Player Matchup

Aphrodite
Aphrodite
DrAgOn-KoMbAt
Aphrodite
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,519 Elo+
Party 1
Thanatos
Thanatos
LoveThyBible
Thanatos
Level 117
God Stats
3W - 0L
1,834 SR
Queue Stats
9W - 10L
1,504 Elo+
Party 1
Kuzenbo
Kuzenbo
SamHellaGeekin
Kuzenbo
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 7L
1,498 Elo+
Party 1
Susano
Susano
SolitaryLifeline
Susano
Level 122
God Stats
2W - 0L
1,500 SR
Queue Stats
141W - 140L
1,487 Elo+
Party 1
Surtr
Surtr
amarvin19
Surtr
Level 101
God Stats
2W - 2L
1,696 SR
Queue Stats
16W - 18L
1,473 Elo+
Party 1
Team Averages
Level 100
1,606 SR
1,496 Elo+

VS

Team Averages
Level 109
1,615 SR
1,563 Elo+
Set
Set
Athuim
Set
Level 85
God Stats
2W - 3L
1,529 SR
Queue Stats
13W - 14L
1,318 Elo+
Solo
Sobek
Sobek
BananaTimeBoy
Sobek
Level 89
God Stats
1W - 1L
1,816 SR
Queue Stats
1W - 3L
1,762 Elo+
Solo
Sylvanus
Sylvanus
Canceration
Sylvanus
Level 120
God Stats
0W - 2L
1,500 SR
Queue Stats
35W - 24L
1,620 Elo+
Party 2
Hachiman
Hachiman
FormulaRhino484
Hachiman
Level 127
God Stats
1W - 4L
1,519 SR
Queue Stats
79W - 78L
1,494 Elo+
Solo
Achilles
Achilles
Rin7ler
Achilles
Level 124
God Stats
3W - 4L
1,712 SR
Queue Stats
32W - 22L
1,620 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
DrAgOn-KoMbAt
Aphrodite
17
3 / 3 / 11
10,031
502
7,457
14,400
5,118
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thanatos
LoveThyBible
Thanatos
17
7 / 3 / 9
11,275
564
16,018
17,982
7,590
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
3 / 1 / 8
9,483
474
7,023
12,173
9,614
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

18
7 / 6 / 8
10,756
538
12,245
20,795
8,896
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Surtr
amarvin19
Surtr
15
3 / 5 / 11
9,705
485
10,989
21,138
18,725
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
Athuim
Set
15
2 / 7 / 4
9,778
489
12,574
14,774
8,689
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

2
0 / 0 / 0
4,259
213
0
0
0
Sylvanus
Canceration
Sylvanus
16
4 / 7 / 6
10,195
510
13,889
20,412
13,553
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hachiman
19
4 / 3 / 5
11,294
565
19,731
15,896
7,189
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Achilles
Rin7ler
Achilles
16
8 / 6 / 2
10,101
505
15,425
20,369
14,617
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
35
23
Kills
18
18
Deaths
23
47
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Set
Athuim
Set
2
7
4
0.57
L
0
0
0
0
L
Sylvanus
Canceration
Sylvanus
4
7
6
1
W
Aphrodite
DrAgOn-KoMbAt
Aphrodite
3
3
11
2.83
L
Hachiman
4
3
5
2.17
W
Thanatos
LoveThyBible
Thanatos
7
3
9
3.83
L
Achilles
Rin7ler
Achilles
8
6
2
1.5
W
3
1
8
7
W
7
6
8
1.83
W
Surtr
amarvin19
Surtr
3
5
11
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,732
Damage
61,619
86,488
Taken
71,451
49,943
Mitigated
44,048
34,905
Healing
15,209
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Set
Athuim
Set
12,574
5,094
0
1,908
14,774
8,689
1,256
3,567
11,207
739
58,711
L
0
0
0
0
0
0
0
0
0
0
0
L
Sylvanus
Canceration
Sylvanus
13,889
3,275
873
5,186
20,412
13,553
0
3,318
17,053
67,912
0
W
Aphrodite
DrAgOn-KoMbAt
Aphrodite
7,457
1,392
5,903
7,790
14,400
5,118
290
863
13,537
56,890
2,612
L
Hachiman
19,731
9,697
0
5,488
15,896
7,189
1,352
4,791
11,015
0
108,761
W
Thanatos
LoveThyBible
Thanatos
16,018
5,177
0
10,620
17,982
7,590
593
5,544
12,265
0
59,676
L
Achilles
Rin7ler
Achilles
15,425
5,272
0
1,754
20,369
14,617
730
3,570
16,608
497
79,001
W
7,023
2,794
0
824
12,173
9,614
349
1,990
9,499
42,038
1,646
W
12,245
3,718
0
6,909
20,795
8,896
146
2,378
17,762
0
84,125
W
Surtr
amarvin19
Surtr
10,989
3,965
0
2,859
21,138
18,725
161
4,652
16,216
1,956
41,939

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,250
Gold Earned
45,627
403
Minions Killed
446
0
Camps Cleared
0
1,890,872
Distance Traveled
1,368,849
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
9,778
489
104
5
0
329,846
0
L
Sobek
4,259
213
0
0
0
0
0
L
Sylvanus
10,195
510
91
5
0
285,340
0
W
Aphrodite
10,031
502
92
5
0
361,540
4
L
Hachiman
11,294
565
149
7
0
364,066
2
W
Thanatos
11,275
564
83
4
0
410,286
2
L
Achilles
10,101
505
102
5
0
389,597
6
W
Kuzenbo
9,483
474
59
3
0
417,270
0
W
Susano
10,756
538
117
6
0
359,567
0
W
Surtr
9,705
485
52
3
0
342,209
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role