Player Matchup

Da Ji
Da Ji
Gold IV
BabyShmoove
Da Ji
Gold IV
Level 159
God Stats
13W - 12L
1,307 SR
Queue Stats
660W - 662L
1,216 MMR
Party 1
Odin
Odin
Silver V
CEBOLLIN1912
Odin
Silver V
Level 127
God Stats
1W - 0L
1,254 SR
Queue Stats
9W - 21L
1,307 MMR
Solo
Ares
Ares
Gold IV
Obxys
Ares
Gold IV
Level 105
God Stats
8W - 3L
1,694 SR
Queue Stats
172W - 164L
1,363 MMR
Party 1
Xbalanque
Xbalanque
Bronze III
Snugglekillr
Xbalanque
Bronze III
Level 139
God Stats
1W - 3L
1,500 SR
Queue Stats
8W - 18L
1,308 MMR
Solo
Agni
Agni
Bronze III
TGKillah_Matt
Agni
Bronze III
Level 99
God Stats
2W - 0L
1,698 SR
Queue Stats
11W - 27L
1,290 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 126
1,490 SR
1,297 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 130
1,419 SR
1,294 MMR
Athena
Athena
Silver II
Borklet
Athena
Silver II
Level 162
God Stats
23W - 22L
1,359 SR
Queue Stats
266W - 289L
1,272 MMR
Party 2
Ra
Ra
Gold V
animecroissants
Ra
Gold V
Level 124
God Stats
1W - 1L
1,500 SR
Queue Stats
107W - 122L
1,309 MMR
Solo
Hades
Hades
Bronze III
cartisaidimopium
Hades
Bronze III
Level 158
God Stats
3W - 4L
1,500 SR
Queue Stats
22W - 17L
1,500 MMR
Party 3
Gilgamesh
Gilgamesh
Silver II
dKrazy
Gilgamesh
Silver II
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
175W - 177L
1,118 MMR
Party 3
Izanami
Izanami
Silver II
yournotgood420
Izanami
Silver II
Level 108
God Stats
9W - 8L
1,239 SR
Queue Stats
252W - 280L
1,272 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
1 / 0 / 1
3,399
680
1,405
2,405
718
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

6
1 / 1 / 0
3,594
719
1,249
3,802
2,258
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ares
Obxys
Ares
5
0 / 0 / 2
3,597
719
1,195
2,854
1,554
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Xbalanque
Snugglekillr
Xbalanque
6
2 / 0 / 1
3,719
744
1,969
1,832
523
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

6
0 / 1 / 0
3,327
665
475
2,060
562
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
ThanatosSusanoThorIshtar

VS

Bans
Ao KuangBellonaAphroditeBake Kujira
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Borklet
Athena
2
0 / 1 / 0
2,686
537
349
2,814
1,608
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

6
0 / 1 / 0
3,349
670
520
2,431
623
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

7
1 / 1 / 0
3,754
751
1,998
4,004
1,300
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Gilgamesh
dKrazy
Gilgamesh
4
0 / 0 / 0
2,866
573
0
2,977
953
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

6
0 / 2 / 0
3,474
695
724
2,789
878
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
1
4
Kills
1
2
Deaths
5
4
Assists
0
Player
Kills
Deaths
Assists
KDA
W
1
0
1
1.5
L
Athena
Borklet
Athena
0
1
0
0
W
1
1
0
1
W
Ares
Obxys
Ares
0
0
2
1
W
Xbalanque
Snugglekillr
Xbalanque
2
0
1
2.5
W
0
1
0
0
L
0
1
0
0
L
1
1
0
1
L
Gilgamesh
dKrazy
Gilgamesh
0
0
0
0
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,293
Damage
3,591
12,953
Taken
15,015
5,615
Mitigated
5,362
5,142
Healing
5,771
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,405
372
0
1,323
2,405
718
0
30
2,375
0
14,153
L
Athena
Borklet
Athena
349
156
0
418
2,814
1,608
0
472
2,342
2,718
0
W
1,249
344
0
1,216
3,802
2,258
0
1,721
2,081
0
15,494
W
Ares
Obxys
Ares
1,195
117
0
1,278
2,854
1,554
0
319
2,535
9,419
0
W
Xbalanque
Snugglekillr
Xbalanque
1,969
1,167
0
610
1,832
523
0
0
1,832
0
19,641
W
475
253
0
715
2,060
562
0
520
1,540
13,714
0
L
520
41
0
668
2,431
623
0
337
1,956
16,214
0
L
1,998
360
150
2,619
4,004
1,300
0
0
3,784
16,377
2,521
L
Gilgamesh
dKrazy
Gilgamesh
0
0
0
1,412
2,977
953
0
0
2,977
0
9,662
L
724
620
0
504
2,789
878
0
723
2,066
0
20,164

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,636
Gold Earned
16,129
119
Minions Killed
132
0
Camps Cleared
0
486,581
Distance Traveled
406,347
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
3,399
680
34
7
0
119,045
0
L
Athena
2,686
537
4
1
0
59,622
0
W
Odin
3,594
719
27
5
0
97,489
0
W
Ares
3,597
719
11
2
0
103,470
1
W
Xbalanque
3,719
744
26
5
0
89,723
0
W
Agni
3,327
665
21
4
0
76,854
2
L
Ra
3,349
670
34
7
0
106,177
0
L
Hades
3,754
751
35
7
0
95,121
0
L
Gilgamesh
2,866
573
18
4
0
56,960
0
L
Izanami
3,474
695
41
8
0
88,467
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role