Player Matchup

Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
Akerrbeltz
Sol
Level 84
God Stats
514W - 523L
1,457 SR
Queue Stats
633W - 670L
1,443 Elo+
Solo
Maui
Maui
DavidSotelo
Maui
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
155W - 165L
1,357 Elo+
Solo
Arachne
Arachne
Yormacat
Arachne
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Horus
Horus
sithjoe
Horus
Level 33
God Stats
0W - 2L
1,500 SR
Queue Stats
559W - 620L
1,399 Elo+
Solo
Team Averages
Level 75
1,491 SR
1,440 Elo+

VS

Team Averages
Level 72
1,468 SR
1,466 Elo+
Amaterasu
Amaterasu
ArimasKishou
Amaterasu
Level 62
God Stats
9W - 3L
1,606 SR
Queue Stats
120W - 103L
1,490 Elo+
Party 1
Thanatos
Thanatos
GuiCaires98
Thanatos
Level 88
God Stats
10W - 19L
1,072 SR
Queue Stats
633W - 651L
1,371 Elo+
Solo
Hachiman
Hachiman
Knight6379
Hachiman
Level 71
God Stats
12W - 8L
1,591 SR
Queue Stats
82W - 78L
1,461 Elo+
Solo
Vulcan
Vulcan
Qwenwarblade
Vulcan
Level 110
God Stats
62W - 48L
1,573 SR
Queue Stats
582W - 600L
1,510 Elo+
Solo
Hel
Hel
girlycards
Hel
Level 27
God Stats
3W - 0L
1,500 SR
Queue Stats
120W - 102L
1,495 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
10
0 / 1 / 0
6,375
911
663
1,200
332
Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

10
0 / 0 / 0
4,686
669
0
0
0
10
0 / 0 / 0
6,483
926
528
3,117
2,357
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Arachne
Yormacat
Arachne
11
0 / 4 / 1
6,696
957
4,715
11,375
5,778
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Horus
sithjoe
Horus
11
1 / 2 / 0
6,816
974
3,107
11,907
9,585
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Team 1 Tickets

246

VS

Team 2 Tickets

461

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
ArimasKishou
Amaterasu
13
3 / 0 / 4
7,839
1,120
6,074
4,615
5,040
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Thanatos
GuiCaires98
Thanatos
13
1 / 0 / 6
7,611
1,087
7,375
3,563
2,112
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hachiman
Knight6379
Hachiman
12
0 / 1 / 4
7,058
1,008
3,892
4,684
1,801
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Vulcan
12
1 / 0 / 5
7,254
1,036
4,116
1,211
482
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
2 / 0 / 3
7,349
1,050
1,836
1,310
533
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
29
1
Kills
7
7
Deaths
1
1
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
 
Ah Muzen Cab
0
1
0
0
L
0
0
0
0
W
Amaterasu
ArimasKishou
Amaterasu
3
0
4
5
L
0
0
0
0
W
Thanatos
GuiCaires98
Thanatos
1
0
6
4
W
Hachiman
Knight6379
Hachiman
0
1
4
2
W
Vulcan
1
0
5
3.5
L
Arachne
Yormacat
Arachne
0
4
1
0.13
W
2
0
3
3.5
L
Horus
sithjoe
Horus
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,013
Damage
23,293
27,599
Taken
15,383
18,052
Mitigated
9,968
2,393
Healing
9,363
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
 
Ah Muzen Cab
663
117
0
27
1,200
332
0
178
986
0
4,734
L
0
0
0
0
0
0
0
0
0
0
0
W
Amaterasu
ArimasKishou
Amaterasu
6,074
2,926
0
1,607
4,615
5,040
0
344
4,076
0
14,015
L
528
274
0
460
3,117
2,357
0
561
2,438
4,539
0
W
Thanatos
GuiCaires98
Thanatos
7,375
2,771
0
2,688
3,563
2,112
0
144
3,419
0
22,061
W
Hachiman
Knight6379
Hachiman
3,892
2,280
0
0
4,684
1,801
0
40
4,514
0
16,682
W
Vulcan
4,116
901
0
35
1,211
482
0
0
1,211
13,754
1,349
L
Arachne
Yormacat
Arachne
4,715
3,141
0
1,104
11,375
5,778
0
2,743
8,108
0
8,826
W
1,836
412
4,244
789
1,310
533
0
0
1,310
6,857
0
L
Horus
sithjoe
Horus
3,107
1,042
40
762
11,907
9,585
0
2,338
9,202
0
10,317

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,056
Gold Earned
37,111
35
Minions Killed
159
3
Camps Cleared
6
277,641
Distance Traveled
618,828
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
6,375
911
10
1
1
34,792
0
L
Sol
4,686
669
0
0
0
0
0
W
Amaterasu
7,839
1,120
24
3
3
135,806
0
L
Maui
6,483
926
3
0
1
49,699
0
W
Thanatos
7,611
1,087
41
6
0
110,676
0
W
Hachiman
7,058
1,008
42
6
2
99,628
0
W
Vulcan
7,254
1,036
35
5
0
135,201
0
L
Arachne
6,696
957
10
1
0
96,455
0
W
Hel
7,349
1,050
17
2
1
137,517
0
L
Horus
6,816
974
12
2
1
96,695
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role