Player Matchup

Ao Kuang
Ao Kuang
Alan0t
Ao Kuang
Level 106
God Stats
5W - 4L
1,682 SR
Queue Stats
106W - 104L
1,471 Elo+
Solo
Thor
Thor
Blitzkrieg1194
Thor
Level 156
God Stats
3W - 6L
1,372 SR
Queue Stats
230W - 215L
1,582 Elo+
Party 1
Heimdallr
Heimdallr
CynicalCaracal11
Heimdallr
Level 156
God Stats
2W - 1L
1,500 SR
Queue Stats
302W - 290L
1,491 Elo+
Party 1
Nu Wa
Nu Wa
Gregorio1313
Nu Wa
Level 100
God Stats
279W - 266L
1,465 SR
Queue Stats
279W - 266L
1,433 Elo+
Solo
Zhong Kui
Zhong Kui
RunnethCup
Zhong Kui
Level 87
God Stats
1W - 3L
1,149 SR
Queue Stats
174W - 149L
1,537 Elo+
Solo
Team Averages
Level 121
1,434 SR
1,503 Elo+

VS

Team Averages
Level 124
1,383 SR
1,462 Elo+
Baron Samedi
Baron Samedi
DanyxBoy
Baron Samedi
Level 121
God Stats
1W - 1L
1,500 SR
Queue Stats
102W - 95L
1,232 Elo+
Party 3
Bellona
Bellona
Forsio99
Bellona
Level 60
God Stats
56W - 49L
1,328 SR
Queue Stats
497W - 484L
1,406 Elo+
Party 3
Yemoja
Yemoja
ShelbyLover420
Yemoja
Level 145
God Stats
0W - 2L
1,301 SR
Queue Stats
10W - 11L
1,662 Elo+
Party 2
Thanatos
Thanatos
TurningTheStorm
Thanatos
Level 158
God Stats
2W - 2L
1,285 SR
Queue Stats
366W - 351L
1,480 Elo+
Party 3
Danzaburou
Danzaburou
jhomas456
Danzaburou
Level 137
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 15L
1,531 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Alan0t
Ao Kuang
15
7 / 0 / 2
8,496
607
9,074
13,555
5,429
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
1 / 0 / 5
7,162
512
5,302
8,913
7,152
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Heimdallr
15
4 / 0 / 2
8,568
612
11,147
7,786
4,283
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
0 / 1 / 3
8,140
581
8,843
4,734
1,286
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Zhong Kui
RunnethCup
Zhong Kui
14
3 / 3 / 2
8,558
611
5,260
8,332
5,907
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DanyxBoy
Baron Samedi
12
1 / 4 / 2
7,307
522
6,941
9,367
4,229
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bellona
Forsio99
Bellona
13
0 / 3 / 1
7,277
520
1,614
11,609
10,575
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

11
0 / 1 / 0
6,587
471
3,294
11,315
7,128
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Thanatos
14
3 / 4 / 1
7,519
537
7,161
14,528
6,160
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Danzaburou
jhomas456
Danzaburou
12
0 / 3 / 0
6,715
480
6,765
11,046
4,113
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
8
15
Kills
4
4
Deaths
15
14
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
Alan0t
Ao Kuang
7
0
2
8
W
1
0
5
3.5
W
Heimdallr
4
0
2
5
L
Baron Samedi
DanyxBoy
Baron Samedi
1
4
2
0.5
L
Bellona
Forsio99
Bellona
0
3
1
0.17
W
0
1
3
1.5
W
Zhong Kui
RunnethCup
Zhong Kui
3
3
2
1.33
L
0
1
0
0
L
Thanatos
3
4
1
0.88
L
Danzaburou
jhomas456
Danzaburou
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,626
Damage
25,775
43,320
Taken
57,865
24,057
Mitigated
32,205
20,143
Healing
21,743
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
Alan0t
Ao Kuang
9,074
2,531
0
9,100
13,555
5,429
0
1,665
11,843
55,633
4,697
W
5,302
970
263
2,340
8,913
7,152
0
3,630
5,283
230
18,471
W
Heimdallr
11,147
4,716
0
5,089
7,786
4,283
184
1,288
6,498
0
87,063
L
Baron Samedi
DanyxBoy
Baron Samedi
6,941
286
260
1,655
9,367
4,229
0
5,069
4,119
46,208
1,845
L
Bellona
Forsio99
Bellona
1,614
217
0
3,818
11,609
10,575
0
7,159
3,960
0
61,152
W
8,843
2,700
0
1,497
4,734
1,286
1,180
0
4,446
59,005
1,109
W
Zhong Kui
RunnethCup
Zhong Kui
5,260
510
0
1,854
8,332
5,907
102
3,297
5,035
52,329
4,864
L
3,294
943
2,491
2,240
11,315
7,128
0
674
10,603
27,484
0
L
Thanatos
7,161
2,308
0
8,970
14,528
6,160
0
8,189
6,093
0
67,172
L
Danzaburou
jhomas456
Danzaburou
6,765
3,757
0
2,309
11,046
4,113
0
1,130
9,886
0
55,020

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,924
Gold Earned
35,405
479
Minions Killed
423
0
Camps Cleared
0
1,399,731
Distance Traveled
1,455,221
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
8,496
607
89
6
0
344,966
0
W
Thor
7,162
512
22
2
0
286,412
4
W
Heimdallr
8,568
612
143
10
0
266,140
2
L
Baron Samedi
7,307
522
78
6
0
282,442
0
L
Bellona
7,277
520
110
8
0
261,707
0
W
Nu Wa
8,140
581
101
7
0
240,918
0
W
Zhong Kui
8,558
611
124
9
0
261,295
0
L
Yemoja
6,587
471
42
3
0
284,643
0
L
Thanatos
7,519
537
106
8
0
339,254
0
L
Danzaburou
6,715
480
87
6
0
287,175
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role