Player Matchup

King Arthur
King Arthur
RosinFingers
King Arthur
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 45L
1,426 Elo+
Solo
Thor
Thor
Veiider007
Thor
Level 149
God Stats
0W - 3L
1,500 SR
Queue Stats
50W - 64L
1,465 Elo+
Party 1
Ao Kuang
Ao Kuang
ZKros
Ao Kuang
Level 159
God Stats
1W - 3L
1,500 SR
Queue Stats
96W - 127L
1,441 Elo+
Party 1
Tsukuyomi
Tsukuyomi
crowdcontrol2
Tsukuyomi
Level 128
God Stats
7W - 7L
1,500 SR
Queue Stats
695W - 741L
1,451 Elo+
Solo
Cthulhu
Cthulhu
maanmochlir
Cthulhu
Level 147
God Stats
17W - 4L
1,500 SR
Queue Stats
568W - 587L
1,503 Elo+
Solo
Team Averages
Level 128
1,500 SR
1,457 Elo+

VS

Team Averages
Level 102
1,497 SR
1,530 Elo+
Medusa
Medusa
LuckyBe4r24
Medusa
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 4L
1,621 Elo+
Party 2
Sol
Sol
NOVASHIFT098
Sol
Level 108
God Stats
2W - 0L
1,715 SR
Queue Stats
5W - 2L
1,621 Elo+
Party 2
Kumbhakarna
Kumbhakarna
kingmatthew1213
Kumbhakarna
Level 102
God Stats
1W - 1L
1,500 SR
Queue Stats
48W - 59L
1,485 Elo+
Solo
Zeus
Zeus
mipapi
Zeus
Level 124
God Stats
2W - 0L
1,504 SR
Queue Stats
11W - 16L
1,371 Elo+
Solo
Ares
Ares
parmNcheese
Ares
Level 145
God Stats
1W - 0L
1,267 SR
Queue Stats
5W - 5L
1,552 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
RosinFingers
King Arthur
11
0 / 6 / 3
7,442
572
4,531
15,173
16,884
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

14
1 / 5 / 1
8,226
633
6,747
12,582
6,466
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ao Kuang
ZKros
Ao Kuang
15
2 / 7 / 4
8,768
674
7,407
14,971
7,913
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Tsukuyomi
crowdcontrol2
Tsukuyomi
17
4 / 4 / 1
9,563
736
18,257
11,215
6,157
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Cthulhu
maanmochlir
Cthulhu
18
1 / 4 / 3
9,927
764
15,461
17,191
23,705
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
18
9 / 2 / 11
10,428
802
18,685
11,728
7,308
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

18
5 / 1 / 17
10,552
812
12,501
10,410
5,543
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kumbhakarna
kingmatthew1213
Kumbhakarna
16
0 / 2 / 17
9,947
765
5,161
18,033
18,953
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Zeus
mipapi
Zeus
17
5 / 1 / 15
10,324
794
18,308
9,044
4,997
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

17
7 / 2 / 11
10,370
798
10,199
15,349
16,847
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
97
8
Kills
26
26
Deaths
8
12
Assists
71
Player
Kills
Deaths
Assists
KDA
W
Medusa
9
2
11
7.25
W
5
1
17
13.5
L
King Arthur
RosinFingers
King Arthur
0
6
3
0.25
L
1
5
1
0.3
L
Ao Kuang
ZKros
Ao Kuang
2
7
4
0.57
L
Tsukuyomi
crowdcontrol2
Tsukuyomi
4
4
1
1.13
W
Kumbhakarna
kingmatthew1213
Kumbhakarna
0
2
17
4.25
L
Cthulhu
maanmochlir
Cthulhu
1
4
3
0.63
W
Zeus
mipapi
Zeus
5
1
15
12.5
W
7
2
11
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,403
Damage
64,854
71,132
Taken
64,564
61,125
Mitigated
53,648
12,549
Healing
22,492
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
18,685
8,823
0
738
11,728
7,308
876
4,014
7,714
0
28,615
W
12,501
3,003
948
2,953
10,410
5,543
796
4,774
5,636
30,606
187
L
King Arthur
RosinFingers
King Arthur
4,531
592
293
256
15,173
16,884
0
7,970
7,203
0
6,829
L
6,747
231
514
959
12,582
6,466
0
7,689
4,893
0
12,792
L
Ao Kuang
ZKros
Ao Kuang
7,407
1,715
511
3,121
14,971
7,913
0
9,740
5,231
13,475
663
L
Tsukuyomi
crowdcontrol2
Tsukuyomi
18,257
2,928
404
1,448
11,215
6,157
0
8,863
2,352
0
36,736
W
Kumbhakarna
kingmatthew1213
Kumbhakarna
5,161
1,098
3,235
3,832
18,033
18,953
116
5,352
12,681
8,099
1,911
L
Cthulhu
maanmochlir
Cthulhu
15,461
250
1,750
3,293
17,191
23,705
0
10,535
6,656
34,890
272
W
Zeus
mipapi
Zeus
18,308
1,438
2,304
3,257
9,044
4,997
360
4,787
4,257
41,329
815
W
10,199
222
1,637
3,588
15,349
16,847
612
3,434
11,915
12,153
972

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,926
Gold Earned
51,621
114
Minions Killed
146
0
Camps Cleared
0
1,157,061
Distance Traveled
1,308,332
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
10,428
802
18
1
0
262,114
0
W
Sol
10,552
812
48
4
0
273,037
0
L
King Arthur
7,442
572
6
0
0
198,493
0
L
Thor
8,226
633
15
1
0
220,639
0
L
Ao Kuang
8,768
674
14
1
0
220,306
0
L
Tsukuyomi
9,563
736
38
3
0
233,382
0
W
Kumbhakarna
9,947
765
14
1
0
244,624
0
L
Cthulhu
9,927
764
41
3
0
284,241
0
W
Zeus
10,324
794
57
4
0
270,262
0
W
Ares
10,370
798
9
1
0
258,295
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role