR
Queue Stats
871W - 918L
1,419 Elo+
Party 1
Rama
Rama
Origolux
Rama
Level 80
God Stats
2W - 2L
1,301 SR
Queue Stats
231W - 234L
1,502 Elo+
Party 1
Osiris
Osiris
Salty Mamba1
Osiris
Level 78
God Stats
7W - 8L
1,742 SR
Queue Stats
54W - 57L
1,424 Elo+
Party 2
Scylla
Scylla
WolfGang2001
Scylla
Level 107
God Stats
2W - 3L
1,793 SR
Queue Stats
52W - 60L
1,309 Elo+
Party 2
Team Averages
Level 97
1,576 SR
1,416 Elo+

VS

Team Averages
Level 61
1,566 SR
1,474 Elo+
Discordia
Discordia
Acecider
Discordia
Level 43
God Stats
4W - 3L
1,595 SR
Queue Stats
12W - 13L
1,554 Elo+
Party 3
Surtr
Surtr
GenericFatMan
Surtr
Level 83
God Stats
22W - 11L
1,495 SR
Queue Stats
292W - 263L
1,544 Elo+
Solo
Achilles
Achilles
Ricelay
Achilles
Level 33
God Stats
4W - 6L
1,450 SR
Queue Stats
10W - 10L
1,588 Elo+
Party 3
Neith
Neith
Rustyplugs
Neith
Level 39
God Stats
1W - 1L
1,518 SR
Queue Stats
39W - 64L
1,184 Elo+
Solo
Awilix
Awilix
UmbraHalcyon697
Awilix
Level 106
God Stats
4W - 2L
1,770 SR
Queue Stats
215W - 200L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
CloakedOne02
Tsukuyomi
14
5 / 4 / 1
8,292
461
8,155
14,189
6,634
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

14
2 / 3 / 5
8,502
472
9,023
18,820
20,306
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Rama
16
4 / 4 / 3
9,521
529
15,489
15,531
7,661
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Osiris
14
1 / 6 / 0
7,550
419
7,608
18,532
15,166
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Scylla
14
0 / 3 / 2
8,539
474
7,284
6,889
2,433
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Acecider
Discordia
14
1 / 2 / 5
8,876
493
7,600
7,544
2,926
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

17
8 / 2 / 3
11,512
640
19,879
25,031
23,777
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Achilles
Ricelay
Achilles
13
3 / 2 / 4
8,714
484
7,172
14,421
15,312
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Neith
12
1 / 5 / 4
7,904
439
8,402
14,139
5,584
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Short Bow

Short Bow

+15%
Attack Speed

16
7 / 1 / 3
10,132
563
8,126
11,548
5,795
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
39
12
Kills
20
20
Deaths
12
11
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Discordia
Acecider
Discordia
1
2
5
1.75
L
Tsukuyomi
CloakedOne02
Tsukuyomi
5
4
1
1.38
L
2
3
5
1.5
W
8
2
3
4.75
L
Rama
4
4
3
1.38
W
Achilles
Ricelay
Achilles
3
2
4
2.5
W
Neith
1
5
4
0.6
L
Osiris
1
6
0
0.17
W
7
1
3
8.5
L
Scylla
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,559
Damage
51,179
73,961
Taken
72,683
52,200
Mitigated
53,394
12,929
Healing
20,007
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
Acecider
Discordia
7,600
257
31
1,271
7,544
2,926
383
3,605
3,939
54,775
0
L
Tsukuyomi
CloakedOne02
Tsukuyomi
8,155
1,908
0
948
14,189
6,634
0
1,971
12,218
0
51,676
L
9,023
2,708
0
2,132
18,820
20,306
0
1,275
17,545
38,140
0
W
19,879
7,776
0
11,535
25,031
23,777
204
3,354
20,621
3,058
90,283
L
Rama
15,489
12,322
0
5,297
15,531
7,661
566
72
15,459
0
99,715
W
Achilles
Ricelay
Achilles
7,172
2,315
0
2,683
14,421
15,312
0
5,961
8,460
0
19,972
W
Neith
8,402
3,113
0
3,431
14,139
5,584
0
2,054
12,085
0
54,030
L
Osiris
7,608
3,151
0
2,429
18,532
15,166
0
1,206
17,326
0
58,267
W
8,126
2,397
0
1,056
11,548
5,795
0
2,267
9,281
0
77,133
L
Scylla
7,284
593
0
2,123
6,889
2,433
369
4,604
2,285
61,624
1,069

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,404
Gold Earned
47,138
415
Minions Killed
417
0
Camps Cleared
0
1,598,321
Distance Traveled
1,711,861
14
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
8,876
493
89
5
0
305,952
0
L
Tsukuyomi
8,292
461
62
3
0
365,826
5
L
Athena
8,502
472
54
3
0
347,117
5
W
Surtr
11,512
640
126
7
0
319,130
0
L
Rama
9,521
529
145
8
0
269,631
3
W
Achilles
8,714
484
28
2
0
345,567
5
W
Neith
7,904
439
67
4
0
331,702
2
L
Osiris
7,550
419
51
3
0
310,413
1
W
Awilix
10,132
563
107
6
0
409,510
0
L
Scylla
8,539
474
103
6
0
305,334
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role