Player Matchup

Bellona
Bellona
Airzol
Bellona
Level 158
God Stats
2W - 4L
1,296 SR
Queue Stats
82W - 110L
1,493 Elo+
Party 1
Artemis
Artemis
HungAoKuang
Artemis
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 23L
1,527 Elo+
Party 1
Sobek
Sobek
Moonstriker248
Sobek
Level 134
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 147L
1,305 Elo+
Party 1
Anubis
Anubis
NuncentsYT
Anubis
Level 179
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 14L
1,441 Elo+
Party 1
Xing Tian
Xing Tian
Walrus Sw3G
Xing Tian
Level 236
God Stats
1W - 2L
1,500 SR
Queue Stats
299W - 251L
1,531 Elo+
Party 1
Team Averages
Level 155
1,459 SR
1,459 Elo+

VS

Team Averages
Level 163
1,525 SR
1,524 Elo+
Scylla
Scylla
DeskTopDoor
Scylla
Level 145
God Stats
1W - 2L
1,500 SR
Queue Stats
163W - 138L
1,541 Elo+
Solo
Khepri
Khepri
Necrofantasian
Khepri
Level 219
God Stats
4W - 4L
1,500 SR
Queue Stats
272W - 239L
1,458 Elo+
Party 2
Surtr
Surtr
TotalRecon55
Surtr
Level 144
God Stats
3W - 3L
1,465 SR
Queue Stats
53W - 56L
1,538 Elo+
Solo
Hou Yi
Hou Yi
astroxcix
Hou Yi
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
150W - 115L
1,609 Elo+
Solo
Serqet
Serqet
drims4
Serqet
Level 149
God Stats
3W - 6L
1,661 SR
Queue Stats
345W - 282L
1,472 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Airzol
Bellona
11
4 / 1 / 0
5,917
657
4,421
7,158
4,000
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Artemis
HungAoKuang
Artemis
7
0 / 5 / 0
4,257
473
3,848
7,712
2,410
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

6
0 / 1 / 0
4,102
456
1,304
6,236
3,627
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Anubis
NuncentsYT
Anubis
8
0 / 4 / 3
4,746
527
3,098
5,186
1,900
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Xing Tian
Walrus Sw3G
Xing Tian
10
0 / 1 / 1
5,576
620
4,732
9,755
5,196
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
10
3 / 1 / 2
5,913
657
3,158
4,165
1,039
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
0 / 1 / 6
5,092
566
1,659
5,100
2,717
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

9
0 / 1 / 1
5,162
574
5,359
8,709
5,876
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hou Yi
astroxcix
Hou Yi
10
5 / 0 / 0
5,739
638
4,668
5,582
1,864
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Serqet
drims4
Serqet
10
3 / 1 / 4
5,591
621
3,426
5,278
2,037
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
24
4
Kills
11
12
Deaths
4
4
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Bellona
Airzol
Bellona
4
1
0
4
W
Scylla
3
1
2
4
L
Artemis
HungAoKuang
Artemis
0
5
0
0
L
0
1
0
0
W
0
1
6
3
L
Anubis
NuncentsYT
Anubis
0
4
3
0.38
W
0
1
1
0.5
L
Xing Tian
Walrus Sw3G
Xing Tian
0
1
1
0.5
W
Hou Yi
astroxcix
Hou Yi
5
0
0
5
W
Serqet
drims4
Serqet
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,403
Damage
18,270
36,047
Taken
28,834
17,133
Mitigated
13,533
7,804
Healing
10,826
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Airzol
Bellona
4,421
1,680
0
995
7,158
4,000
0
1,208
5,406
0
49,564
W
Scylla
3,158
583
0
1,000
4,165
1,039
0
1,056
3,109
39,866
746
L
Artemis
HungAoKuang
Artemis
3,848
1,754
0
1,595
7,712
2,410
8
412
7,300
0
27,912
L
1,304
435
0
1,736
6,236
3,627
0
466
5,770
8,564
0
W
1,659
348
0
929
5,100
2,717
0
1,971
3,129
9,140
2,343
L
Anubis
NuncentsYT
Anubis
3,098
179
0
1,248
5,186
1,900
0
2,270
2,474
27,487
0
W
5,359
1,818
0
3,923
8,709
5,876
0
4,072
4,261
364
37,088
L
Xing Tian
Walrus Sw3G
Xing Tian
4,732
299
0
2,230
9,755
5,196
0
141
8,966
39,162
0
W
Hou Yi
astroxcix
Hou Yi
4,668
2,311
0
2,771
5,582
1,864
0
725
4,857
0
36,784
W
Serqet
drims4
Serqet
3,426
466
0
2,203
5,278
2,037
0
914
4,344
0
26,206

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,598
Gold Earned
27,497
268
Minions Killed
287
0
Camps Cleared
0
789,608
Distance Traveled
902,385
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
5,917
657
89
10
0
220,407
0
W
Scylla
5,913
657
88
10
0
183,178
1
L
Artemis
4,257
473
46
5
0
141,572
0
L
Sobek
4,102
456
7
1
0
134,134
0
W
Khepri
5,092
566
20
2
0
182,163
0
L
Anubis
4,746
527
42
5
0
128,096
1
W
Surtr
5,162
574
69
8
0
158,933
0
L
Xing Tian
5,576
620
84
9
0
165,399
2
W
Hou Yi
5,739
638
65
7
0
161,000
0
W
Serqet
5,591
621
45
5
0
217,111
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role