Player Matchup

Sylvanus
Sylvanus
Ands13
Sylvanus
Level 45
God Stats
4W - 8L
1,211 SR
Queue Stats
57W - 55L
1,508 Elo+
Party 3
Osiris
Osiris
Averagedad91
Osiris
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,743 Elo+
Party 1
Neith
Neith
Beetsuck
Neith
Level 18
God Stats
6W - 8L
1,433 SR
Queue Stats
20W - 21L
1,397 Elo+
Party 3
Cerberus
Cerberus
Nursula_97
Cerberus
Level 63
God Stats
0W - 1L
1,561 SR
Queue Stats
2W - 4L
1,449 Elo+
Party 1
Janus
Janus
rasegm
Janus
Level 26
God Stats
7W - 12L
1,440 SR
Queue Stats
12W - 24L
1,417 Elo+
Solo
Team Averages
Level 39
1,429 SR
1,503 Elo+

VS

Team Averages
Level 35
1,517 SR
1,450 Elo+
Zeus
Zeus
Dqkweb
Zeus
Level 65
God Stats
8W - 4L
1,685 SR
Queue Stats
72W - 71L
1,476 Elo+
Party 2
Odin
Odin
MikeHawksMall999
Odin
Level 28
God Stats
2W - 1L
1,500 SR
Queue Stats
231W - 164L
1,445 Elo+
Party 2
Terra
Terra
NoxbxRedxGG
Terra
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 19L
1,570 Elo+
Party 2
Izanami
Izanami
Skinney257
Izanami
Level 43
God Stats
7W - 10L
1,409 SR
Queue Stats
30W - 56L
1,288 Elo+
Solo
Nox
Nox
okraine
Nox
Level 25
God Stats
45W - 41L
1,492 SR
Queue Stats
109W - 102L
1,469 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Ands13
Sylvanus
13
0 / 3 / 0
8,033
730
4,295
12,561
11,555
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Osiris
13
0 / 4 / 0
7,677
698
4,622
12,858
10,648
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Neith
Beetsuck
Neith
14
0 / 3 / 0
7,728
703
3,668
9,207
3,054
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
Nursula_97
Cerberus
12
0 / 5 / 0
7,306
664
3,031
18,670
11,527
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Janus
rasegm
Janus
14
0 / 3 / 0
8,011
728
7,796
9,172
3,555
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
Dqkweb
Zeus
16
6 / 0 / 10
9,443
858
19,331
4,778
1,916
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

15
1 / 0 / 12
8,643
786
7,698
10,250
8,668
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

14
2 / 0 / 8
9,039
822
4,892
9,680
8,410
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Izanami
Skinney257
Izanami
17
5 / 0 / 8
9,565
870
8,179
7,786
3,291
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Nox
16
4 / 0 / 9
9,144
831
6,172
4,766
2,036
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
65
0
Kills
18
18
Deaths
0
0
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
Ands13
Sylvanus
0
3
0
0
L
Osiris
0
4
0
0
L
Neith
Beetsuck
Neith
0
3
0
0
W
Zeus
Dqkweb
Zeus
6
0
10
11
W
1
0
12
7
W
2
0
8
6
L
Cerberus
Nursula_97
Cerberus
0
5
0
0
W
Izanami
Skinney257
Izanami
5
0
8
9
W
Nox
4
0
9
8.5
L
Janus
rasegm
Janus
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,412
Damage
46,272
62,468
Taken
37,260
40,339
Mitigated
24,321
11,071
Healing
8,287
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
Ands13
Sylvanus
4,295
192
2,479
4,452
12,561
11,555
168
7,024
5,365
12,774
706
L
Osiris
4,622
710
0
24
12,858
10,648
1,117
3,114
9,540
0
18,477
L
Neith
Beetsuck
Neith
3,668
893
0
1,191
9,207
3,054
592
5,885
1,991
0
15,324
W
Zeus
Dqkweb
Zeus
19,331
2,190
0
371
4,778
1,916
800
1,944
2,748
44,532
0
W
7,698
1,329
0
1,974
10,250
8,668
65
3,280
6,816
0
21,226
W
4,892
618
2,384
2,898
9,680
8,410
134
3,290
6,228
12,899
1,646
L
Cerberus
Nursula_97
Cerberus
3,031
113
0
2,389
18,670
11,527
301
9,018
9,473
12,742
213
W
Izanami
Skinney257
Izanami
8,179
6,700
0
250
7,786
3,291
1,331
3,769
3,969
0
37,412
W
Nox
6,172
295
0
410
4,766
2,036
32
1,834
2,853
20,240
0
L
Janus
rasegm
Janus
7,796
170
85
451
9,172
3,555
0
4,638
4,416
34,257
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,755
Gold Earned
45,834
183
Minions Killed
232
0
Camps Cleared
0
1,020,445
Distance Traveled
1,172,831
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
8,033
730
26
2
0
200,335
0
L
Osiris
7,677
698
30
3
0
230,895
0
L
Neith
7,728
703
35
3
0
198,224
0
W
Zeus
9,443
858
52
5
0
226,083
0
W
Odin
8,643
786
30
3
0
238,301
0
W
Terra
9,039
822
22
2
0
260,459
1
L
Cerberus
7,306
664
35
3
0
184,512
0
W
Izanami
9,565
870
88
8
0
234,603
0
W
Nox
9,144
831
40
4
0
213,385
0
L
Janus
8,011
728
57
5
0
206,479
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role