Player Matchup

Horus
Horus
Drkgamer666
Horus
Level 122
God Stats
16W - 1L
1,500 SR
Queue Stats
457W - 55L
1,888 Elo+
Party 2
Izanami
Izanami
FraggyShaggy
Izanami
Level 120
God Stats
23W - 3L
1,965 SR
Queue Stats
472W - 75L
1,888 Elo+
Party 2
Janus
Janus
PreludeToOmega
Janus
Level 105
God Stats
11W - 17L
1,537 SR
Queue Stats
743W - 819L
1,430 Elo+
Party 1
Eset
Eset
UgOtJiZeDoN86
Eset
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
148W - 161L
1,455 Elo+
Party 1
Cerberus
Cerberus
seaforth72
Cerberus
Level 102
God Stats
3W - 2L
1,569 SR
Queue Stats
56W - 64L
1,283 Elo+
Solo
Team Averages
Level 121
1,614 SR
1,589 Elo+

VS

Team Averages
Level 93
1,447 SR
1,315 Elo+
Hera
Hera
 
Hera
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
BOOMFRENCHTOAST
Sol
Level 166
God Stats
32W - 33L
1,477 SR
Queue Stats
649W - 737L
1,464 Elo+
Solo
Kukulkan
Kukulkan
Bodhi114
Kukulkan
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 9L
1,204 Elo+
Party 3
Danzaburou
Danzaburou
TheShyAnr1
Danzaburou
Level 18
God Stats
2W - 4L
1,191 SR
Queue Stats
2W - 4L
1,204 Elo+
Party 3
Loki
Loki
daikiii123
Loki
Level 98
God Stats
2W - 5L
1,566 SR
Queue Stats
3W - 5L
1,204 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 0 / 4
6,569
1,095
4,343
4,242
3,878
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Izanami
FraggyShaggy
Izanami
12
2 / 0 / 3
6,823
1,137
4,566
3,988
1,899
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

11
1 / 0 / 2
6,588
1,098
1,148
1,454
742
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
1 / 0 / 3
6,566
1,094
3,313
3,407
1,541
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
seaforth72
Cerberus
12
1 / 0 / 3
6,647
1,108
3,453
5,086
4,118
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Team 1 Tickets

378

VS

Team 2 Tickets

338

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
11
0 / 0 / 0
6,430
1,072
2,566
1,208
777
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

10
0 / 1 / 0
5,982
997
3,853
3,359
862
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Kukulkan
Bodhi114
Kukulkan
11
0 / 2 / 0
6,164
1,027
4,513
5,385
1,757
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
TheShyAnr1
Danzaburou
10
0 / 0 / 0
5,629
938
765
1,660
508
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 3 / 0
6,127
1,021
3,267
7,997
2,337
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
0
6
Kills
0
0
Deaths
6
15
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Hera
 
Hera
0
0
0
0
L
0
1
0
0
L
Kukulkan
Bodhi114
Kukulkan
0
2
0
0
W
1
0
4
3
W
Izanami
FraggyShaggy
Izanami
2
0
3
3.5
W
1
0
2
2
L
Danzaburou
TheShyAnr1
Danzaburou
0
0
0
0
W
1
0
3
2.5
L
0
3
0
0
W
Cerberus
seaforth72
Cerberus
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,823
Damage
14,964
18,177
Taken
19,609
12,178
Mitigated
6,241
5,018
Healing
1,183
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
 
Hera
2,566
301
0
295
1,208
777
0
611
581
11,151
0
L
3,853
937
0
444
3,359
862
0
571
2,663
13,513
1,795
L
Kukulkan
Bodhi114
Kukulkan
4,513
524
0
250
5,385
1,757
0
2,742
2,513
16,346
0
W
4,343
1,174
640
1,088
4,242
3,878
0
2,172
2,070
0
13,067
W
Izanami
FraggyShaggy
Izanami
4,566
3,582
0
276
3,988
1,899
0
2,085
1,903
0
20,239
W
1,148
167
0
0
1,454
742
0
1,298
156
12,521
0
L
Danzaburou
TheShyAnr1
Danzaburou
765
419
0
20
1,660
508
0
926
640
0
1,386
W
3,313
57
1,014
627
3,407
1,541
0
1,691
1,716
10,330
0
L
3,267
801
0
174
7,997
2,337
0
2,743
5,003
0
17,642
W
Cerberus
seaforth72
Cerberus
3,453
36
156
1,217
5,086
4,118
0
3,552
1,534
12,585
1,113

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,193
Gold Earned
30,332
148
Minions Killed
118
8
Camps Cleared
3
566,944
Distance Traveled
411,240
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
6,430
1,072
21
4
0
68,931
1
L
Sol
5,982
997
31
5
2
79,958
0
L
Kukulkan
6,164
1,027
36
6
0
105,430
0
W
Horus
6,569
1,095
15
3
2
127,386
0
W
Izanami
6,823
1,137
50
8
4
90,253
0
W
Janus
6,588
1,098
15
3
1
107,948
0
L
Danzaburou
5,629
938
3
1
0
31,600
0
W
Eset
6,566
1,094
19
3
1
120,865
0
L
Loki
6,127
1,021
27
5
1
125,321
0
W
Cerberus
6,647
1,108
49
8
0
120,492
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role