Player Matchup

Tiamat
Tiamat
Colt7160
Tiamat
Level 69
God Stats
2W - 1L
1,715 SR
Queue Stats
48W - 51L
1,438 Elo+
Solo
Amaterasu
Amaterasu
FireNejiFire
Amaterasu
Level 144
God Stats
0W - 1L
1,709 SR
Queue Stats
48W - 43L
1,566 Elo+
Solo
Pele
Pele
LeosHebi
Pele
Level 157
God Stats
4W - 5L
1,285 SR
Queue Stats
402W - 420L
1,466 Elo+
Solo
Chiron
Chiron
ebone0811
Chiron
Level 149
God Stats
0W - 2L
1,287 SR
Queue Stats
113W - 119L
1,544 Elo+
Solo
The Morrigan
The Morrigan
justhbs
The Morrigan
Level 86
God Stats
0W - 3L
1,500 SR
Queue Stats
14W - 17L
1,582 Elo+
Solo
Team Averages
Level 121
1,499 SR
1,519 Elo+

VS

Team Averages
Level 183
1,503 SR
1,499 Elo+
Bellona
Bellona
 
Bellona
Level 237
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
Rookie05
Surtr
Level 137
God Stats
1W - 1L
1,297 SR
Queue Stats
16W - 16L
1,381 Elo+
Party 1
Sobek
Sobek
Salamanderb10
Sobek
Level 153
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 44L
1,515 Elo+
Party 1
Agni
Agni
TK RoCkA
Agni
Level 229
God Stats
4W - 4L
1,500 SR
Queue Stats
312W - 313L
1,521 Elo+
Solo
Mercury
Mercury
lvea
Mercury
Level 159
God Stats
1W - 0L
1,715 SR
Queue Stats
23W - 14L
1,579 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Colt7160
Tiamat
14
1 / 3 / 6
7,150
715
9,499
6,794
5,827
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Amaterasu
FireNejiFire
Amaterasu
14
1 / 4 / 7
7,465
747
7,108
12,005
12,694
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Pele
12
1 / 5 / 3
6,975
698
5,355
12,596
12,094
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chiron
ebone0811
Chiron
14
4 / 3 / 2
7,494
749
6,413
8,061
4,086
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

The Morrigan
justhbs
The Morrigan
13
3 / 5 / 0
6,997
700
7,088
8,716
3,874
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
13
3 / 1 / 11
8,386
839
7,053
10,937
11,790
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Surtr
Rookie05
Surtr
14
4 / 5 / 10
8,475
848
11,343
14,180
12,416
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

16
3 / 2 / 14
9,651
965
7,026
14,288
18,364
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Agni
17
3 / 1 / 7
9,500
950
9,215
7,130
3,884
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Mercury
lvea
Mercury
16
7 / 2 / 6
9,453
945
9,470
7,913
4,025
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
68
10
Kills
20
20
Deaths
11
18
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
3
1
11
8.5
L
Tiamat
Colt7160
Tiamat
1
3
6
1.33
L
Amaterasu
FireNejiFire
Amaterasu
1
4
7
1.13
L
Pele
1
5
3
0.5
W
Surtr
Rookie05
Surtr
4
5
10
1.8
W
3
2
14
5
W
Agni
3
1
7
6.5
L
Chiron
ebone0811
Chiron
4
3
2
1.67
L
The Morrigan
justhbs
The Morrigan
3
5
0
0.6
W
Mercury
lvea
Mercury
7
2
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,463
Damage
44,107
48,172
Taken
54,448
38,575
Mitigated
50,479
10,458
Healing
18,633
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
7,053
1,846
1,515
2,623
10,937
11,790
77
3,070
7,698
0
13,974
L
Tiamat
Colt7160
Tiamat
9,499
1,014
0
1,230
6,794
5,827
0
1,891
4,814
17,104
0
L
Amaterasu
FireNejiFire
Amaterasu
7,108
1,488
138
2,565
12,005
12,694
0
4,602
7,126
0
14,967
L
Pele
5,355
315
77
1,927
12,596
12,094
0
3,752
8,582
0
11,247
W
Surtr
Rookie05
Surtr
11,343
3,181
672
1,369
14,180
12,416
59
4,448
9,478
250
19,534
W
7,026
678
2,464
4,861
14,288
18,364
28
4,141
9,915
10,508
0
W
Agni
9,215
1,119
821
1,807
7,130
3,884
1,325
2,417
4,616
30,272
1,530
L
Chiron
ebone0811
Chiron
6,413
2,048
1,024
2,353
8,061
4,086
0
3,052
4,872
0
13,832
L
The Morrigan
justhbs
The Morrigan
7,088
1,549
0
1,144
8,716
3,874
0
2,629
5,871
15,223
738
W
Mercury
lvea
Mercury
9,470
2,335
983
1,518
7,913
4,025
2,052
1,773
5,970
0
22,769

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,081
Gold Earned
45,465
92
Minions Killed
132
0
Camps Cleared
0
821,366
Distance Traveled
985,593
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
8,386
839
12
1
0
206,420
1
L
Tiamat
7,150
715
17
2
0
183,452
0
L
Amaterasu
7,465
747
30
3
0
175,753
0
L
Pele
6,975
698
5
1
0
173,908
0
W
Surtr
8,475
848
12
1
0
168,233
0
W
Sobek
9,651
965
10
1
0
196,636
0
W
Agni
9,500
950
63
6
0
183,130
0
L
Chiron
7,494
749
17
2
0
128,106
0
L
The Morrigan
6,997
700
23
2
0
160,147
0
W
Mercury
9,453
945
35
4
0
231,174
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role