Player Matchup

Ullr
Ullr
Gold III
Axariun
Ullr
Gold III
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 3L
1,737 MMR
Party 2
Charon
Charon
Gold V
Basikcrow
Charon
Gold V
Level 80
God Stats
8W - 2L
1,863 SR
Queue Stats
9W - 3L
1,675 MMR
Party 2
Thoth
Thoth
Gold V
C1c122
Thoth
Gold V
Level 114
God Stats
1W - 0L
1,285 SR
Queue Stats
9W - 3L
1,675 MMR
Party 2
Team Averages
Gold IV
Gold IV
Average Tier
Level 81
1,549 SR
1,696 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 148
1,526 SR
1,646 MMR
Guan Yu
Guan Yu
Gold V
ThroatTrainer
Guan Yu
Gold V
Level 157
God Stats
0W - 1L
1,308 SR
Queue Stats
34W - 36L
1,585 MMR
Party 1
Kukulkan
Kukulkan
Gold V
euromike21
Kukulkan
Gold V
Level 129
God Stats
29W - 26L
1,536 SR
Queue Stats
30W - 28L
1,640 MMR
Party 1
Sun Wukong
Sun Wukong
Gold V
iMainSunWukong
Sun Wukong
Gold V
Level 158
God Stats
8W - 7L
1,734 SR
Queue Stats
26W - 23L
1,714 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
Axariun
Ullr
18
3 / 0 / 7
12,460
692
16,247
18,456
8,802
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Charon
Basikcrow
Charon
18
3 / 2 / 9
12,345
686
13,767
18,348
19,344
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Thoth
C1c122
Thoth
19
8 / 0 / 5
13,382
743
21,836
7,621
4,247
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

Bans
Bake KujiraAtlasScyllaKuzenboSurtr

VS

Bans
AchillesGebBaba YagaSobekMorgan Le Fay
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
15
1 / 5 / 0
10,147
564
7,729
23,567
23,817
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kukulkan
euromike21
Kukulkan
16
1 / 6 / 0
10,921
607
14,956
13,475
4,083
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
iMainSunWukong
Sun Wukong
16
0 / 3 / 2
10,454
581
11,695
20,748
20,752

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
4
14
Kills
2
2
Deaths
14
21
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ullr
Axariun
Ullr
3
0
7
6.5
W
Charon
Basikcrow
Charon
3
2
9
3.75
W
Thoth
C1c122
Thoth
8
0
5
10.5
L
Guan Yu
1
5
0
0.2
L
Kukulkan
euromike21
Kukulkan
1
6
0
0.17
L
Sun Wukong
iMainSunWukong
Sun Wukong
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,850
Damage
34,380
44,425
Taken
57,790
32,393
Mitigated
48,652
11,347
Healing
5,606
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
Axariun
Ullr
16,247
6,826
0
4,026
18,456
8,802
421
4,598
13,313
0
95,675
W
Charon
Basikcrow
Charon
13,767
1,860
0
4,375
18,348
19,344
340
6,609
11,238
26,886
3,213
W
Thoth
C1c122
Thoth
21,836
715
123
2,823
7,621
4,247
2,035
3,904
3,612
61,356
392
L
Guan Yu
7,729
749
560
4,162
23,567
23,817
0
11,894
9,782
0
25,441
L
Kukulkan
euromike21
Kukulkan
14,956
243
0
0
13,475
4,083
0
8,333
4,279
72,376
0
L
Sun Wukong
iMainSunWukong
Sun Wukong
11,695
1,936
0
884
20,748
20,752
0
9,242
9,945
0
38,210

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,187
Gold Earned
31,522
254
Minions Killed
210
0
Camps Cleared
0
1,056,239
Distance Traveled
965,217
0
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
12,460
692
117
7
0
355,085
0
W
Charon
12,345
686
46
3
0
330,082
0
W
Thoth
13,382
743
91
5
0
371,072
0
L
Guan Yu
10,147
564
31
2
0
326,804
0
L
Kukulkan
10,921
607
130
7
0
295,089
2
L
Sun Wukong
10,454
581
49
3
0
343,324
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role