Player Matchup

Janus
Janus
KiidAiir24
Janus
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 30L
1,465 Elo+
Party 2
Thor
Thor
jediknightmike
Thor
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 22L
1,434 Elo+
Party 2
Cthulhu
Cthulhu
milfshunter_120
Cthulhu
Level 144
God Stats
3W - 2L
1,616 SR
Queue Stats
35W - 40L
1,524 Elo+
Party 2
Team Averages
Level 124
1,539 SR
1,474 Elo+

VS

Team Averages
Level 114
1,507 SR
1,476 Elo+
Cernunnos
Cernunnos
 
Cernunnos
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ao Kuang
Ao Kuang
Warlokk_TTV
Ao Kuang
Level 138
God Stats
2W - 1L
1,520 SR
Queue Stats
67W - 63L
1,429 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
12
0 / 1 / 0
7,158
651
6,985
4,999
2,003
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
0 / 3 / 1
7,054
641
3,181
5,741
2,565
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

12
1 / 2 / 0
7,397
672
7,626
10,832
7,502
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
15
1 / 0 / 4
8,754
796
6,527
7,417
3,423
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Kuzenbo
 
Kuzenbo
14
2 / 0 / 2
8,320
756
4,725
9,932
11,932
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ao Kuang
Warlokk_TTV
Ao Kuang
13
3 / 1 / 2
8,389
763
7,858
9,231
4,584
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
14
1
Kills
6
6
Deaths
1
1
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
 
Cernunnos
1
0
4
3
W
Kuzenbo
 
Kuzenbo
2
0
2
3
L
Janus
0
1
0
0
W
Ao Kuang
Warlokk_TTV
Ao Kuang
3
1
2
4
L
0
3
1
0.17
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,792
Damage
19,110
21,572
Taken
26,580
12,070
Mitigated
19,939
97
Healing
7,625
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
 
Cernunnos
6,527
2,851
0
1,927
7,417
3,423
2,362
4,278
3,139
0
37,623
W
Kuzenbo
 
Kuzenbo
4,725
1,821
207
2,859
9,932
11,932
556
4,940
4,992
19,262
2,814
L
Janus
6,985
390
0
0
4,999
2,003
0
2,966
2,021
37,531
0
W
Ao Kuang
Warlokk_TTV
Ao Kuang
7,858
3,076
0
2,632
9,231
4,584
0
4,850
4,381
37,596
0
L
3,181
900
0
0
5,741
2,565
0
3,286
2,451
0
13,205
L
7,626
527
97
0
10,832
7,502
0
5,742
5,066
18,306
1,941

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,609
Gold Earned
25,463
125
Minions Killed
158
0
Camps Cleared
0
568,389
Distance Traveled
610,490
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
8,754
796
79
7
0
193,182
0
W
Kuzenbo
8,320
756
35
3
0
196,741
0
L
Janus
7,158
651
75
7
0
179,123
0
W
Ao Kuang
8,389
763
44
4
0
220,567
0
L
Thor
7,054
641
18
2
0
194,594
0
L
Cthulhu
7,397
672
32
3
0
194,672
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role